| Updated: | 12-09-09 07:05 AM |
| Created: | 08-14-09 07:31 AM |
| Downloads: | 19,552 |
| Favorites: | 92 |
| MD5: |

self.MoveableFrames = true
oUF_MoveableFrames_BLKLST(framename)
oUF_MoveableFrames_WHTLST(framename)
oUF_MoveableFrames_HEADER(frame, desc, ofsx, ofsy)
File Name |
Version |
Size |
Author |
Date |
1.5 |
4kB |
Derkyle |
11-13-09 06:04 AM |
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1.4 |
4kB |
Derkyle |
11-04-09 07:22 AM |
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1.3 |
4kB |
Derkyle |
11-01-09 06:58 AM |
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1.2 |
2kB |
Derkyle |
10-27-09 06:43 AM |
|
1.1 |
2kB |
Derkyle |
08-15-09 08:20 AM |
|
1.0 |
2kB |
Derkyle |
08-14-09 07:31 AM |
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oUF_MovableFrames
__________________
Click HERE for the ultimate idiot test. -Xruptor |
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A Murloc Raider
Forum posts: 5
File comments: 18
Uploads: 0
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Is it possible to change the layout to horizontol instead of vertical?
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The only problem is this, as much as I would love to continue this project; Layout authors would have to implement support for this plug-in into their layout.
Haste's version doesn't require the addon author to do anything on their part. In fact, Dawn one of the authors whom I worked closely to develop much of the additions to this plug-in. Has already systematically removed all support for this plug-in from his layout. He was the first one to do so. ------------------- Also it doesn't help that Haste named his plug in practically the same name as mine. All that will do is cause confusion as to which is which. Mine was misspelled deliberately so that when a person searched for the word 'move' this plug-in would be listed. But I have nothing against Haste as I think he's a fine programmer and writes excellent code. If anything I'll just mark this plug-in as abandoned or something, if I continue to see people remove support for it. After all he is the creator of the core oUF to begin with, his version of the plug-in would always be much more efficient then mine.
__________________
Click HERE for the ultimate idiot test. -Xruptor
Last edited by Xruptor : 12-21-09 at 10:09 AM.
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I find this move plugin alot easyer to use less frame box's to move then hastes
keep up the good work Derkyle |
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__________________
Click HERE for the ultimate idiot test. -Xruptor |
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Haste released his own moving plug-in today:
http://www.wowinterface.com/downloads/info15425 |
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Re: Re: Party frames resetting
I will check through and make sure. Thanks! ![]()
Last edited by Rhaethe : 12-14-09 at 01:43 PM.
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Re: Party frames resetting
I added header frame support in version 1.5 and it's been working just fine for the layouts that use it ![]()
__________________
Click HERE for the ultimate idiot test. -Xruptor |
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Party frames resetting
Hi there
![]() I've tried a couple layouts to see if its the layout or the plugin ... and it "appears" that it might be the plugin. When moving around frames, the party and raid frames consistently reset. You drag, and then the frame bounces back to where it started from as soon as you let it go. |
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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Worked ![]() ![]() |
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Code:
self.Health = CreateFrame("StatusBar", nil, self)
Code:
self.MoveableFrames = true
__________________
Click HERE for the ultimate idiot test. -Xruptor |
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Version 1.4:
NOTE: Frames must now be moved using the unlock/lock toggle. Type /mvf to toggle. -Removed some redundant code -Removed the ability to drag frames using the ALT key. -Added a lock/unlock toggle for moving frames. (Alt Key drag has been removed)
__________________
Click HERE for the ultimate idiot test. -Xruptor |
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New BlackList and WhiteList functions added in version 1.3:
Code:
oUF_MoveableFrames_BLKLST(framename) Code:
oUF_MoveableFrames_WHTLST(framename) ----------------------- HEADER FRAME SUPPORT: ----------------------- Header frames are now supported in this library. The 'oUF_MoveableFrames_HEADER' function will automatically create an anchor frame that can be moved by the user. This anchor will be stored and repositioned each time the user logs into the game. There is no special setup required. All frames that are passed to this function will have it's SetPoint set to the anchor. Code:
oUF_MoveableFrames_HEADER(frame, desc, ofsx, ofsy)
__________________
Click HERE for the ultimate idiot test. -Xruptor |
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