Category: Rogue
Addon Information
Works with 3.2
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Author:
Version:
1.3
Date:
09-21-2009 08:14 AM
Size:
139.31 Kb
Downloads:
2,799
Favorites:
33
MD5:
Pictures
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Julienne, Bleeder, Glutton and TickToxin
Cutup (Fan Update)
Fan Update
Cutup, by tsigo
http://www.wowinterface.com/download...214-Cutup.html

Fixed
- Bleeder, checks if it successfully hits or not (overhaul) [WORKING]
- Glutton, single buff, 60s [WORKING]
- Julienne, nothing changed [WORKING]
- LightFingers, nothing changed [NOT TESTED]
- Spam, (overhaul) [WORKING]
- TickToxin, lil change to make it work with latest ranks [WORKING]
(NOTE: I have tested the modules as assassination rogue with the rupture glyph)
If you want to have other modules please say so, i saw a request for a energy bar etc. If you really want it go post a comment. I will try to make one.

Introduction
Cutup is a collection of small modules that I wanted as a Rogue. Anything you don't use can be disabled. /cutup to configure.

Modules
Bleeder
Bleeder is a bar that displays the current duration of your Rupture. It will also show you how long your Rupture would last based on your current combo points.

Glutton
Glutton is a bar that displays the current duration of your Hunger For Blood. The bar can be custom colored based on how many stacks of the buff you currently have.

Julienne
Like Bleeder, but for Slice and Dice. Shows the current duration of Slice and Dice, and the duration of your next Slice and Dice based on your current combo points. Accounts for Improved Slice and Dice, Glyph of Slice and Dice and the Netherblade Armor bonus.

LightFingers
Automatically loots items after Pick Pocket is cast.

Spam
Blocks repeated error messages that are often the result of spamming attack buttons.

TickToxin
TickToxin displays timer bars for your Crippling, Deadly, Mind-numbing and Wound Poison debuffs on the target.
  Change Log - Cutup (Fan Update)
1.3
Added dual spec feature it now properly rechecks your talents and glyphs after switching specs

1.2d
Make bleeder work in other languages
Still strange bug where sometimes Glutten doesent show

1.2c
Change in Julienna to make it reset properly after right clicking SnD buff
Change in Bleeder to hopefully resolve the reported problem in not always correctly starting the timer

1.2b
Little fix when using spam, getting dubble messages
Perhaps a fix for Glutten, when it sometimes doesent show up (still havent pinpointed why)

1.2
Lot of code changes, see Description for individual states for the modules

1.1
Quick fix for a strange HfB bug
Removed some debug msges

1.0
Init
  Optional Files - Cutup (Fan Update)
Sorry, there are currently no optional files available.
  Archived Versions - Cutup (Fan Update)
File Name
Version
Size
Author
Date
1.2d
139kB
ColdDoT
07-22-2009 02:00 PM
1.2c
139kB
ColdDoT
07-12-2009 04:14 PM
1.2b
143kB
ColdDoT
07-05-2009 11:50 AM
1.2
139kB
ColdDoT
06-29-2009 09:49 AM
1.1
139kB
ColdDoT
06-28-2009 07:27 PM
1
139kB
ColdDoT
06-28-2009 06:55 PM
  Comments - Cutup (Fan Update)
Post A Reply Comment Options
Old 11-16-2009, 02:22 PM  
LokiCZ
A Kobold Labourer

Forum posts: 0
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.RAR

I think the .rar extension is causing another issue with mmoui updater which is capable of extracting only .zip archives, it would be nice to change the format as it is to .zip
Otherwise, great addon
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Old 08-06-2009, 10:18 PM  
Anemicwriter
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Can you add a timer for Expose Armor Up time and Potential, etc.
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Old 07-28-2009, 06:18 PM  
ch0ke
A Kobold Labourer

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- Edit -
Ok, I get it now. For those like myself not too familiar with .RAR, it's another format for data compression, similar to ZIP files. You can use free softwares like WinRAR to open it.

- -

I'm sure this is a stupid question and I apologize in advance, but I don't understand. When I try to download the Fan Update, all I get is an Acrobat file (1248285623-Cutup.rar).

How does it work exactly? I'm confused.

