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Updated: 10-27-09 03:01 PM
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Updated:10-27-09 03:01 PM
Created:07-27-09 11:38 AM
Downloads:2,274
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oUF RingThing
Version: 004
by: zork [More]

News
I rewrote the mod. Its patch 3.3 compatible.

What is it for?
It is basically a tech-demo for developers that show how radial filling rings/circles can be connected to the oUF framework.

The latest version is a complete rewrite. But as you can see the structure is already there and working.

What left is someone addicted enough to create some crazy background art to bring this to life.

The most important part is the "default_config" function. It contains all the basic values with that you are going to set up the frames. It is possible to rewrite parts of the default config in the given style functions (I do this for the scale for example)

Self and the ringcontainer are independent now. You can freely move self, the background art, the foreground art and the segment-container.

Think of this like an onion, which has many layers so does this layout work. self on the bottom, then the background art with the portraits, then the ring-segements and on top some highlights with a foreground texture.

Currently I'm trying to find a good solution on how to load different ring setups, but I think it would be just to much of a hassle. So one layout for any kind of ring setup (half-rings, full ring etc.)

What the mod can do?
It can display health and mana as a ring. The ring can be either a quarter, half or a full-ring. You can select the fill direction, the starting segment and how many segments should be used.

Each ring has its own container and you can move the ring freely by adjusting the setpoints and the scale.

Never ever touch the size though. Its bound to the basic texture that you are using.

Move frames
The new layout has no preset setpoints. Hold down SHIFT+ALT and start dragging the frame around.

SVN
http://code.google.com/p/rothui/sour...oUF_RingThing/

004
- integrated the new unitframe design

003
- the health and the mana ring now have independent containers and thus can be moved freely
- do NEVER change the size of the ring, always work with setpoints and scale. Do not touch the size or you will find yourself in trouble.

002
- complete rewrite

001b
- one texture had the false strata

001a
- fixed the last display bug, finally found it. happened when a segment is at 0.

001
- initial release
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
003
83kB
zork
10-26-09 02:15 PM
001b
234kB
zork
07-27-09 02:08 PM
001
234kB
zork
07-27-09 11:38 AM


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Old 02-05-10, 02:50 PM  
Raku
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Sieht aber mal verdammt geil aus!

Werd mal schauen wie ich das vllt in meine uI einbinden kann ansonsten sehr schickes AddOn!
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Old 12-11-09, 09:22 AM  
drakenvall
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new updated

if anyone is interested in it i have uploaded the modified version at http://www.wowinterface.com/download...RingThing.html
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Old 12-11-09, 06:30 AM  
zork
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Feel free to do so. I left WoW because I need to focus on other stuff.
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Old 12-11-09, 06:07 AM  
drakenvall
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continue development

Hi there..

Question for you Zork, if you are no longer developing this mod.. would you complain if i continue its work? I love this UI and have already added to it for my personal use for things like party frames ect... would you complain about me sharing said spin-off of your mod? i really dont want this mod to die.
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Old 12-06-09, 10:00 AM  
Falter
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Zork is calling it quits?

Someone queue up "American Pie" by Don McLean. Sad day, indeed.
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Old 11-23-09, 10:33 AM  
zork
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I just had an awesome idea on how to get rid of the very pixelated edge of the segment while it is calculated.

To fix it we would need an overlay. This would be a spark-texture. Those spark texture would be a on 360 ring itself that will be rotated while the ring segment changes.

Example:
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Last edited by zork : 11-23-09 at 10:41 AM.
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Old 10-31-09, 07:03 PM  
Xarl
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Originally posted by zork
I need to focus on other things, so yes.
This is sad to hear Zork.
Always loved your Work and will miss it.

Hope all goes good and to see you back some time in the Future.
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Old 10-30-09, 01:48 PM  
Ferous
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Originally posted by zork
I need to focus on other things, so yes.
Ah okay. Well thank you for making such wonderful mods There is a time and a place where real life comes first
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Old 10-30-09, 11:17 AM  
zork
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rMinimap is here on wowinterface. Just select the future layout in the config.
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Old 10-30-09, 10:56 AM  
Garry
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Originally posted by zork
I need to focus on other things, so yes.
Ah sad to read that.
I use your Diablo UI for so long now and has learnt some stuff about LUA coding from your stuffs - i was even able to change some part of the code by myself to fit my needs^^
Now i was looking forward that you might create a Ring-Thing UI layout with everything it needs to have.
I used to have your old round techstyle minimap on my pc, but bc of a damn virus i need to delete everything
Well i hope everything will go fine for you. and good luck.


PS: is there still a source where i can download your old minimap?
Last edited by Garry : 10-30-09 at 10:59 AM.
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Old 10-30-09, 02:36 AM  
zork
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Originally posted by Ferous
Oh that sucks! Are you quitting?
I need to focus on other things, so yes.
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Old 10-29-09, 07:13 PM  
Ferous
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Oh that sucks! Are you quitting?

Originally posted by zork
There will be not much more to come my account has expired. I can only test some stuff on the PTR anymore.
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Old 10-29-09, 04:37 AM  
dover
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Hello,i like this layout. Can you add "focus" "focus target" next version?
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Old 10-29-09, 02:42 AM  
zork
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There will be not much more to come my account has expired. I can only test some stuff on the PTR anymore.
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Old 10-29-09, 02:02 AM  
Ferous
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I just have one tiny feedback comment that is sort of driving me crazy. Maybe make the target UF a mirror of the player UF? Just a comment you can take it or leave it

<3 your work, keep it up! Im looking foward to seeing more from you
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