Category: oUF: Layouts
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jadakren's Portal Bug Reports Feature Requests
Author:
Version:
1.1143
Date:
07-01-2009 01:21 AM
Size:
190.19 Kb
Downloads:
1,074
Favorites:
13
MD5:
Pictures
raid of 10 people
PartyFrame showing targets above, pets below. Removable debuff highlighting
Click to enlarge
Config Interface
Click to enlarge
Class coloured healines, indicating the recipient of the healers spells
Click to enlarge
libHealComm version report
oUF Smee2 Groups
oUF_Smee2_Groups
Party and Raid Frame setup for oUF, providing a config interface based on aceDB3 and aceConfig3.

Very sparse on options at the moment, but the following notable aspects are worthy of mention :

Config is accessed either by using the slash command or the ldb icon.

Code:
/oufsmeegroups

Raid Frames
  • Unlock and move the raid frame around.
  • Raidframe border automatically resizes itself based on amount of raid members and groups.
  • Fontface can be customised via interface, provide more by makeing use of shareMedia.
  • Textures, so far only the healthbar texture is supported.
  • Threat level text below health.
  • Aura Indicator Dots : Framework to support customisation of your choice of indicator dots. No config interface access for this yet.
  • Shows raid markers
  • Aggro Notifier : When an enemy is targeting on of your allies the Name/Health text will be framed red.
  • highlight frame of unit based on removable debuff type.
  • libHealComm Support : shows incoming heals and 'healines'. Heal Lines are lines starting at the healer and ending at the recipent of the healers spell.
  • Accurate Range Check : Fade units out based on range in regards to your offensive or helpful spells.
  • ReadyCheck : Implements visual notification of readycheck status on the frames.


Party Frames
  • visually similar to the raid frames, except : party targets sit above the party frames & party pets sit below.
  • has no frame background like the raid frames yet
  • Can-not mouse drag reposition due to there being no frame background yet.

Further Notes
Working alpha version can be found on my github server : http://github.com/airtonix/oufsmee2groups/tree/master
  Change Log - oUF Smee2 Groups
v1.1143 @ Sunday, June 28 2009
* ldb/minimap icon Tooltip wraps text now.

v1.1142 @ Sunday, June 28 2009
* minimap icon provided
* error with incorrect library implementation fixed. config interface will now load properly when there is no other addons using ace3dialog

v1.114 @ Sunday, June 28 2009
* LDB Tooltip has colouring and a list of libHealComm versions of raid/party members.

v0.011 @ Saturday 20th June
* fixed error with frame lock
* inserted more config controls that work. unit width, height and spacing should work now.
* changed the ldb icon functionality to match oUF_Smee2, party frame (un)lock coming soon
  Optional Files - oUF Smee2 Groups
Sorry, there are currently no optional files available.
  Archived Versions - oUF Smee2 Groups
File Name
Version
Size
Author
Date
1.1143
190kB
jadakren
06-30-2009 11:46 PM
0.012
238kB
jadakren
06-20-2009 01:08 PM
0.011
187kB
jadakren
06-19-2009 12:57 PM
0.01
201kB
jadakren
06-15-2009 12:50 PM
  Comments - oUF Smee2 Groups
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Old 07-14-2009, 11:31 PM  
jadakren
A Warpwood Thunder Caller
 
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Interface Author - Click to view interfaces

Forum posts: 99
File comments: 112
Uploads: 2
Quote:
Originally posted by Atane
Been using Smee2 + smee2 groups for a week now, just love it, helps me keep track on the healer assigned to me. But i want to remove pets form the party frame, any chance to get a hint on a simple solution?
This involves editing the party-template.xml file.

delete or comment out lines 20 - 35.
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Old 07-09-2009, 07:52 AM  
Atane
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 12
File comments: 38
Uploads: 5
Been using Smee2 + smee2 groups for a week now, just love it, helps me keep track on the healer assigned to me. But i want to remove pets form the party frame, any chance to get a hint on a simple solution?
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Old 06-19-2009, 10:18 AM  
jadakren
A Warpwood Thunder Caller
 
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Interface Author - Click to view interfaces

Forum posts: 99
File comments: 112
Uploads: 2
Re: problem

Quote:
Originally posted by shinchih2001
1.can't use "lock" function will disappear false
2.can't move party or raid frame correct
when i move frame and click "end"
the frame will automatically return to default position ORC!!
Not sure what you are talking about because there is no 'end' button.
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Old 06-19-2009, 03:34 AM  
shinchih2001
A Kobold Labourer

Forum posts: 0
File comments: 103
Uploads: 0
problem

1.can't use "lock" function will disappear false
2.can't move party or raid frame correct
when i move frame and click "end"
the frame will automatically return to default position ORC!!
shinchih2001 is offline Report comment to moderator   Edit/Delete Message Reply With Quote
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