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Updated: 11-02-17 10:41 AM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:11-02-17 10:41 AM
Created:08-23-09 01:47 PM
Downloads:17,189
Favorites:37
MD5:
Categories:Graphical Compilations, Class Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations
7.3.0

OrkoUI  Popular! (More than 5000 hits)

Version: 8.0
by: Orko [More]



I started making this addon during Wrath of the Lich King. It has changed a little bit and now, I added
more buttons to the action bars. I have been using this UI for a long time and always has been a little project
of mine. Little shout out to my guild on Dalaran-US <Shattered Requiem> For the horde! - Khmira



Installation:


1. Unzip OrkoUI to your desktop.
2. Back-up your current Interface and WTF folders in your World of Warcraft folder.
3. Copy the Interface and WTF folders from the OrkoUI folder into your World of Warcraft folder.
4. Make sure you have "Load Out-of-Date AddOns" checked and log into your character.
5. Once you log in you will see a dialog box near the top of the screen asking to install OrkoUI. Click Yes for the one time installation of the UI.
6. Ignore the ElvUI Installation window below it.
7. Repeat Step 5 for all characters you have.





Required Addons:


You must download ElvUI - Here
Unzip and install ElvUI and ElvUI config folders into your World of Warcraft Addons folder
All Credit to Elv and his team for this addon! They also have other great additional addons
by the community there as well. Worth checking out.




Recommended Addons:


Deadly Boss Mods
Auctionator
Opie
Weakauras2
TinyInspect




Issues/Requests


If you have any questions, issues or requests, please leave them HERE

v8.0a Deleted my auction house scans. Caused the file to be larger than needed.

v8 Updated ( 8-8-17)
- Change the UI over to use ElvUI as the backbone. But its not a hard coded layout. Still have to use some addons to make it work.
-Deleted a lot of addons that were not needed because of using ElvUI.


v6.5 Updated the UI (5-5-16).. Made a few changes.

- Updated Pet Battle Screen
- Changed Vuhdo config to allow for better play as a healer
- Changed the Pet Frame for pet classes to just look better
- Changed out some addons that were broken
-Changed colors a little bit
- Changed bag addon



v6.0 New Update (3-27-15)
Updated to newest patch.. More updates and info to follow

v5.2
Updated for 4.2
Removed unused addons
Replaced Tiptop with Tiptac


v5.1c
Added back QuestHelper Lite since it was fixed now.
Added back AI-Art
Added Questguru
Added Addon Control Panel
Added Profession Tabs
Added FishingAce
Added oGlow
Added MikScrollingBattleText
Removed Better Inbox and Added Postal
Added RaidRemover
Added SpellStealer (Mage Class Specific Addon)


v5.1b
Removed Quest Helper Lite (due to instance lag)
Removed AI-Art for now


v5.1
Added some extras for Deathknights and Paladins
Cleaned WTF folders again
Added Mapster
Added QuestHelperLite
Added Advanced Tradeskill Window
Added AI-Art

v5.0
Updated art panels and changed colors around.
Nothing else major changed

v4.1b
Updated some addons
Changed the opacity of the bottom art panels
Fixed some art issues
Updated Ai-Art

v4.1a
Fixed upload issues. Package should work as intended now :)


v4.1
Replaced Pitbull with Stuf Unitframes
Removed old Fubar and Statblock Core
Added DockingStation
Removed excess profiles from WTF folders


v4
Updated everything for 4.0.1
Removed AuldLangSyne for Broker_SocialState


v7
Swapped Grid with Vuhdo

v6
Updated all addons... All addons working good in 3.3.. Resized a few things. Added some more shadow and shine effects to the UI.. Adjusted the UnitFrames a little and moved Pet Frame from Grid..




v5.1b
Updated all addons to 3.3 and redid the WTF folder. Some people were having issues with it so complete rebuilt the UI again. It still remains the same. Just redid it.


