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Category: Raid Mods
Change Log - Injector
0.8.1.7: MT indicator for lfg tanks, target indicator(disabled by default), foreigncolor option. 0.8.1.6: pulse option for spells, simple animation for activating indicator. 0.8.1.5: incoming heals text bug fixed, libhealcomm updated to 1.6.3, nothing new 0.8.1.4: Lich King spells added Readycheck fixed, paste updated readycheck indicator into your config from default one. type parameter on trace now actually means something. and for example "HEAL" means that when SPELL_HEAL is fired for given (yours) spell name it's trigger indicator. PERIODIC_HEAL for ticks, AURA_APPLIED for initial application. More: http://www.wowwiki.com/API_COMBAT_LOG_EVENT_UNFILTERED 0.8.1.3: nothing new, small bugfixes 0.8.1.2: offline status, loadables.lua improved, /inj load, Essence of the Blood Queen added, petanchor bug 0.8.1.0: clumsy loadbalancer removed, mixed combatlog/unit_aura checks added instead, InjectorConfig.useCombatLogFiltering option. disabled buggy healbar updates for vehicles 0.8.0: ... a lot, check comments 0.7.1.7: bug with stacks and dispell auras fixed, trace function now works with periodic heals 0.7.1.6: omnicc and stacktext options added to icon setup 0.7.1.5: few typos fixed (position & scale settings will be reset because of that), healcomm updated to 1.5.5, more icc_ipwnyanow debuffs (until lich king) 0.7.1.4: first iCC wing debuffs added (mark of the fallen champion, boiled blood, bonestorm dot) debuff from marrowgar spike missing. Naxx and Ulduar debuffs are disabled by default now 0.7.1.3: IncomingHeals bugfix 0.7.1.2: LibHealComm-4 updated to 1.5.4, TOC updated, added InjectorConfig.disableBlizzardParty option, you may assign debuff types to icons now 0.7.1: Should be stable... fixed crucial bug with missing debuff type indicators, added healtrace for glyph of HL, chain heal, coh & pom. 0.7.03: "routine for disabling unused indicators kills the border" fixed 0.7.02: bug with disabled raidicons, toggle/show/hide commands, anchor strata increased, not creating indicators without any spells assigned to them 0.7: raid icons, MT indicators, optional UnitInRange function overrides for healers, options to disable quickhealth & healcomm, lockedOnStartUp option 0.6.5: some requested stuff, bugs. kinda stable version (i hope...) 0.6.2: bug + inverting colors 0.6.1: isMine and isMissing fixed, other litte fixes 0.6: border, ability to assign spells to multiple indicators, and options to grow groups and units in all sides, and scaling down 25+ raids 0.5: Reliable dragging, charspec function. 0.4: Perfomance update, limited functionality pet frames, readycheck indicator. 0.3: second text line and requests from 2 first comments Optional Files - Injector
Sorry, there are currently no optional files available.
Archived Versions - Injector
Comments - Injector
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