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Updated: 02-16-17 10:44 AM
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Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:02-16-17 10:44 AM
Created:08-23-09 01:47 PM
Downloads:15,600
Favorites:34
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Categories:Graphical Compilations, Class Compilations, DPS Compilations, Healer Compilations, Tank Compilations
7.2.0

OrkoUI Widescreen  Popular! (More than 5000 hits)

Version: 7.02
by: Orko [More]

v 7.02 2/16/2017
Updated for 7.1.5

Please leave all comments and ideas on the Orko UI Forum Thread
The UI is for widescreen monitors. 1600 X 900. Other resolutions not tested.

PLEASE CONSIDER DONTATING



*Rename your current WTF and Interface folders to WTF.old and Interface.old
*Unzip the OrkoUI folder and copy the contents to your World of Warcraft Directory
*Open the WTF folder and rename YOUR ACCOUNT to you WoW account. Not your battle.net email address
*Open the newly renamed ACCOUNT folder and rename the Your Realm Here folder to the server your character plays on
*Open the newly renamed Realm folder and rename Your Character Here folder for the character you wish to use OrkoUI on.
If you have more then one character you can copy and paste the Your Character Here folder and use it for more then one character
*Log into WoW and follow the rest of the set-up.

When you first log in you will see this window. Just click the Install button!








Please let me know what you think and what you would like to see change. Im open for suggestions. I thank everyone that has replied to this UI and its been a blast doing it. Thanks for the downloads and glad some of you like it



Thanks goes to the authors that make all these addons. This UI would be nothing without your hard work!!! We all thank you.

v6.5 Updated the UI (5-5-16).. Made a few changes.

- Updated Pet Battle Screen
- Changed Vuhdo config to allow for better play as a healer
- Changed the Pet Frame for pet classes to just look better
- Changed out some addons that were broken
-Changed colors a little bit
- Changed bag addon



v6.0 New Update (3-27-15)
Updated to newest patch.. More updates and info to follow

v5.2
Updated for 4.2
Removed unused addons
Replaced Tiptop with Tiptac


v5.1c
Added back QuestHelper Lite since it was fixed now.
Added back AI-Art
Added Questguru
Added Addon Control Panel
Added Profession Tabs
Added FishingAce
Added oGlow
Added MikScrollingBattleText
Removed Better Inbox and Added Postal
Added RaidRemover
Added SpellStealer (Mage Class Specific Addon)


v5.1b
Removed Quest Helper Lite (due to instance lag)
Removed AI-Art for now


v5.1
Added some extras for Deathknights and Paladins
Cleaned WTF folders again
Added Mapster
Added QuestHelperLite
Added Advanced Tradeskill Window
Added AI-Art

v5.0
Updated art panels and changed colors around.
Nothing else major changed

v4.1b
Updated some addons
Changed the opacity of the bottom art panels
Fixed some art issues
Updated Ai-Art

v4.1a
Fixed upload issues. Package should work as intended now :)


v4.1
Replaced Pitbull with Stuf Unitframes
Removed old Fubar and Statblock Core
Added DockingStation
Removed excess profiles from WTF folders


v4
Updated everything for 4.0.1
Removed AuldLangSyne for Broker_SocialState


v7
Swapped Grid with Vuhdo

v6
Updated all addons... All addons working good in 3.3.. Resized a few things. Added some more shadow and shine effects to the UI.. Adjusted the UnitFrames a little and moved Pet Frame from Grid..




v5.1b
Updated all addons to 3.3 and redid the WTF folder. Some people were having issues with it so complete rebuilt the UI again. It still remains the same. Just redid it.


Have been slacking on the changelog but will start again...


v2.0
Removed the need to use different WTF folders and put everything into kgpanels for color themes. Fixed some minor issues players were having and now use Runemover for DK runes.


v1.5
Added some addons for Deathknight. (Limited since I dont play one)
Changed Cooldown to Omnicc, Fixed SBC placement for Arkinventory mod.



