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Updated: 12-08-09 05:34 AM
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Updated:12-08-09 05:34 AM
Created:08-29-09 01:25 AM
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NoDaze
Version: 30300.1
by: Drauer [More]
NoDaze is very simple hunter mod - it cancels your Aspect of Cheetah/Pack whenever someone in your raid is dazed.

You can use /daze to turn if off and on again - it's saved per char.

NoDaze automatically disables itself if your char isn't hunter.
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Unread 10-18-10, 12:52 PM  
Drauer
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Yup, you can always make macro "/cancelaura Aspect of the Pack", and press it manually...
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Unread 10-18-10, 12:06 PM  
tralkar
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Well, Now don't that just suck the bigone
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Unread 10-15-10, 03:57 AM  
Drauer
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4.0.1+

With current changes to API system, canceling auras from an addon such as No Daze is no longer possible
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Unread 01-05-10, 08:10 AM  
Drauer
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Re: have a question?

Originally posted by lewal
how come the dev's of hunter mods have not come up with a mod that will throw down 3 traps at once like the shammy totums..like some thing that lets you pick the 3 you want down since there are like what 5-7 traps...just courius
Sadly it's not possible because of GCD But it would be awesome
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Unread 12-13-09, 07:52 AM  
lewal
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Talking have a question?

how come the dev's of hunter mods have not come up with a mod that will throw down 3 traps at once like the shammy totums..like some thing that lets you pick the 3 you want down since there are like what 5-7 traps...just courius
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Unread 12-12-09, 05:34 AM  
Zidomo
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Originally posted by Drauer
Sorry for late response.

I've put some little changes in 30300.1 version. Couldn't reproduce it later - so I hope it's fixed now.

If not, feel free to post it here or pm me.
Apparently the problem was that NoDaze had/has a leaked global ('frame') and OptionHouse wasn't able to handle it. OptionHouse was updated to handle it (on Github), but of course mods should not be leaking globals. No other mod used or tested (among hundreds) had this issue.

More information at this link.
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Unread 12-08-09, 05:32 AM  
Drauer
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Originally posted by Zidomo
Been a fan of your other hunter mods (dHunterTool, etc.). Nice to see them now updated and separated into individual mods.

One giant problem with NoDaze, though. Its the only mod I've ever tested--among literally thousands--that conflicts with OptionHouse.

NoDaze 30200.1, OptionHouse r20090729, USEnglish client/server, WoW 3.2.2.10505 live. When both mods are active, OptionHouse throws up two errors when it loads (see the comment I made on its page for details on the errors). With NoDaze disabled, OptionHouse works perfectly with no problems, no matter what other mods are enabled.

Can't use NoDaze currently with it causing continual errors with OptionHouse. So would be nice to see this issue fixed.
Sorry for late response.

I've put some little changes in 30300.1 version. Couldn't reproduce it later - so I hope it's fixed now.

If not, feel free to post it here or pm me.
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Unread 11-06-09, 09:26 AM  
Zidomo
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Been a fan of your other hunter mods (dHunterTool, etc.). Nice to see them now updated and separated into individual mods.

One giant problem with NoDaze, though. Its the only mod I've ever tested--among literally thousands--that conflicts with OptionHouse.

NoDaze 30200.1, OptionHouse r20090729, USEnglish client/server, WoW 3.2.2.10505 live. When both mods are active, OptionHouse throws up two errors when it loads (see the comment I made on its page for details on the errors). With NoDaze disabled, OptionHouse works perfectly with no problems, no matter what other mods are enabled.

Can't use NoDaze currently with it causing continual errors with OptionHouse. So would be nice to see this issue fixed.
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