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This file is a for Shadowed Unit Frames by Shadowed. You must have that installed before this will work.

Author:
Version:
r20100106
Date:
01-06-2010 02:20 PM
Size:
15.98 Kb
Downloads:
13,215
Favorites:
139
MD5:
Pictures
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Possible indicator examples
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Indicator configuration
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Aura configuration
Click to enlarge
Per class configuration
ShadowedUF Aura Indicators   Popular! (More than 5000 hits)
Adds aura indicators to Shadowed Unit Frames, primarily this is for healers who want information such as what raid member is missing Mark of the Wild, or who has X debuff that they need to heal the raid member for quickly. Unlike the old version, you can now use this for all units not just raid members, and it's not restricted to only friendly players. You can set it up to show an indicator on the player frame while Slice and Dice is up, or show an indicator on an enemy if they are Cycloned.

Indicators can be configured to show an aura stack, show an indicator for missing auras, show the aura icon, show a set color and even the duration on the aura. If you want to see the time left on the aura as a visual number you will need a mod like OmniCC. Auras can be enabled per class as well, should you want to see players missing Mark of the Wild on a Druid but not on a Priest. There is no limit on the amount of auras or indicators you can have.

By default, this is only enabled on raid units. You can enable it for more units by going to /suf -> Aura indicators -> Enable by unit.

Slash commands: Opened with /suf (/shadowedunitframes), adds new configuration option "Aura indicators"

Note, changes from ShadowedUF_Grid
You must delete the ShadowedUF_Grid/ folder before installing this as it has been renamed to ShadowedUF_Indicators. Settings will be reset when you upgrade due to format changes, the previous version will continue to work but is no longer maintained or supported.

The major change in SUF Indicators is that indicators are no longer linked to raid frames and you can now show indicators on all unit frames as well as show them by unit type (friendly/hostile).



  Change Log - ShadowedUF Aura Indicators
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jan 5 14:17:52 2010 -0800
Moved to checking ShadowUF.L first then ShadowUFLocals

Date: Wed Dec 23 18:47:59 2009 -0800
Fixed an error when logging in
Added a reset if a bad field is found to correct DB issues
Whee another recursive fix
Ugh doing too many things at once, fixed recursive db check restoring the entire table, rather than the key
Fixed bug in indicators database not upgrading correctly
Fixed DB not being reinitialized after a DB reset and causing auraIndicators errors when opening the configuration

Date: Mon Dec 21 09:32:38 2009 -0800
Moved indicators to unitList since SUF is moving to that

Date: Fri Dec 18 11:02:09 2009 -0800
Changed to load when OnInitialize fires from SUF

Date: Wed Dec 16 16:25:42 2009 -0800
Fixed upgrade code error
Updated to work with the changes to loading in v3.0.4 of SUF

Date: Sat Dec 12 14:57:07 2009 -0800
Fixed error when using enable by class due to removal of classes localization table in favor of Blizzards

Date: Thu Dec 10 08:51:42 2009 -0800
Added description to the Aura Indicators option to match the rest
Updated ordering to account for configuration changes

Date: Tue Dec 1 19:35:51 2009 -0800
- Fixed error on line #882 from a bad search/replace when updating
- Fixed error when adding an aura to an existant group

Date: Mon Nov 30 12:19:03 2009 -0800
- Fixed error on line 215 when indicators are shown on raid and party members
- Fixed ShadowedUF_Indicators.lua:1198

Date: Sun Nov 29 16:02:43 2009 -0800
- Fixed indicators not being disabled when the entire unit is disabled
- Tweaked defaults, raid units are enabled by default every other unit is disabled
- Removed old files
- Initial import: ShadowedUF_Indicators/ redone version of ShadowedUF_Grid/ that adds indicators for all units not just raid, configuration will be reset
- Localization update

Date: Tue Oct 20 08:06:17 2009 -0700
- Added ToC aura defaults: Penetrating Cold, Acid-Drenched Mandibles, Touch of Light, Touch of Darkness, egion Flames, Incinerate Flesh, Burning Bile, Paralytic Toxin, Snobolled, Impale (Thanks Aikiwoce)
- TOC update to 30200
- Localization update

Date: Sat Jul 11 19:14:53 2009 -0700
* Fixed anchors not using the new anchor points
* Fixed ReloadAll error when configuring

