| Updated: | 04-30-11 03:07 AM |
| Created: | 07-15-09 06:08 PM |
| Downloads: | 2,316 |
| Favorites: | 24 |
| MD5: |
/qm - Show Settings /qm toggle - Enable/Disable Quest-o-matic /qm accept - Enable/Disable auto quest accepting /qm dailiesonly - Enable/Disable auto accepting for daily quests only /qm pvp - Enable/Disable auto accepting for pvp quests /qm greeting - Enable/Disable NPCs greetings skip for one or more quests /qm escort - Enable/Disable auto escort accepting /qm complete - Enable/Disable auto quest complete /qm inraid - Enable/Disable auto accepting quests in raid /qm questlevels - Show/Hide quest levels in quest log /qm config - Open configuration
File Name |
Version |
Size |
Author |
Date |
2.0 |
116kB |
Miratu |
04-27-11 06:23 AM |
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Comment Options |
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Can you add an option to only skip dialog on NPCs with Daily quests?
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1.5.4
Version 1.5.4 is up (just zhCN and zhTW locales updated) but with main folder in archive, sorry for that mistake in previous version.
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A Deviate Faerie Dragon
Forum posts: 10
File comments: 42
Uploads: 0
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Got it working now, but doesn't seem to accept daily quests. Back to AutoQuest 2 i guess.
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A Deviate Faerie Dragon
Forum posts: 10
File comments: 42
Uploads: 0
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Would be nice to know how this is installed. Cuz there is a bunch of files in a zip and that's it.
I tried making a folder called "Quest-o-matic" but that doesn't work. |
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Back in WoW
New version is up (same version, just updated TOC and libs, still works) |
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A Deviate Faerie Dragon
Forum posts: 10
File comments: 42
Uploads: 0
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Is this an abandoned project?
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Also, can you add a feature to NOT auto accept shared quests? I hate it when idiots share pointless quests in wintergrasp -_-
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Re: Re: Re: Turn ins
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Re: Re: Turn ins
Thanks! |
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A Kobold Labourer
Forum posts: 1
File comments: 81
Uploads: 0
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This is definately a top Addon! <3
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Re: Turn ins
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A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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Turn ins
Great mod, I love the ability to fine tune how it behaves instead of hijacking the entire process like most mods. I have run into an issue of turn ins. If I have more than one quest from an NPC but have only completed one, it seems to just open and close the quest dialogue and say "You do not meet the requirements for the quest". Apparently it gets confused when all quests for an NPC you talk to are not completed. Not a game breaker but I would prefer that is just kept the dialogue open and let me manage if it gets confused rather than forcing me to /fastquest toggle so I can talk to the NPC without the dialogue closing on me over and over. Cheers.
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