V1.4

Removed Combuctor and replace it with Arkinventory. Also adding different colors to the UI. Light blue, pink and orange are in so far.

v1.3

Changed the look a little. Removed Quartz castbar. Changed some bar textures and moved the micromenu to the top. Had to move Autobar to the top also because the drop downs went off screen.




v1.2

Added:
RatingBuster
AlwaysLFG
Cooldowns
Rangecolor
Auctionator


V1.1

Added:
Autobar
Questguru
DeadlyBossMod
ZOMGBuffs


V1.0

Initial Release.
Archived Files (2)
File Name
Version
Size
Author
Date
7.0
16MB
Orko
02-11-17 11:44 AM
6.5
42MB
Orko
05-05-16 12:51 PM


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Unread 02-17-17, 10:43 AM  
Orko
An Aku'mai Servant
 
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Forum posts: 35
File comments: 160
Uploads: 12
Originally Posted by Valineth
My screen resolution is 1440x900 but its not a real big issue if I can make it work for me, I am in the process of working with everything to get it to fit.

http://imgur.com/a/PGWNV

This is currently how it looks, I just finished getting everything resized to fit correctly. All that is left is the chat box.

Edit: Also I apparently forgot the cast bar which is right under my portrait and the dot timers which are under the target portrait. The loot box is wonky too but I can live with that.
You can try changing the UI Scale some, that might help. The panels are not lining up and are too wide as well. I will try and see if I can find a way to autoscale the UI to fit all resolutions but afraid that will have to be done in lua
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Unread 02-17-17, 07:59 AM  
Valineth
A Kobold Labourer

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My screen resolution is 1440x900 but its not a real big issue if I can make it work for me, I am in the process of working with everything to get it to fit.

http://imgur.com/a/PGWNV

This is currently how it looks, I just finished getting everything resized to fit correctly. All that is left is the chat box.

Edit: Also I apparently forgot the cast bar which is right under my portrait and the dot timers which are under the target portrait. The loot box is wonky too but I can live with that.
Last edited by Valineth : 02-17-17 at 09:27 AM.
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Unread 02-17-17, 07:51 AM  
Orko
An Aku'mai Servant
 
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Originally Posted by Valineth
How did you get everything to reset for you because I couldn't figure out how to make it let me resize the chat box or move my target or target of target. Spent probably about 45 minutes on it.
The chat frame size is handled through KgPanels scripting to fit inside the left panel. I tried to make it so it would be automatically sized and placed where I wanted it. If it is an issue I can change it or you can remove the scripting in Panel 1 and do it yourself.

The Unitframes can be moved with the /stuf command.

Just toggle the frame drag on top.

The UI was made on a 1600x900 resolution. It may not work correctly on larger or smaller screens.

Please let me know the resolutions you are using and if it is working for you. If not, I guess I am going to be learned to code .lua so I can remake this UI better.
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Unread 02-17-17, 04:03 AM  
Valineth
A Kobold Labourer

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How did you get everything to reset for you because I couldn't figure out how to make it let me resize the chat box or move my target or target of target. Spent probably about 45 minutes on it.
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Unread 02-13-17, 06:23 PM  
Beltic
A Defias Bandit

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Thumbs up Re: Re: Mulit-Monitor

Originally Posted by Orko
Originally Posted by Beltic
I love the concept. Thanks for putting this together!

For the most part, it works really well for me.

however - looking at your screens, it looks like just 1 monitor. I have 3. (5760x1080)

The player panel, pet panel, chat window, and a few other things are on the FAR left. The Docking station bar thing just pops up in the middle of the screen with nothing on it, so I had to manipulate those.

I probably spent 30 minutes trying to get it all reset for me.

None of which is a big deal - I expected I would have to do a lot of customizing and moving around of panels and what not. Still trying to figure out all of them.

attempting to upload a photo here:
https://ibb.co/dapeov

Yeah, I only have a laptop so its not configured for three screens.

I am working on fixing a lot of things, currently uploaded it cause a friend wanted it. Ill push another update soon. Everything should be corrected on it then.
Very nice. Looking forward to it!
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Unread 02-12-17, 11:05 PM  
Orko
An Aku'mai Servant
 
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Forum posts: 35
File comments: 160
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Re: Mulit-Monitor

Originally Posted by Beltic
I love the concept. Thanks for putting this together!