Date: Wed Jul 1 00:54:22 2009 -0700
* Fixed leaked global
* Fixed ReloadAll error when changing color
* Renamed "Enable debuff coloring" to "Color by curable debuff"
* Removed inverted and horizontal bar options, replaced by http://www.wowinterface.com/downloads/info13955-ShadowedUFBars.html which does the job better

Date: Thu Jun 25 13:43:26 2009 -0700
* Removed usage of the can cure checks, now using UnitDebuff with the RAID filter
  Optional Files - ShadowedUF Aura Indicators
Sorry, there are currently no optional files available.
  Archived Versions - ShadowedUF Aura Indicators
File Name
Version
Size
Author
Date
r20100105
16kB
Shadowed
01-05-2010 05:22 PM
r20091223
16kB
Shadowed
12-23-2009 09:48 PM
r20091223
16kB
Shadowed
12-23-2009 08:57 PM
r20091223
16kB
Shadowed
12-23-2009 05:23 PM
r20091212
15kB
Shadowed
12-12-2009 06:01 PM
r20091210
15kB
Shadowed
12-10-2009 11:52 AM
r20091202
15kB
Shadowed
12-02-2009 12:11 PM
r20091130
15kB
Shadowed
11-30-2009 03:20 PM
r20091130
15kB
Shadowed
11-30-2009 10:04 AM
r20091129
15kB
Shadowed
11-29-2009 07:14 PM
r20091020
13kB
Shadowed
10-20-2009 01:50 PM
  Comments - ShadowedUF Aura Indicators
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Old 01-07-2010, 10:48 AM  
Domini
A Kobold Labourer

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File comments: 1
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I really like your work.

Do you plan on bringing back the "color by curable debuff" option?


@Trollinou:
/suf
Aura Indicators => Auras => Add Aura (on top of the list)
Start by selecting the Aura group ("Priest"), enter Aura Name ("Weakened Soul") and click Add Aura
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Old 01-07-2010, 03:48 AM  
Trollinou
A Kobold Labourer
Premium Member

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File comments: 6
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Weakened Soul' debuff

I didn't find how to show the 'Weakened Soul' debuff. As a Disc Priest, I like to know when this debuff are up. Could you help me ?
Thanks
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Old 01-06-2010, 04:39 AM  
beserk1
A Kobold Labourer

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File comments: 20
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Is it possible when using the Show only when missing option, the aura missing is from you only?

For example, Player get Blessing of Kings buff from another player, instead of showing that the buff is there, can it be set to show is not there since is not cast by me?

Also, with the sacred shield indicator, whenever it does the shield proc, it will use that duration instead of the original buff, anyway to distinguish the proc and the buff?

Last edited by beserk1 : 01-06-2010 at 03:46 PM.
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Old 01-04-2010, 03:41 AM  
Tupsi
A Kobold Labourer

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File comments: 16
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Is there a way to get two informations in indicator? Trying to move over from Grid2 but having problems getting my Lifeblooms to show how I would like. I need to see the number of stacks on a target AND the duration. Grid solves this by coloring the duration differently for the number of stacks, but I guess this is not option getting into suf, because you are relieing on omnicc for the duration stuff?
Maybe any other druid has an idea how to solve this?
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Old 12-31-2009, 05:27 PM  
Æxò
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 4
File comments: 67
Uploads: 1
Quote:
Originally posted by Shadowed
Run /script for _, indicator in pairs(ShadowUF.db.profile.auraIndicators.indicators) do indicator.anchorPoint = indicator.anchorPoint or "" end
You sure know your code, Sir: you actually solved my disappearing raid frames issue!

I had to reload UI, then some errors happened but I had no time to copy them and they do not seem to occur again. I'll let you know.

Thank you Shadowed! Keep the excellent work up, I'm using quite every addon you made

Edit: the new issue is with the role indicators:
Code:
(clipped)
The indicators do not appear in the raid frames.

Edit: I uninstalled SUF and all config files and redid my UI, and it's now working error free.