Ty

Last edited by ch0ke : 07-29-2009 at 11:58 AM.
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Old 07-24-2009, 03:45 AM  
autobot
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1.2c bleeder counter worked fine but in 1.2d doesnt count down at all just shows the time i would have on my bleed effect not it counting it down once a rupture is used.
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Old 07-23-2009, 06:15 PM  
ColdDoT
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Interface Author - Click to view interfaces

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Quote:
Originally posted by autobot
in the new update 1.2d, bleeder for me doesnt show a count down from when i use my rupture. Show how long it would last but once i rupture no count down starts.
1.2c did work?
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Old 07-23-2009, 03:16 AM  
autobot
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in the new update 1.2d, bleeder for me doesnt show a count down from when i use my rupture. Show how long it would last but once i rupture no count down starts.
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Old 07-15-2009, 06:57 PM  
ColdDoT
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Interface Author - Click to view interfaces

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Quote:
Originally posted by kaimox
I updated and still nothing.
Test 1: Hit cheap shot, both potential timers show, then hit SnD - Bleeder potential timer vanishes, Julienne shows correct SnD duration. Hit SS - Bleeder potential timer reappears.
Test 2: Hit cheap shot, both potential timers show, then hit Rupture - both potential timer vanish. Hit SS - both potential timer reappear.

Using german client - could there be a translation problem?

Btw: Tick toxin never shows anything, although wound poison gets applied. And tick toxin never saves its position, after login its in the middle of the screen again, even if I disable the module.
Sighs, i've never developed addons for wow, and it was so not in my head that there is a diff language in wow then English (Blutung versus Rupture)

Guess what i used for filtering events, i used spell name instead of spell id so thats why for the ticktoxic its the same the original author used english spell names instead of spell id's (to make it work all across the ranks) but i will have to rework that for diff languages.

Anyways i know how to fix it now, i will do that tomorrow or so
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Old 07-15-2009, 04:32 PM  
kaimox
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I updated and still nothing.
Test 1: Hit cheap shot, both potential timers show, then hit SnD - Bleeder potential timer vanishes, Julienne shows correct SnD duration. Hit SS - Bleeder potential timer reappears.
Test 2: Hit cheap shot, both potential timers show, then hit Rupture - both potential timer vanish. Hit SS - both potential timer reappear.

Using german client - could there be a translation problem?

Btw: Tick toxin never shows anything, although wound poison gets applied. And tick toxin never saves its position, after login its in the middle of the screen again, even if I disable the module.
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Old 07-12-2009, 10:53 AM  
ColdDoT
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Interface Author - Click to view interfaces

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Quote:
Originally posted by kaimox
On another note: Bleeder doesn't work correctly. Show potential works alright, but if I apply rupture Bleeder and Julienne disappear completely and reappear after the next CP, showing the potential. This is correct for Julienne but not for Bleeder, which should show the rupture duration (which is corectly shown by my unit frames and by classtimer). No rupture glyphed.
Thank you for reporting this strange behavior, i will try to look into it soon (TM)
the upcoming week will be hard, because I'm working A LOT. I got hardly time to play wow, so let alone work on addon

//EDIT
It seems i can not reproduce the bleeder bug, could you give a better description of what you where doing exactly when this bug occurred?

//EDIT 2
Ok i think i've found the problem, its when the event of applieng the rupture debuf on the target comes before the losing of combo points (or at least thats what i think) i will try to fix it but will be hard/hackish, and even so i have no idea if this is really what happens

//EDIT 3
Go go go update to 1.2c and see if it fixes your problem please

Last edited by ColdDoT : 07-12-2009 at 04:31 PM.
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Old 07-12-2009, 10:42 AM  
kaimox
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On another note: Bleeder doesn't work correctly. Show potential works alright, but if I apply rupture Bleeder and Julienne disappear completely and reappear after the next CP, showing the potential. This is correct for Julienne but not for Bleeder, which should show the rupture duration (which is corectly shown by my unit frames and by classtimer). No rupture glyphed.
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Old 07-12-2009, 08:50 AM  
kaimox
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I'm asking for a combo points display, because I like to have them at the same place where the bars are. Could you point me to a good combo point addon?

I found NaiCombo on this site, which is small and looks nice but lacks a config module ... and it would still be nice to have a one-stop-shop for all your rogue needs.^^

Last edited by kaimox : 07-12-2009 at 09:35 AM.
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Old 07-09-2009, 04:21 PM  
ColdDoT
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Interface Author - Click to view interfaces

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Quote:
Originally posted by kaimox
I would love to have an energy bar and a combo points display. Currently I'm still using Rogue Focus Classic for this, but it seems to be abandoned, so every patch could break it.
Mmm combo bar i will not implent there are a lot of combo point addons, the energy bar i was already working on and i will implent it soon TM
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Old 07-08-2009, 07:45 PM  
kaimox
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I would love to have an energy bar and a combo points display. Currently I'm still using Rogue Focus Classic for this, but it seems to be abandoned, so every patch could break it.
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Old 07-05-2009, 01:29 PM  
ColdDoT
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Interface Author - Click to view interfaces

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Quote:
Originally posted by biggpapa
Will you marry me?!
biggpapa sounds like a boy to me, so sorry but no thank you
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Old 07-05-2009, 12:50 PM  
biggpapa
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Will you marry me?!
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