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Category: Bags, Bank, Inventory Mods
Change Log - AvgItemLevel
tag v2.0-Release 00ac98878df084e53d7942e500bd54eb3f67b562 PProvost <peter@provost.org> 2009-09-19 13:20:26 -0600 Tagging v2.0-Release -------------------- PProvost: - Moved the report panel buttons a bit to make room for column headers - Fixed typo in LDB object key - Refactoring and fixed target reporting - Added current target to report panel - Renamed UI Panel file - Final reworking of tooltip code - Refactored the Report Show login into the main addon table - First reworking to new tooltip based display - Moved the label to the top near the character model. -------------------- tag v2.0-beta1 c32fe144158b651aa7863a4f84ddebbb1b69df80 PProvost <peter@provost.org> 2009-09-12 13:28:57 -0600 Tagging as v2.0-beta1 -------------------- PProvost: - Final reworking of tooltip code - Refactored the Report Show login into the main addon table - First reworking to new tooltip based display -------------------- tag v1.1-Release 557992df810f065686d1d4c3e1be38f2011b814b PProvost <peter@provost.org> 2009-08-31 19:50:07 -0600 Tagging v1.1-Release -------------------- PProvost: - Edit to readme - Minor update to readme - Updated readme for Equip Best feature - Removed redundant code from AvgItemLevel-UI.lua - Added click on the character frame to auto-equip - Updated to use new EquipmentManager action stuff - Commit before switching to EquipmentManager functions - Renamed AvgItemLevelGroup.lua to AvgItemLevel-UI.lua - Added LibItemEquip for equipping sets - Added LibItemEquip and AceTimer - Fixed a bug that was mis-selecting bag stuff - Rewrote algorithm for equipping max ilevel set - Moved libs into subfolder - Initial algorothm for auto-equip complete -------------------- tag v1.0-Release 924d83e4ff53a8891af613320b3020777b2b08c8 PProvost <peter@provost.org> 2009-08-22 20:27:36 -0600 Tagging v1.0-Release -------------------- PProvost: - Report bug fix - Added sorting to the list - Updated readme file - Added "Report" feature - Updated TOC - Fixed intermittend error on load. - Added mention of the LDB launcher in the readme - Fixed bug when displaying out-of-range people in list - Added gradient coloring to the ilevel report - Fixed type in README - Updated README file with info about new report slash command - Added party/group ItemLevel reporting - Yet another shortening of the label to make it fit for classes w/ ammo slots - Added auto-gen version tag to TOC - Shortened the string label to fit next to ammo slot - Typo - Edit to README - Typo in README - Added /inspect support - Updated to conform to current scaling for non-epic items - Basic "player" implementation copied over from my hack script. Seems to work so far. - Initial addon structure... no code yet Archived Versions - AvgItemLevel
Comments - AvgItemLevel
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