| Updated: | 07-02-11 02:22 AM |
| Created: | 08-09-09 11:26 AM |
| Downloads: | 4,922 |
| Favorites: | 57 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
2.0 beta5 |
14kB |
mikma |
07-01-11 04:38 AM |
![]() |
Comment Options |
|
|
||
|
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
|
Could you upload it to Curse?
|
|
|
|
|
|
|
A Defias Bandit
Forum posts: 3
File comments: 1
Uploads: 0
|
Error Message.
Code:
Message: Interface\AddOns\EnemyScanner\EnemyScanner.lua:176: bad argument #1 to 'band' (number expected, got string) Time: 05/25/11 17:17:21 Count: 12 Stack: [C]: in function `band' Interface\AddOns\EnemyScanner\EnemyScanner.lua:176: in function <Interface\AddOns\EnemyScanner\EnemyScanner.lua:174> Interface\AddOns\EnemyScanner\EnemyScanner.lua:210: in function <Interface\AddOns\EnemyScanner\EnemyScanner.lua:209> (tail call): ? Locals: (*temporary) = "CharacternameEditedout" (*temporary) = 1352 (*temporary) = "number expected, got string" Thanks for the Fix works great now!
Last edited by TwizCTH : 05-27-11 at 08:27 PM.
|
|
|
|
|
||
|
Re: Re: Re: Re: Please add targetting capability...
Last edited by mikma : 05-04-11 at 10:34 PM.
|
||
|
|
|
|
|
|
Getting this error a lot (making bug grabber mad)
Code:
198x EnemyScanner\EnemyScanner-2.0 beta3.lua:176: bad argument #1 to "band" (number expected, got string) <in C code> EnemyScanner\EnemyScanner-2.0 beta3.lua:176: in function <EnemyScanner\EnemyScanner.lua:174> EnemyScanner\EnemyScanner-2.0 beta3.lua:210: in function <EnemyScanner\EnemyScanner.lua:209> (tail call): ? Locals: flag = "REMOVED MY NAME HERE" HOSTILEUNITFLAG = 1352
__________________
The beat goes, Boom Badda Bing
|
|
|
|
|
|
||
|
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
Re: this may help
|
|
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
this may help
for people that are mainly worried about being ganked in world pvp you can always just make a simple macro for targeting enemy players.
/targetenemyplayer and keep it on your action bar. that way when the alert pops you can either mash the button til you get the desired target (if theres more then 1), or if theres only one enemy around it will auto target them if they're in range. this macro wont target mobs or npc's only enemy players. ![]() |
|
|
|
|
||
|
A Kobold Labourer
Forum posts: 1
File comments: 8
Uploads: 0
|
Re: Re: Re: Please add targetting capability...
Code:
self:SetAttribute("macrotext", "/targetexact "..name)
Last edited by ddffnn : 04-24-11 at 03:30 PM.
|
|
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 1
File comments: 11
Uploads: 0
|
Carbonite has a "Punks" option that allows you to click and target opposed faction. Maybe you can look at there code since it still works?
|
|
|
|
|
||
|
Re: Re: Please add targetting capability...
|
||
|
|
|
|
||
|
Re: Please add targetting capability...
|
||
|
|
|
|
|
|
A Murloc Raider
Forum posts: 9
File comments: 66
Uploads: 0
|
well in bg it seemed fine, out in the world still got a 211 and 209
edit: well, i obviously can't read moving not removing line 212 seems to work so far.
Last edited by weavil : 12-06-10 at 06:41 PM.
|
|
|
|
|
||
|
||
|
|
|
|
|
|
A Murloc Raider
Forum posts: 9
File comments: 66
Uploads: 0
|
thanks mikma, still getting this one
[11:05:23] Interface\AddOns\EnemyScanner\EnemyScanner.lua:211: attempt to index local 'source' (a nil value) [C]: ? Interface\AddOns\EnemyScanner\EnemyScanner.lua:211: in function <Interface\AddOns\EnemyScanner\EnemyScanner.lua:209> (tail call): ? |
|
|
![]() |
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.