Category: Graphic UI Mods
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Caellian's Portal Bug Reports Feature Requests
Author:
Version:
120809 r11
Date:
08-12-2009 04:16 AM
Size:
74.46 Kb
Downloads:
37,219
Favorites:
432
MD5:
Pictures
Click to enlarge
Example 1: Friendly
Click to enlarge
Example 2: Hostile
Click to enlarge
Example 3: Casting
Click to enlarge
Example 4: Aggro ?
caelNameplates   Popular! (More than 5000 hits)
DESCRIPTION

Sexy Nameplates addon


SOME FEATURES

* Reskinned the default nameplates: both health and castbar.

* Reskinned the aggro colouring system.

* Reuse Blizzard code keeping memory usage down to less than 15kb.

* Automatically enable nameplates when entering combat.

* Automatically disable nameplates when leaving combat.

* Hidden level text if the unit is not elite and same level as the player.

* Cast timer added to the left of the castbar.
  Change Log - caelNameplates
120809 r11
- Fixed the cast timer for channeling spells

090809 r10
- Fixed priest color
- Fixed the castbar once and for all ?
- Non interruptible spells will turn the castbar red with a bright white glow (temporary colors)
- Added a cast timer, left of the castbar

070809 r9
- Fixed the castbar for real this time (step 2)

060809 r8
- Fixed the castbar for real this time (step 1)

040809 r7
- Toc update
- Temp fix to work with 3.2 (disable the castbar for now)

240709 r6
- Added support for class colors if enabled in Blizzard options
- Moved the raid icons so they don't overlap the level

140709 r5
- Fixed the castbar not reanchoring properly to its own nameplate

120709 r4
- Castbar now also skinned, you need to enable it in Blizzard options

100709 r3
- Changed the level display behavior, the unit's level will only be shown if not elite and different from the player's level

060709 r2
- Actually uploaded the correct texture

010709 r1
- Initial release
  Optional Files - caelNameplates
Sorry, there are currently no optional files available.
  Comments - caelNameplates
Post A Reply Comment Options
Old 02-07-2010, 07:55 AM  
corruptraige
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Quote:
Originally posted by Caellian
65 elite becomes 65+
i see. thanks. =]
and once again, love the addon.
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Old 02-07-2010, 07:37 AM  
Caellian
A Chromatic Dragonspawn
 
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Interface Author - Click to view interfaces

Forum posts: 163
File comments: 705
Uploads: 4
Quote:
Originally posted by corruptraige
thats a vurry good point.
well is there anything on them already that specifies eliteness?
cause something would be nice.
hope i'm not being annoying or anything.
65 elite becomes 65+
__________________


Quote:
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
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Old 02-07-2010, 07:34 AM  
corruptraige
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Quote:
Originally posted by Caellian
Sorry but that's a feature that won't see the light of the day with this addon.
Besides, the dragon wouldn't match the plates.
thats a vurry good point.
well is there anything on them already that specifies eliteness?
cause something would be nice.
hope i'm not being annoying or anything.
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Old 02-07-2010, 05:12 AM  
Caellian
A Chromatic Dragonspawn
 
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Interface Author - Click to view interfaces

Forum posts: 163
File comments: 705
Uploads: 4
Quote:
Originally posted by corruptraige
love the plates. best i ever seen. but Aloft nameplates have this feature where the elite/rare dragon thing goes around the nameplate which i think is really awesome. i was wondering if you could have yours do something similar and put it on a toggle or something? that would be sweet. i can't get the two different addons to work together.
Sorry but that's a feature that won't see the light of the day with this addon.
Besides, the dragon wouldn't match the plates.
__________________


Quote:
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
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Old 02-07-2010, 03:35 AM  
corruptraige
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
love the plates. best i ever seen. but Aloft nameplates have this feature where the elite/rare dragon thing goes around the nameplate which i think is really awesome. i was wondering if you could have yours do something similar and put it on a toggle or something? that would be sweet. i can't get the two different addons to work together.
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Old 02-06-2010, 03:12 PM  
kisshane
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Cool nameplates! I was using it until the patch. Once the patch was here and it stopped working. I've tried downloading again and reinstalling and it doesn't seems to work. Does anyone have any suggestion?
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Old 02-06-2010, 12:16 PM  
Caellian
A Chromatic Dragonspawn
 
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Interface Author - Click to view interfaces

Forum posts: 163
File comments: 705
Uploads: 4
Quote:
Originally posted by kubasniak
Hi Cael, it's so amazing addon, I rly like it, GJ.
I would like to see nameplates without combat, I don't want to disable it automatically after combat, what I have to change in lua or it's impossible?
Please reply.
Delete the 2 last cvaar blocks, i'll remove them in the next release.
__________________


Quote:
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
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Old 02-06-2010, 11:57 AM  
kubasniak
A Kobold Labourer

Forum posts: 1
File comments: 4
Uploads: 0
Hi Cael, it's so amazing addon, I rly like it, GJ.
I would like to see nameplates without combat, I don't want to disable it automatically after combat, what I have to change in lua or it's impossible?
Please reply.
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Old 02-05-2010, 11:21 PM  
xDarkside
A Kobold Labourer

Forum posts: 1
File comments: 3
Uploads: 0
I just uninstalled/reinstalled caelNameplates and now I can't get the threat glow to show. Since I can't remember ever altering any lua files, I'm really confused about how this could have happened.

e: nvm, I'm apparently blind.

Last edited by xDarkside : 02-05-2010 at 11:23 PM.
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Old 02-02-2010, 02:45 PM  
blizzart
A Defias Bandit
 
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Forum posts: 2
File comments: 17
Uploads: 0
Quote:
2. Not without editing the lua
yeah I know that, but my question is more so... What must i delete in the lua?
sry :>
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Old 02-02-2010, 07:19 AM  
zecxx
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
totally love those nameplates but i would like to change 1 thing.

how do i remove the "glow/shadow" texture around the bar.
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Old 02-02-2010, 03:28 AM  
Caellian
A Chromatic Dragonspawn
 
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Interface Author - Click to view interfaces

Forum posts: 163
File comments: 705
Uploads: 4
Quote:
Originally posted by blizzart
Hi there,
I have 2 questions:

1. Can i deactivate the nameplates for pets and totems?
2. Can i deactivate the level indicate?
1. Blizzard options
2. Not without editing the lua
__________________


Quote:
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
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Old 02-01-2010, 11:53 PM  
blizzart
A Defias Bandit
 
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Forum posts: 2
File comments: 17
Uploads: 0
Hi there,
I have 2 questions:

1. Can i deactivate the nameplates for pets and totems?
2. Can i deactivate the level indicate?
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Old 01-29-2010, 12:37 PM  
dragnwlf
A Kobold Labourer
 
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Forum posts: 0
File comments: 5
Uploads: 0
Quote:
Originally posted by Dreamcheg
change line
self.healthBar:SetHeight(5)
to
self.healthBar:SetHeight(X),
where X-number in pixels
Thank you very much. Switched it to 8 and its just that little bit more I needed.
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Old 01-29-2010, 05:23 AM  
Dreamcheg
A Kobold Labourer

Forum posts: 1
File comments: 3
Uploads: 0
Quote:
Originally posted by dragnwlf
These are the best nameplates i have seen...Awsome work.

I was just wondering, is it possible to make them a little bit thicker. I mean add some height to them?

I looked in the lua file but I have no idea what all that means and dont want to make a mistake.

Just a few more pixels would be great, when i tank the skinny bars are hard to click sometimes.
change line
self.healthBar:SetHeight(5)
to
self.healthBar:SetHeight(X),
where X-number in pixels
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