Have been slacking on the changelog but will start again...


v2.0
Removed the need to use different WTF folders and put everything into kgpanels for color themes. Fixed some minor issues players were having and now use Runemover for DK runes.


v1.5
Added some addons for Deathknight. (Limited since I dont play one)
Changed Cooldown to Omnicc, Fixed SBC placement for Arkinventory mod.



V1.4

Removed Combuctor and replace it with Arkinventory. Also adding different colors to the UI. Light blue, pink and orange are in so far.

v1.3

Changed the look a little. Removed Quartz castbar. Changed some bar textures and moved the micromenu to the top. Had to move Autobar to the top also because the drop downs went off screen.




v1.2

Added:
RatingBuster
AlwaysLFG
Cooldowns
Rangecolor
Auctionator


V1.1

Added:
Autobar
Questguru
DeadlyBossMod
ZOMGBuffs


V1.0

Initial Release.
Archived Files (3)
File Name
Version
Size
Author
Date
7.02
18MB
Orko
08-12-17 09:25 AM
7.02
18MB
Orko
02-16-17 10:44 AM
7.0
16MB
Orko
02-11-17 11:44 AM


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Unread 11-17-17, 04:04 PM  
Sinwee_
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Quest tracker

Hello ,
Loving the UI, only issue i have is i can't find the quest tracker lol.
It is prob something really simple but i can't for the life of me find it.
Any help would be greatly appreciated.
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Unread 11-05-17, 05:39 PM  
Orko
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Originally Posted by Gregus1032
Originally Posted by Orko
Originally Posted by Gregus1032
hi, So i just downloaded and installed your UI, but I have this is what it looks like: https://imgur.com/a/eyYY3

The map is in the wrong place and I have the basic hotbar. what should i do to fix this?
Did you change the account name in your WTF folder?
At first no, i forgot.

I then re-unzipped the files with the account name change and it got rid of the classic hot bar but it's the same otherwise.

https://imgur.com/a/6JbP7 is what I have now.
You may need to delete everything and start fresh again. If you change the account to your account correctly, and then log in and click the Yes button up top. It should install. It looks like something is not correct there with the WTF folder.
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Unread 11-05-17, 03:44 PM  
Gregus1032
A Kobold Labourer

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Originally Posted by Orko
Originally Posted by Gregus1032
hi, So i just downloaded and installed your UI, but I have this is what it looks like: https://imgur.com/a/eyYY3

The map is in the wrong place and I have the basic hotbar. what should i do to fix this?
Did you change the account name in your WTF folder?
At first no, i forgot.

I then re-unzipped the files with the account name change and it got rid of the classic hot bar but it's the same otherwise.

https://imgur.com/a/6JbP7 is what I have now.
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Unread 11-05-17, 02:26 PM  
Orko
An Aku'mai Servant
 
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Originally Posted by Gregus1032
hi, So i just downloaded and installed your UI, but I have this is what it looks like: https://imgur.com/a/eyYY3

The map is in the wrong place and I have the basic hotbar. what should i do to fix this?
Did you change the account name in your WTF folder?
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Unread 11-05-17, 01:23 PM  
Gregus1032
A Kobold Labourer

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hi, So i just downloaded and installed your UI, but I have this is what it looks like: https://imgur.com/a/eyYY3

The map is in the wrong place and I have the basic hotbar. what should i do to fix this?
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Unread 11-02-17, 08:56 AM  
Orko
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Originally Posted by neo0608
You just had to include a link to your discription that you can download ElvU from: https://www.tukui.org/download.php?ui=elvui
Oh okay cool I can do that! Thank you.
I just enjoy making the UI, do not understand all the ins and outs of those copyright things.
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Unread 08-16-17, 04:00 AM  
neo0608
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You just had to include a link to your discription that you can download ElvU from: https://www.tukui.org/download.php?ui=elvui
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Unread 08-12-17, 09:21 AM  
Orko
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Re: Please dont include ElvUI.

That is fine, Ive done it before without Elv so Ill go back to that.


