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Author:
Version:
1.1
Date:
10-27-2009 07:36 AM
Size:
2.21 MB
Downloads:
614
Favorites:
28
MD5:
Pictures
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raid, no combat
kamiiUI
kamiiUI - a minimalistic interface
1680 * 1050 - 0.63999998569489 UIScale v1.1!

kamiiUI is based on Sovereignty's work, but I added my own "touch" to it and recreated the unitframes with oUF.
! many of the addons in this compilation are only configureable via LUA

addOn list:
~ !Settings (slashcommands, p3lim's pMap, classcolor tweaks by Lyn, teknicolor stuff, minimap blips (+ extra black overlay) from Phatrik, and much more from aSettings and many others D: )
~ !chat (based on BasicChatMods)
~ !Minimap (based on aMinimap)
~ Ampere
~ aTooltip*
~ Butsu
~ CaelNamePlates*
~ cargBags + cargBags_ALZA
~ Dominos (Rogue or leveling profile)
~ Enen
~ evl_combo
~ evl_combattext
~ evl_slicedice*
~ Fane
~ iiLinks
~ LazyAFK
~ libSharedMedia + SharedMedia
~ LynStats
~ oCD* (mainly rogue stuff at the moment)
~ oGlow
~ omniCC* (basic version)
~ oSh!t
~ oUF + oUF_kamii
~ pError
~ rActionButtonStyler + 1px border
~ Skada* (removed spark)
~ sThreatMeter2* (from ALZAUI, slightly modified)
~ teksLoot
~ Tenmetsu

* = modified, more or less


Credits:
Sovereignty - ALZA - Luna - Led ++ - Wimpface - p3lim - Zyn/Phatrik - Lyn - mysterious addon coder friend - and many, many more

PS. If you (for one reason or another) don't want your addOn to be downloadable via my compilation - let me know, I'll take it away : )
  Change Log - kamiiUI
v1.1
- removed MSBT in favor of evl_combattext and default combat text
- some cosmetic changes
  Optional Files - kamiiUI
Sorry, there are currently no optional files available.
  Archived Versions - kamiiUI
File Name
Version
Size
Author
Date
1.0
3MB
kkam
09-13-2009 12:57 PM
  Comments - kamiiUI
Post A Reply Comment Options
Old 11-14-2009, 12:45 PM  
Tastyfrog
A Murloc Raider

Forum posts: 4
File comments: 3
Uploads: 0
How did you remove the brackets from player names in chat?
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Old 10-31-2009, 03:37 PM  
kkam
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 1
Quote:
Originally posted by Soulcleaver
whats the buff addon u use? if u use oUF any possebility to make an addon? bec those are kickass
the buffs are handled by oUF and omniCC, if you desire you can rip them from the code of oUF_kamii or try Scent from p3lim.
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Old 10-31-2009, 11:36 AM  
Soulcleaver
A Fallenroot Satyr
Interface Author - Click to view interfaces

Forum posts: 24
File comments: 42
Uploads: 10
whats the buff addon u use? if u use oUF any possebility to make an addon? bec those are kickass
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Old 10-30-2009, 06:01 PM  
kkam
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 1
Quote:
Originally posted by lanacan
I've raided, pvp'd and 5 manned with this UI and to be honest, there is isn't anything more to see in this set up than what is in the provided screen shot.

The party frames are along the top of the screen if Kamii hasn't edited the ouf layout. (I did suggest to have them moved to be where the raid frames show up )

As far as buttons, this UI is mainly used on a rogue (IIRC) so there isn't much more to show and Kamii's bartender set up is just what you see on screen, those 7 buttons visible only, everything else is hidden and keybound.
Yup, and I actually moved the partyframe to the same spot as raidframes
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Old 10-29-2009, 10:09 PM  
lanacan
Random, Crazy, Mental...
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 91
File comments: 360
Uploads: 13
Quote:
Originally posted by kanzaki
Any chance at getting some more screen shots of this? I love the raid frames but I tend to be terribad at keeping which button does what since I have so many characters at 80 that I play heh. Just curious what it looks like with like everythign open, in a party, etc. Just if you have time...If not I suppose I can just download it and check it out myself heh. It is really a very nice UI .
I've raided, pvp'd and 5 manned with this UI and to be honest, there is isn't anything more to see in this set up than what is in the provided screen shot.

