US Steamwheedle Cartel Asylla
Formerly Orko Healing UI
v1.1 11/10/2009
UI was made with resolution 1440x900
Scale .64 (all the way to the left )
Still going through changes and will list them below. If you have comments or requests please let me know.
Unzip the files and copy into your World of Warcraft folder.
Rename the ACCOUNT, Your Realm, and Your Character in the WTF folder to your information.
Your ACCOUNT name will not be your battle.net name. Use the old information unless Blizzard changes this at some point.
When you log in you have to do is type /reflux switch oUI
This was changed recently. Should be easier to install now.
Sizing was a issue with the UI before.
Now there is an optional addon called Fluidframes that will increase the size of some of the panels like Character, Quest Log, SpellBook, etc.....
If the panels are too small you can Enable the addon Fluidframes on the character select screen. This should make it bigger.
Also there is ForteXorcist installed. Please select your class in the Addon Options section at the character select screen.
If you need further assistance please leave a post in the Comments forums.
v1.1 Is out now.. Removed Grid and I am using Vuhdo now. Grats addon thus far. There is a minimap icon to access the Vuhdo config to setup your spells to your liking. Right now they are my setup..
Going to keep skinner in for now because some missing panels on an art package I was looking at.. Also resized the UnitFrames and hope they work out a little better now. Also changed some coloring in the Unitframes as well as Vuhdo to make it easier to see.. The TargetFrame changes color as its being attacked from Normal to Red... This should help out in Pvp and such..
Keep you comments coming. Helps me tweak the UI for everyone else to use too.
Thanks to Myrroddin also for SmartRes... Thats now included and so far has been very useful. Nice work!
Player Unitframe with Pet and Pet bar.
Target Unit Frame with ToT, cast bar and buffs.
Grid Layout and texute
Originally posted by o31kp Also one thing I noticed with the older version was the totem bar wasn't moveable/useable. Haven't had a chance to test it with the new UI but I'm assuming you don't play a shaman and it might be nice for those who have one.
cheers
Yes I do not play a shaman but will leave the totem bar enable for you to play with.
Also one thing I noticed with the older version was the totem bar wasn't moveable/useable. Haven't had a chance to test it with the new UI but I'm assuming you don't play a shaman and it might be nice for those who have one.
Originally posted by Orko Yes I think I am sticking with Grid myself. Bad part is I am still trying to configure the black background issue with that... I lightened up the HealthBar a little to make it easier to see but the background is always Black by default. Trying to change it, will let you know....
>>maybe u can invert the colors?or bars or whatever u call them hehe
Originally posted by cosmicB oh now i realized why i didnt like vuhdo and the like its because when u suddenly disconnect in the middle of the fight and got back on all your frames are gone haha "P
Yes I think I am sticking with Grid myself. Bad part is I am still trying to configure the black background issue with that... I lightened up the HealthBar a little to make it easier to see but the background is always Black by default. Trying to change it, will let you know....
Sounds like we have some good changes coming One thing I'd personally really like to see is the actual health bar of personal and target frames thicker instead of a basic scaling up.
If that were to happen, I'd have to say there wouldn't be a better UI comp. out there.
oh now i realized why i didnt like vuhdo and the like its because when u suddenly disconnect in the middle of the fight and got back on all your frames are gone haha "P
hmm, ive gotten used to grid and clique because i suck at configuring stuff and i hated the options for vuhdo the click casting part but yeah its much better overall, lets see when u upload ur release
Originally posted by Orko Well not sure if I am liking Vuhdo as of right now. The only way to turn it off is by having arrangements set up like Grouped and Solo but you have to manually select them... I like automatic stuff LOL... maybe sticking with the Grid/Clique setup
Ok took some messing with the options but now I have it to where it turns off when solo... Ill use this for now and see what everyone thinks of Vuhdo..
Originally posted by Jimmi86 Looking good looking forward to config it to 1920x1080 wen you are done
Well not sure if I am liking Vuhdo as of right now. The only way to turn it off is by having arrangements set up like Grouped and Solo but you have to manually select them... I like automatic stuff LOL... maybe sticking with the Grid/Clique setup
Still trying to configure Vuhdo before I release a new version with larger UnitFrames. Ill get it out ASAP.... :-) Here is a pic so far of what it will look like with Vuhdo instead of Grid. Not much difference but I like it Less memory used.
The background is a darker color and the foreground the same as the UnitFrames.. The incoming heals are Green and the boxes flash white as they take damage. Probably change the background to an off blue color
Originally posted by cosmicB i know it has been pointed out but yeah kinda hard to see if people are getting damaged when the background is dark as well hehe ty
CosmicB, I am currently testing Vuhdo instead of Grid + Clique... So far from what I saw last night its got my vote and I will be including it in the next version.
On a side note, the rest of the versions coming out wont be a huge graphical change. I kinda like the UI as it is right now, maybe other than a few changes here and there with new addons that perform better.