Originally Posted by neo0608
Hello,

please don't include ElvUI in your download package. It should only be available at: https://www.tukui.org

See the License: https://git.tukui.org/elvui/elvui/bl...UI/LICENSE.txt
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Unread 08-10-17, 02:49 PM  
neo0608
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Please dont include ElvUI.

Hello,

please don't include ElvUI in your download package. It should only be available at: https://www.tukui.org

See the License: https://git.tukui.org/elvui/elvui/bl...UI/LICENSE.txt
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Unread 08-08-17, 04:32 PM  
Orko
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Let me know of any issues. My characters are not in Legion or raids yet. Also mostly play Druid and paladin. So there maybe things needed for other classes. I am working on making more classes to get this fixed up.

Also, I would like to make my UI something more professional. If anyone has coding experience and would like to tackle this, please contact me.
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Unread 02-17-17, 10:43 AM  
Orko
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Originally Posted by Valineth
My screen resolution is 1440x900 but its not a real big issue if I can make it work for me, I am in the process of working with everything to get it to fit.

http://imgur.com/a/PGWNV

This is currently how it looks, I just finished getting everything resized to fit correctly. All that is left is the chat box.

Edit: Also I apparently forgot the cast bar which is right under my portrait and the dot timers which are under the target portrait. The loot box is wonky too but I can live with that.
You can try changing the UI Scale some, that might help. The panels are not lining up and are too wide as well. I will try and see if I can find a way to autoscale the UI to fit all resolutions but afraid that will have to be done in lua
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Unread 02-17-17, 07:59 AM  
Valineth
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My screen resolution is 1440x900 but its not a real big issue if I can make it work for me, I am in the process of working with everything to get it to fit.

http://imgur.com/a/PGWNV

This is currently how it looks, I just finished getting everything resized to fit correctly. All that is left is the chat box.

Edit: Also I apparently forgot the cast bar which is right under my portrait and the dot timers which are under the target portrait. The loot box is wonky too but I can live with that.
Last edited by Valineth : 02-17-17 at 09:27 AM.
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Unread 02-17-17, 07:51 AM  
Orko
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Originally Posted by Valineth
How did you get everything to reset for you because I couldn't figure out how to make it let me resize the chat box or move my target or target of target. Spent probably about 45 minutes on it.
The chat frame size is handled through KgPanels scripting to fit inside the left panel. I tried to make it so it would be automatically sized and placed where I wanted it. If it is an issue I can change it or you can remove the scripting in Panel 1 and do it yourself.

The Unitframes can be moved with the /stuf command.

Just toggle the frame drag on top.

The UI was made on a 1600x900 resolution. It may not work correctly on larger or smaller screens.

Please let me know the resolutions you are using and if it is working for you. If not, I guess I am going to be learned to code .lua so I can remake this UI better.
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Unread 02-17-17, 04:03 AM  
Valineth
A Kobold Labourer

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How did you get everything to reset for you because I couldn't figure out how to make it let me resize the chat box or move my target or target of target. Spent probably about 45 minutes on it.
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Unread 02-13-17, 06:23 PM  
Beltic
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Thumbs up Re: Re: Mulit-Monitor

Originally Posted by Orko
Originally Posted by Beltic
I love the concept. Thanks for putting this together!

For the most part, it works really well for me.

however - looking at your screens, it looks like just 1 monitor. I have 3. (5760x1080)

The player panel, pet panel, chat window, and a few other things are on the FAR left. The Docking station bar thing just pops up in the middle of the screen with nothing on it, so I had to manipulate those.

I probably spent 30 minutes trying to get it all reset for me.

None of which is a big deal - I expected I would have to do a lot of customizing and moving around of panels and what not. Still trying to figure out all of them.

attempting to upload a photo here:
https://ibb.co/dapeov

Yeah, I only have a laptop so its not configured for three screens.

I am working on fixing a lot of things, currently uploaded it cause a friend wanted it. Ill push another update soon. Everything should be corrected on it then.
Very nice. Looking forward to it!
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