| Updated: | 09-21-09 06:14 AM |
| Created: | 06-28-09 04:55 PM |
| Downloads: | 4,645 |
| Favorites: | 34 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
1.2d |
139kB |
ColdDoT |
07-22-09 12:00 PM |
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1.2c |
139kB |
ColdDoT |
07-12-09 02:14 PM |
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1.2b |
143kB |
ColdDoT |
07-05-09 09:50 AM |
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1.2 |
139kB |
ColdDoT |
06-29-09 07:49 AM |
|
1.1 |
139kB |
ColdDoT |
06-28-09 05:27 PM |
|
1 |
139kB |
ColdDoT |
06-28-09 04:55 PM |
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I updated ColdDoT's latest version to work with World of Warcraft 4.2.2. - to be found at http://www.wowinterface.com/download...Cataclysm.html.
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Can you add a timer for Expose Armor Up time and Potential, etc.
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A Kobold Labourer
Forum posts: 0
File comments: 32
Uploads: 0
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in the new update 1.2d, bleeder for me doesnt show a count down from when i use my rupture. Show how long it would last but once i rupture no count down starts.
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Guess what i used for filtering events, i used spell name instead of spell id so thats why for the ticktoxic its the same the original author used english spell names instead of spell id's (to make it work all across the ranks) but i will have to rework that for diff languages.Anyways i know how to fix it now, i will do that tomorrow or so ![]() |
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A Murloc Raider
Forum posts: 7
File comments: 87
Uploads: 0
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I updated and still nothing.
Test 1: Hit cheap shot, both potential timers show, then hit SnD - Bleeder potential timer vanishes, Julienne shows correct SnD duration. Hit SS - Bleeder potential timer reappears. Test 2: Hit cheap shot, both potential timers show, then hit Rupture - both potential timer vanish. Hit SS - both potential timer reappear. Using german client - could there be a translation problem? Btw: Tick toxin never shows anything, although wound poison gets applied. And tick toxin never saves its position, after login its in the middle of the screen again, even if I disable the module. |
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the upcoming week will be hard, because I'm working A LOT. I got hardly time to play wow, so let alone work on addon //EDIT It seems i can not reproduce the bleeder bug, could you give a better description of what you where doing exactly when this bug occurred? //EDIT 2 Ok i think i've found the problem, its when the event of applieng the rupture debuf on the target comes before the losing of combo points (or at least thats what i think) i will try to fix it but will be hard/hackish, and even so i have no idea if this is really what happens //EDIT 3 Go go go update to 1.2c and see if it fixes your problem please
Last edited by ColdDoT : 07-12-09 at 02:31 PM.
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A Murloc Raider
Forum posts: 7
File comments: 87
Uploads: 0
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On another note: Bleeder doesn't work correctly. Show potential works alright, but if I apply rupture Bleeder and Julienne disappear completely and reappear after the next CP, showing the potential. This is correct for Julienne but not for Bleeder, which should show the rupture duration (which is corectly shown by my unit frames and by classtimer). No rupture glyphed.
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A Murloc Raider
Forum posts: 7
File comments: 87
Uploads: 0
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I'm asking for a combo points display, because I like to have them at the same place where the bars are. Could you point me to a good combo point addon?
I found NaiCombo on this site, which is small and looks nice but lacks a config module ... and it would still be nice to have a one-stop-shop for all your rogue needs.^^
Last edited by kaimox : 07-12-09 at 07:35 AM.
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A Murloc Raider
Forum posts: 7
File comments: 87
Uploads: 0
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I would love to have an energy bar and a combo points display. Currently I'm still using Rogue Focus Classic for this, but it seems to be abandoned, so every patch could break it.
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