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Category: Graphical Compilations
Change Log - OrkoUI Widescreen
v6 Updated all addons... All addons working good in 3.3.. Resized a few things. Added some more shadow and shine effects to the UI.. Adjusted the UnitFrames a little and moved Pet Frame from Grid.. v5.1b Updated all addons to 3.3 and redid the WTF folder. Some people were having issues with it so complete rebuilt the UI again. It still remains the same. Just redid it. Have been slacking on the changelog but will start again... v2.0 Removed the need to use different WTF folders and put everything into kgpanels for color themes. Fixed some minor issues players were having and now use Runemover for DK runes. v1.5 Added some addons for Deathknight. (Limited since I dont play one) Changed Cooldown to Omnicc, Fixed SBC placement for Arkinventory mod. V1.4 Removed Combuctor and replace it with Arkinventory. Also adding different colors to the UI. Light blue, pink and orange are in so far. v1.3 Changed the look a little. Removed Quartz castbar. Changed some bar textures and moved the micromenu to the top. Had to move Autobar to the top also because the drop downs went off screen. v1.2 Added: RatingBuster AlwaysLFG Cooldowns Rangecolor Auctionator V1.1 Added: Autobar Questguru DeadlyBossMod ZOMGBuffs V1.0 Initial Release. Optional Files - OrkoUI Widescreen
Archived Versions - OrkoUI Widescreen
Comments - OrkoUI Widescreen
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