iAnnounce for WoW Version 3.2.2
Last updated October 4, 2009 @ 3:30pm CST
Version Update Log:
Version 3.2.3
* Modified code to allow for better processing of covered spells, and equipment.
iAnnounce is a simple add-on that will announce when you cast an instant cast spell that has a considerable cool-down. It will determine which channel to announce this message in as well. If your soloing it will do nothing at all, If your in a group it will announce the predefined message in Group chat, or if your in a raid, it will announce the message in Raid chat. This is very helpful to inform your group, or raid mates of what cool-downs you have used. Also if the spell requires a target it will announce the name of the target that the spell has been applied to. If the spell fails, it will also mention that the spell failed and why, such as immune.
The following spells are covered for the following classes. If there is a spell that I missed please let me know the class and exact name of the spell here in the comments, or via a PM, and I will update it as soon as I can.
This add-on was originally designed to be as minimal and non-evasive as possible using minimal memory and cpu usage to minimize any possible additional lag. I attempted to make it is light weight as possible, and still have the features needed.
This is a simple plug-n-play add-on. Install to your WoW AddOns directory
(by default: C:\World of Warcraft\Interface\AddOns )
and your ready to go, there is no configuration required, or expected. If you would like to modify the default messages used you will need to modify them in the .lua file itself, or let me know and I can see what I can to update the add-on.
Please make sure to set this add-on as one of your favorites so you can get notified when it is updated.
Below is a list of the Different Spells & Specialty Item covered by iAnnounce.
Rogue:
"Blade Flurry"
"Adrenaline Rush"
"Blind"
"Evasion"
"Sap"
"Kick"
"Distract"
"Tricks of the Trade"
Specialty Items:
"Drums of Battle"
"Drums of War"
"Drums of Restoration"
"Gnomish Army Knife"
"Goblin Jumper Cables"
"Goblin Jumper Cables XL"
If you find any bugs with this add-on please send them in a PM to me here on wowinterface so I can get them figured out, corrected, and this add-on updated as soon as possible.
Thank you for your time and interest in this add-on and I hope that it serves you as faithfully as it has me.
Change Log - iAnnounce
[size="4"]Update Log:
Version 3.2.3
* Corrected an issue with Druids and Paladins getting UI Error Messages when casting some of the spells that are triggered by Drums.
3.2.2 H
* Reimplemented "Drums of Forgotten Kings" & "Drums of the Wild" that will check the class of the caster, and allow those not able to cast the spell to use the items. ie Non Paladins will get a message when using "Drums of Forgotten Kings", and Non-Druids will get a message when using "Drums of the Wild".
* Included Guardian Spirit, and Tricks of the Trade.
3.2.2 G
* Recoded Add-on to lower memory usage, Default settings now only require 42kb of system memory.
* Temporarily removed: "Drums of Forgotten Kings" & "Drums of the Wild" as they are causing issues with other spells. Will reinstate once I determine a proper work around.
3.2.2 F
* Corrected Spell terms for: "Drums of Forgotten Kings" & "Drums of the Wild", as they share the spell name and castings for: "Blessings of the Forgotten Kings" & "Gift of the Wild".
Thanx to: richerich for testing and catching that for me.
3.2.2 E
* Added: "Drums of Forgotten Kings", "Drums of the Wild", "Gnomish Army Knife", "Goblin Jumper Cables", and "Goblin Jumper Cables XL"
(note Engineer Rezz shares the same cool-down as all three cast the same spell)
3.2.2 D
* Corrected a minor UI error.
* Adding Check for some Paladins Divine Overlapping messages.
3.2.2 C
* Corrected a minor mistype
* Added: "Divine Plea", "Divine Intervention", "Hand of Freedom", "Hand of Salvation", "Hand of Sacrifice", "Divine Shield", "Divine Sacrifice"
Stay tuned for a pending update that will include these spell casts.
Also please make sure to post any spells that are widely used, and require good communication in both a group or raid environment.
Originally posted by Fithin Thank you for the testing and catching that error, I did more research, and verified the names of the spells, and corrected them for version 3.2.2 F.
Please anyone who finds an error or a bug, don't hesitate to let me know.
The only problem is that now "Drums of the Wild" conflicts with druids "Gift of the Wild", since they both have the same name and does the exact same thing. The only that is different is the spellid :P
Originally posted by richerich Tested them now and it doesn't work, since the buff names aren't the same as the item that activates them...
"Drums of the Forgotten Kings" are "Blessings of the Forgotten Kings"
"Drums of the Wild" are a plain and simple "Gift of the Wild"
Thank you for the testing and catching that error, I did more research, and verified the names of the spells, and corrected them for version 3.2.2 F.
Please anyone who finds an error or a bug, don't hesitate to let me know.
Originally posted by Fithin
Looking over the link, I think this type of modification would bloat the add-on way more than needed. The basis of this add-on is to make announcing the spells in group, and raid chat. Simple, light weight, as non-evasive, with no to minimal increase in lag. I agree some of those options do sound interesting, but I do not feel that they fit in line with overall design path of this add-on.
Originally posted by richerich Any plans to add spell links to the announce? Kinda like how CastYeller2 does it...
Looking over the link, I think this type of modification would bloat the add-on way more than needed. The basis of this add-on is to make announcing the spells in group, and raid chat. Simple, light weight, as non-evasive, with no to minimal increase in lag. I agree some of those options do sound interesting, but I do not feel that they fit in line with overall design path of this add-on.
Originally posted by Fithin I have considered it, but it all depends on how popular this add-on becomes. But I greatly appreciate your offer for translation, and will announce when and if I consider localizing the announcements.
Originally posted by aceman67 Any possible way of adding in support for Jumper Cables/Gnomish Army Knife's resurrect for us Grand Master Engineers? Its got a 30min cooldown.
Let me research the way they are used, and I will add it into the next update if possible. I have a GM Engineer to test with. So I should be able to do some testing today, and try it out, and get an updated started.
Originally posted by Shestak Do you plan to do in the future localization for different languages? If yes, then I can write a list of ruRU locale.
I have considered it, but it all depends on how popular this add-on becomes. But I greatly appreciate your offer for translation, and will announce when and if I consider localizing the announcements.
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