Last edited by Æxò : 01-05-2010 at 06:41 PM.
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Old 12-31-2009, 02:15 PM  
Shadowed
Premium Member
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Interface Author - Click to view interfaces

Forum posts: 52
File comments: 2100
Uploads: 96
Run /script for _, indicator in pairs(ShadowUF.db.profile.auraIndicators.indicators) do indicator.anchorPoint = indicator.anchorPoint or "" end
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Old 12-30-2009, 05:47 PM  
Æxò
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 4
File comments: 67
Uploads: 1
I have an issue with ShadowedUF_Aura Indicators:

Code:
Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: bad argument #1 to 'match' (string expected, got nil)
Time: Wed Dec 30 23:43:48 2009
Count: 10
Stack: [C]: in function `match'
...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: in function `OnEnable'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:193: in function `SetVisibility'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:510: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:370>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:816: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:776: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
...
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:776: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:776: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:610: in function <Interface\FrameXML\SecureTemplates.lua:608>

Locals: (*temporary) = nil
(*temporary) = "^I"
(*temporary) = "string expected, got nil"
It is set to track a few auras (mainly boss and priest auras).

I also have another error that may be linked:

Code:
Message: Interface\FrameXML\CombatFeedback.lua:98: Usage: <unnamed>:SetTextHeight(pixelHeight)
Time: Wed Dec 30 23:44:48 2009
Count: 13
Stack: [C]: in function `SetTextHeight'
Interface\FrameXML\CombatFeedback.lua:98: in function `CombatFeedback_OnCombatEvent'
...ace\AddOns\ShadowedUnitFrames\modules\combattext.lua:38: in function `?'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:118: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:115>

Locals: (*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
Note that my raid frames do not appear anymore, though the tooltips do show (the raid frames seem to be transparent but the actual boxes are there).

If I uncheck Combat text for raid frames, nothing changes.

If I check the Aura tracker checkbox, it does nothing (no checking) but returns this error:

Code:
Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: bad argument #1 to 'match' (string expected, got nil)
Time: Wed Dec 30 23:45:48 2009
Count: 1
Stack: [C]: in function `match'
...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: in function `OnEnable'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:193: in function `SetVisibility'
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:94: in function `Reload'
Interface\AddOns\ShadowedUF_Options\config.lua:206: in function <Interface\AddOns\ShadowedUF_Options\config.lua:196>
Interface\AddOns\ShadowedUF_Options\config.lua:241: in function <Interface\AddOns\ShadowedUF_Options\config.lua:222>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:796: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:611>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...erface\AddOns\Analyst\Libs\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...st\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:61: in function <...st\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>

Locals: No locals to dump
Need more info?
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Old 12-23-2009, 08:57 PM  
Poxus
A Kobold Labourer

Forum posts: 0
File comments: 5
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Addition to Question

Would it be possible to add something along the same lines, mainly the ability to show who has a a Soulstone on them or even add the ability to show who still has a healthstone?
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Old 12-16-2009, 04:46 AM  
Gooofy
A Kobold Labourer

Forum posts: 0
File comments: 5
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Quote:
Originally posted by Shadowed
Should be fixed next push
The aura indicators, when set to Commanding Shout, does not display properly.

The options are set to display icon instead of just a colored box and instead it shows a transparent box with black outline.

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Old 12-14-2009, 12:40 PM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 52
File comments: 2100
Uploads: 96
Should be fixed next push
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Old 12-14-2009, 11:51 AM  
Mr_Andersson
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Hiya.

Getting this error when just switching between the different pages within Aura Indicators. I have and can still add and make new indicators and groups...

Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:343: table index is nil
Time: 12/14/09 17:46:42
Count: 2
Stack: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:343: in function `member'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:250: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:198>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1172: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1045>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1072: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1045>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1540: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1461: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1441>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:500: in function `Select'
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:509: in function `SelectByValue'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1640: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1461: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1441>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:171: in function `SelectTab'
...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:94: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:92>