For the most part, it works really well for me.

however - looking at your screens, it looks like just 1 monitor. I have 3. (5760x1080)

The player panel, pet panel, chat window, and a few other things are on the FAR left. The Docking station bar thing just pops up in the middle of the screen with nothing on it, so I had to manipulate those.

I probably spent 30 minutes trying to get it all reset for me.

None of which is a big deal - I expected I would have to do a lot of customizing and moving around of panels and what not. Still trying to figure out all of them.

attempting to upload a photo here:
https://ibb.co/dapeov

Yeah, I only have a laptop so its not configured for three screens.

I am working on fixing a lot of things, currently uploaded it cause a friend wanted it. Ill push another update soon. Everything should be corrected on it then.
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Unread 02-12-17, 05:36 PM  
Beltic
A Defias Bandit

Forum posts: 3
File comments: 3
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Mulit-Monitor

I love the concept. Thanks for putting this together!

For the most part, it works really well for me.

however - looking at your screens, it looks like just 1 monitor. I have 3. (5760x1080)

The player panel, pet panel, chat window, and a few other things are on the FAR left. The Docking station bar thing just pops up in the middle of the screen with nothing on it, so I had to manipulate those.

I probably spent 30 minutes trying to get it all reset for me.

None of which is a big deal - I expected I would have to do a lot of customizing and moving around of panels and what not. Still trying to figure out all of them.

attempting to upload a photo here:
https://ibb.co/dapeov

Last edited by Beltic : 02-12-17 at 05:38 PM.
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Unread 06-11-16, 03:16 PM  
Blueyes
A Kobold Labourer

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File comments: 18
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Hello,

Nice interface !
But I don't understand one thing.
Why when I import my weak aura, I don't see anything ?

http://i.imgur.com/oGyna3Z.jpg

thx by adavance for your help
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Unread 04-22-15, 12:18 PM  
Orko
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Re: Re: Re: Little sound

Originally Posted by ragcse
Originally Posted by Orko
Originally Posted by ragcse
i keep hearing like little sound goes pin pin lot you know what it is im playing a druid
It is a sound that plays when you get a debuff. It can be turned off with Raven.

As a tank, I like to hear when I get debuffs

Still working on next update. Trying to do something different with Raid Frames.
thanks one more question what unite frame are you suing for ui i wanna try change some stuff- to my liking
Stuf Unitframes.
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Unread 04-19-15, 03:34 PM  
ragcse
A Kobold Labourer

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Re: Re: Little sound

Originally Posted by Orko
Originally Posted by ragcse
i keep hearing like little sound goes pin pin lot you know what it is im playing a druid
It is a sound that plays when you get a debuff. It can be turned off with Raven.

As a tank, I like to hear when I get debuffs

Still working on next update. Trying to do something different with Raid Frames.
thanks one more question what unite frame are you suing for ui i wanna try change some stuff- to my liking
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Unread 04-19-15, 11:00 AM  
Orko
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Re: Little sound

Originally Posted by ragcse
i keep hearing like little sound goes pin pin lot you know what it is im playing a druid
It is a sound that plays when you get a debuff. It can be turned off with Raven.

As a tank, I like to hear when I get debuffs

Still working on next update. Trying to do something different with Raid Frames.
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Unread 04-18-15, 12:55 PM  
ragcse
A Kobold Labourer

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Little sound

i keep hearing like little sound goes pin pin lot you know what it is im playing a druid
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Unread 03-31-15, 05:22 PM  
Orko
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Originally Posted by Mayron
Wow this has been updated!? I remember this from years ago which first inspired me to make my own graphical UI

So happy to see this alive again!
wow! really! That is so cool I like your UI a lot too. I wish I knew how to make one that well. Thanks for the kind words though. I know there are some issues right now with mine and still working on making it more healer friendly, since I mostly tank. I will continue to improve and update this.
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Unread 03-28-15, 05:26 PM  
Mayron
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Wow this has been updated!? I remember this from years ago which first inspired me to make my own graphical UI

So happy to see this alive again!
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Unread 03-28-15, 11:45 AM  
NeonSkin
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Thanks for the update! Can't wait to try it out
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