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Author:
Version:
2.0
Date:
08-17-2009 08:02 AM
Size:
13.80 MB
Downloads:
1,188
Favorites:
4
MD5:
Pictures
Click to enlarge
Showing PowerAuras for Feral
Click to enlarge
AFKing in IF, shows NeedToKnow (Feral exclusive)
Click to enlarge
Showing Grid; Lifebloom on the Text2, Regrowth on the BotLeft, Rejuv on the BotRight
Click to enlarge
New party frames in action!
Click to enlarge
AlathysUI - DruidUI
Welcome to AlathysUI! The DruidUI built by a Druid for a Druid!
This is my compilation and configuartions that I constructed while raiding in all the Druid aspects. [Bear, Cat, Tree and Owl]
It provides the information I feel is needed for each spec and does so in an as onobtrusive a manner as possible
I currently am raiding as a Moonkin, so most changes will be to the Moonkin related aspects of this compilation, while I leave the Feral and Resto
as they are.
Also if you like the look it should work perfectly fine for other classes but several addons must be configured specifically for other classes. Such as PowerAuras and NeedToKnow.

Addons List
biggrabber
aloft
autobar
bagnon
bugsack
buttonfacade
-caith
cartographer
-bg, coords, foglight, groupcolors, guildpos, instanceloot, instancenotes, instance maps, looknfeel, notes, poi, waypoints, zoneinfo
combopointsredux
coolline
dominos
drdamage
elkbuffbars
fizzle
fontain
fubar
-bg, exp, faction, friends, guild, mail, money, recount, skillsplus, volume
grid
-statusmanabars, statushots
hitsmode
improvedmerchant
librock
ludwig
miksscrollingbattletext
needtoknow
omen
omnicc
pawn
pitbull
powerauras
prat
quartz
recount
redrange
simpleminimap
sldatatext
squawkandawe
tiptac
xloot


Documentation for most addons can be found here, or on Curse.

If you have any questions or comments and do not wish to post them on the WoWInterface comment board feel free to contact me over AIM at ThorAxZeImpaler
or in-game @ Alathys of Korgath (Alliance).
  Change Log - AlathysUI - DruidUI
v2.0
------------
*This release has brought a restructuring of sorts.
-Many addons have been moved to an optional patch.
--Many other addons have been included in this patch.
--This patch adds functionality to the UI but brings nothing visually, or truly necessary.
-The front end should appear exactly the same as it did before.
-This should result in a lighter-weight core to the UI.
*Added Aloft
-Adds custom nameplates if you choose to show them.
*PartyFrames have been configured for Pitbull.

v1.2
------------
*Updated for 3.2
-All addons should be working properly
--Grid functionality is still questionable, but should be working.
*Added addon: CoolLine

v1.1
------------
*Most out of date addons updated to latest versions to facilitate installation and use
*Power Aura's modified
-Owlkin Frenzy changed
-Added support for 4 piece Moonkin T8
*Fluid Frames removed
-Was not intended to be included originally
*Removed Outfitter saved settings files
-This will result in my personal item sets no longer appearing upon installations
  Optional Files - AlathysUI - DruidUI
Sorry, there are currently no optional files available.
  Comments - AlathysUI - DruidUI
Post A Reply Comment Options
Old 08-06-2009, 07:07 PM  
mightytank
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Quote:
Originally posted by Kamuzu
its bugsack catching lua errors

/bs makes it show the minimap icon for it
thank you! lol
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Old 08-06-2009, 01:28 AM  
Kamuzu
A Defias Bandit

Forum posts: 3
File comments: 2
Uploads: 2
Quote:
Originally posted by mightytank
so i know 3.2 has thrown a wrench in things. but i've been slowly updating as we go along... i can't for the life of me figure out what mod is saying "fatality" randomly!!
its bugsack catching lua errors

/bugsack makes it show the minimap icon for it

Last edited by Kamuzu : 08-13-2009 at 10:15 PM.
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Old 08-05-2009, 01:11 PM  
mightytank
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
so i know 3.2 has thrown a wrench in things. but i've been slowly updating as we go along... i can't for the life of me figure out what mod is saying "fatality" randomly!!
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Old 08-01-2009, 06:31 PM  
mightytank
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Quote:
Originally posted by Kamuzu
I think what you're referring to is the setup of

this is just for spamming, it disables the sound played when you are unable to use an ability, attempts to cast, then re-enables it right after.

If you mean the macro for Ferocious Bites, it uses the Gag addon suite and wasn't intended to be included.
oh! yes that makes sense.

i always just disable error sounds.

thanks again for the sweet ui pack still lovin it.
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Old 08-01-2009, 12:49 AM  
Kamuzu
A Defias Bandit

Forum posts: 3
File comments: 2
Uploads: 2
Quote:
Originally posted by mightytank
downloaded it yesterday. i personally love it. just did a quick bit of updating through curse updated, and works great. i did add a few mods that i use, but all in all i think its a great pack.

probably the one thing that is going to take some getting used to is the way the combo points are so friggin small. gotta watch it closer, heh.

question, i noticed from your macros you have some custom sounds that play. were these included? i'm curious to see how they work.
I think what you're referring to is the setup of
Quote:
#showtooltip
/console Sound_EnableSFX 0
/cast **SPELL**
/console Sound_EnableSFX 1
this is just for spamming, it disables the sound played when you are unable to use an ability, attempts to cast, then re-enables it right after.

If you mean the macro for Ferocious Bites, it uses the Gag addon suite and wasn't intended to be included.

Last edited by Kamuzu : 08-01-2009 at 01:22 AM.
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Old 07-31-2009, 04:54 PM  
mightytank
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
downloaded it yesterday. i personally love it. just did a quick bit of updating through curse updated, and works great. i did add a few mods that i use, but all in all i think its a great pack.

probably the one thing that is going to take some getting used to is the way the combo points are so friggin small. gotta watch it closer, heh.

question, i noticed from your macros you have some custom sounds that play. were these included? i'm curious to see how they work.

Last edited by mightytank : 07-31-2009 at 05:15 PM.
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