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Category: oUF: Layouts
Change Log - oUF Noob
1.7.5c: another Noob mistake..... didn't have the files in the folder lol.... 1.7.5b: forgot to add oUF_Reputation to the TOC 1.7.5a: oopse, i left party show and raid hide from testing (while in raid). 1.7.5: fixed all party members showing as leader changed a lot of the code around to eliminate about 250 lines and make it easier to modify (simplified some things). made default buff frame hidden (there's a variable at top of Main.lua to turn this off). fixed a lot of problems with icons, their all repositioned and shouldn't be covered partly or entirely by anything. 1.7.1: Added variables at top of Main.lua for positioning, and changing size of XP/Rep bar. Fixed error when entering raid group Fixed Raid Mana Bars Fixed Portrait issue for shaman class 1.7: Added Druid Mana Bar when in cat / bear. Added Druid Mana Text when in cat / bear. Fixed color for lvl number. Updated rune bar for newer version of oUF Fixed but that made XP bar always 1/2 size whether rep was loaded or not. 1.6 Fixes: Fixed some run bar stuffs (coloring). 1.5 Fixes: oUF_Reputation is fixed so I don't need to bundle a modified version changed layout to use oUF for the rune bars, so you don't need oUF_RuneBar added variable to easily turn oUF_Reputation on or off in Main.lua (it's at the top, called RepBar.... only needed for testing as you can simply disable the addon to do the same thing). couple other fixes here and there. 1.4.1 Fixes: Something in oUF_Reputation was broken... use the version included in this addon. 1.4: Fixes, Additions: Now 3.2 compliant. Added minimal amount of self cast raid buffs to focus frame (for PoM / Earth Shield / etc...) Added oUF_MoveableFrames support. Party frames will now be set positions so that they will update properly if you join a party while in combat. PVP icons are all moved and player pvp icon is now working. Added Player Pet Target. Changed Debuff positions, etc for all frames. :: If you do not like being able to drag the party frames so easily, I suggest changing the lines: :: --------------------------------------------------------------------------------------------------------- --only move keys when alt key is down if IsAltKeyDown() then --------------------------------------------------------------------------------------------------------- to: --------------------------------------------------------------------------------------------------------- --only move keys when the ctrl + alt + shift keys are down if IsAltKeyDown() and IsControlKeyDown() and IsShiftKeyDown() then --------------------------------------------------------------------------------------------------------- in oUF_MoveableFrames.lua from the oUF_MoveableFrames addon, if you dont have that addon, dont worry about it. I use that change because I use Clique for healing / buffing and often use alt as a click modifier. 1.3: Fixes: party member lvls were hanging off the side of the screen. Cast names no longer are allowed to be longer than the castbar. added pet lvl level wont show for player / pet if lvl is 80. 1.2: Feature added: Added Focus Target changed focus debuffs shown from 1 to 3, focus target will also show 3 debuffs. 1.1: Bug fix: removed barfader support, didn't like it. (was actually disabled by default in 1.0) fixed vehicle health color bug. added combo points to target frame. fixed portrait height overlaping bottom of health bar. 1.0: Initial release, some things i plan on changeing: optimize the code (it's a little lengthy and scattered right now). add combat icons for raid and party frames (oUF currently only supports combat icon for player. add more notes (so u can change things more easily) Optional Files - oUF Noob
Sorry, there are currently no optional files available.
Archived Versions - oUF Noob
Comments - oUF Noob
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