The party frames are along the top of the screen if Kamii hasn't edited the ouf layout. (I did suggest to have them moved to be where the raid frames show up )

As far as buttons, this UI is mainly used on a rogue (IIRC) so there isn't much more to show and Kamii's bartender set up is just what you see on screen, those 7 buttons visible only, everything else is hidden and keybound.

Last edited by lanacan : 10-29-2009 at 10:10 PM.
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Old 10-28-2009, 02:07 PM  
kkam
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 1
I'll try, I'm just really forgetful about taking screenshots :<
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Old 10-28-2009, 01:09 PM  
kanzaki
A Murloc Raider

Forum posts: 7
File comments: 5
Uploads: 0
Any chance at getting some more screen shots of this? I love the raid frames but I tend to be terribad at keeping which button does what since I have so many characters at 80 that I play heh. Just curious what it looks like with like everythign open, in a party, etc. Just if you have time...If not I suppose I can just download it and check it out myself heh. It is really a very nice UI .
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Old 10-27-2009, 04:02 PM  
lanacan
Random, Crazy, Mental...
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 91
File comments: 360
Uploads: 13
Re: Re: Re: Re: evl_combattext

Quote:
Originally posted by kkam
He's on github and he's got his own thread at EJ

Yay ty.
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Old 10-27-2009, 01:55 PM  
kkam
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 1
Re: Re: Re: evl_combattext

Quote:
Originally posted by lanacan
This was just last week i tried it...

Is he updating a Repository with new changes, they are not out on curse (just did a search and can't even find them anymore).
He's on github and he's got his own thread at EJ

Last edited by kkam : 10-27-2009 at 01:55 PM.
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Old 10-27-2009, 01:21 PM  
Coldblooded
A Kobold Labourer

Forum posts: 0
File comments: 95
Uploads: 0
Ye Kamii thx for the update Very apreciated
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Old 10-27-2009, 12:02 PM  
lanacan
Random, Crazy, Mental...
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 91
File comments: 360
Uploads: 13
Re: Re: evl_combattext

Quote:
Originally posted by kkam
Works fine with me.

Might be because evl was away from the game a long while and came back recently (few weeks back)

This was just last week i tried it...

Is he updating a Repository with new changes, they are not out on curse (just did a search and can't even find them anymore).
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Old 10-27-2009, 08:55 AM  
Crunchii
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 5
Uploads: 1
Update

Thank ya for the update :3
__________________
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Last edited by Crunchii : 10-27-2009 at 08:55 AM.
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Old 10-27-2009, 08:22 AM  
kkam
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 1
Re: evl_combattext

Quote:
Originally posted by lanacan
Hrm.. I've tried to use that before but I kept getting an error with it when I kicked for a spell interrupt.
Works fine with me.

Might be because evl was away from the game a long while and came back recently (few weeks back)
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Old 10-27-2009, 08:16 AM  
lanacan
Random, Crazy, Mental...
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 91
File comments: 360
Uploads: 13
evl_combattext

Hrm.. I've tried to use that before but I kept getting an error with it when I kicked for a spell interrupt.

Last edited by lanacan : 10-27-2009 at 08:16 AM.
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Old 10-27-2009, 08:14 AM  
kkam
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 1
There's a small issue with 1.1, slipped player's castbar text there by accident.
You can fix it by finding
Code:
	        self.Castbar.Text:Show()
from oUF_Kamii.lua in the oUF_Kamii directory and replacing it with
Code:
	        self.Castbar.Text:Hide()
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