Locals: info = <table> {
1 = "auraIndicators"
2 = "auras"
3 = "add"
4 = "add"
5 = "group"
uiType = "dialog"
type = "select"
options = <table> {
}
option = <table> {
}
uiName = "AceConfigDialog-3.0"
0 = "ShadowedUF"
appName = "ShadowedUF"
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
Burning Bile = "{indicator = 'c', icon = true, group = "Acidmaw & Dreadscale", priority = 5, r = 0, g = 0, b = 0}"
Snobolled! = "{indicator = 'c', icon = true, group = "Gormok the Impaler", priority = 25, r = 0, g = 0, b = 0}"
Warsong Flag = "{icon=true;b=0;priority=0;r=0;group="PVP";indicator="c";g=0;}"
Focus Magic = "{indicator = '', group = "Mage", priority = 10, r = 0.67, g = 0.76, b = 1.0}"
Touch of Light = "{indicator = 'c', icon = true, group = "Twin Valkyrs", priority = 75, r = 0, g = 0, b = 0}"
Squeeze = "{indicator = 'c', icon = true, group = "Yogg-Saron", priority = 75, r = 0, g = 0, b = 0}"
Soulstone Resurrection = "{indicator = '', group = "Warlock", priority = 10, r = 0.42, g = 0.21, b = 0.65}"
Brittle Skin = "{indicator = 'c', icon = true, group = "Kologarn", priority = 0, r = 0, g = 0, b = 0}"
Overwhelming Power = "{indicator = 'c', icon = true, group = "Assembly of Iron", priority = 0, r = 0, g = 0, b = 0}"
Earth Shield = "{indicator = '', group = "Shaman", priority = 10, r = 0.26, g = 1.0, b = 0.26}"
Paralytic Toxin = "{indicator = 'c', icon = true, group = "Acidmaw & Dreadscale", priority = 5, r = 0, g = 0, b = 0}"
Sentinel Blast = "{indicator = 'c', icon = true, group = "Auriaya", priority = 20, r = 0, g = 0, b = 0}"
Gift of the Wild = "{indicator = '', group = "Druid", priority = 10, r = 1.0, g = 0.33, b = 0.90}"
Acid-Drenched Mandibles = "{indicator = 'c', icon = true, group = "Anub'arak", priority = 75, r = 0, g = 0, b = 0}"
Abolish Poison = "{indicator = '', group = "Druid", priority = 10, r = 0.40, g = 1.0, b = 0.45}"
Devouring Flame = "{indicator = 'c', icon = true, group = "Razorscale", priority = 10, r = 0, g = 0, b = 0}"
Shadow Crash = "{indicator = 'c', icon = true, group = "General Vezax", priority = 5, r = 0, g = 0, b = 0}"
Drain Life = "{indicator
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Old 12-13-2009, 12:42 PM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 52
File comments: 2100
Uploads: 96
Gooofy: In the future Game Menu -> Interface -> Help -> Enable Lua Errors will help debug something like that, if you get the error again let me know and I can fix it.
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Old 12-13-2009, 10:41 AM  
Gooofy
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
I think this is an error.

Under add auras config menu, i'm unable to add new auras.
The UI boxes to add new auras just disappeared....

Attached a screenshot:



EDIT: I managed to figure out what caused the UI elements to go missing:

I managed to get back the:

Aura group (Drop down) / New Aura Group (Text Box)
Add Aura (Button)

by doing the following:

Looking for the part :

Quote:
["auras"] = {
["Gift of the Wild"] = "{r=1;icon=false;indicator=\"\";b=0.9;group=\"Druid\";priority=10;g=0.33;missing=false;}",
["Battle Shout"] = "{}",
["Greater Blessing of Might"] = "{}",
["Commanding Shout"] = "{}",
["Blessing of Might"] = "{}",
["Rejuvenation"] = "{duration=true;icon=false;b=1;r=0.66;group=\"Druid\";indicator=\"tr\";g=0.66;priority=10;}",
["Demoralizing Shout"] = "{}",
},

The code I pasted is only an example of what I deleted. To find the actual lines of code that were breaking the UI, All i had to do was add a new Aura and immediately exit the game without doing anything else, and search for that aura name in the ShadowedUnitFrames


And deleting it.

To reproduce the bug, All i had to do was add a new aura, not assign the aura to any indicator and relog and the UI elements will disappear again.

If I immediately assign the new auras that I added to a indicator, the add aura UI remains functionable after a relog.

Last edited by Gooofy : 12-13-2009 at 11:04 AM.
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Old 12-09-2009, 04:16 PM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 52
File comments: 2100
Uploads: 96
Fixed in next push.
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Old 12-09-2009, 02:49 PM  
GMib
A Murloc Raider

Forum posts: 6
File comments: 5
Uploads: 0
don't work in 3.3

When i click enable by units i've this error :

Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:764: attempt to index field 'units' (a nil value)
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