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Updated:10-17-10 12:50 AM
Created:10-01-09 08:36 PM
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Koko Stomp Alert  Popular! (More than 5000 hits)
Version: 40000.1.1
by: kokomala [More]
Release 40000.1.1: See change log for release changes.

For configuration options, please use the blizzard addon interface or type "/ksa"

Why use this addon:
This addon was created to assist in reacting to the death of your totems, specifically for PvP, but further expanded on to include PvE usage. The end result is a highly configurable alert mod for totem deaths, whether for PvP or PvE. All the settings are as a per totem basis, so you can have multiple alert outputs for different totems.

If you are a shaman and are into PvP and want to know when your important totems die, or just a decent alert for when you're magma totem runs out - then definitely give this addon a whirl. You won't be disappointed.

What this addon does:
- Alerts on any totem death regardless of source (includes players, npcs, pets, range and totem expiration)
- Ignores totem removal via Totemic Recall
- Flash/Sound/Chat/Raid Warning (local only)/Icon/Display Warning output alerts
- Ability to use your own custom sound files, or add additional sounds from the game client
- Icon alert and Display Warning alert frames are both movable
- None/Always/Combat/PVP conditions for each output type for each totem
- Default alerts are fairly lightweight, however due to the above it is highly configurable with many different types of alert configurations.
- Should work across all languages. The addon will still be in English, however totem detection should work correctly.

What this addon isn't:
- Totem timers.

What needs to be done:
A fairly large update is planed, which may result in a change in the way you see and interact with the various configuration options. One advantage to this is the various alerts will be expandable.

With the next major release, SharedMedia support will also be included.

Notes on the conditions:
- "None" Never alert.
- "Always" Always alert.
- "Combat" Only alert if you're in combat.
- "PvP" Only alert if you're PvP flagged.

I hope you enjoy this, its to Moo over.
New in 40000.1.1
- Quick update for 4.0.1
- Another update will be comming with some fairly large changes, including SharedMedia support.

New in 30300.1.1
- Versioning changed. First number is current interface version, second is major revision, third is minor revision
- Improved backend, should now work with all locals.
*NOTE* This addon is still in english, but it should properly detect totems regardless of local.

New in V1.3
- Icon alert sizing improved.
- Icon spacing improved.
- Changing the RW/KSA icon size now adds a dummy alert so you can see the changes.

New in V1.2c
- TOC updated to latest patch
- Slight reduction with icon sizing in the alert frames
- Fixed brief icon path names wilst icons set to Large or huge

New in V1.2b
- Better chat alerts, now with less chat window spam.

New in V1.2a
- Improved the options screen, added an advanced settings option
- Duration of the Icon/KSA alerts hold time can now be set (0-5 seconds)
- Custom sounds are no longer deleted on a settings reset

New in V1.2
- LDB now properly toggles the options menu.
- KSA now only loads if you're a shaman.
- Sound change. You can now easily add your own sounds, or add more WoW sounds.
- Please see the new including "Adding Sounds.txt" document for adding your own sounds.
- Database change. No longer resets your settings on update.

New in V1.1a
- Bug fix with namespace
- TOC fixed.
- LDB Launcher

New in V1.1
- Movable icon alert frame.
- Ability to adjust the icon spacing. This also sets a "demo" icon so you can better adjust the values.
- Toggle Anchors now shows/hides both the warning frame and icon frame anchors. They also have text tags so you know which one is which.
- A new global option: "Reset Anchors" which resets both warning and icon alert fram anchors - useful for resetting the positions without wiping all of your alerts via a settings reset.
- The default position of the warning frame anchor is now in the center of the screen.

New in V1.0a:
- Included change log in zip file
- Bug fix with icon display frame

New in V1.0:
- Initial full release.
- Minor code fix for icon display frame (left to right instead of right to left).
- Couple more size options (tiny and huge) added.
- Added code for using a placeholder icon graphic (which is used when testing settings or the icon is otherwise unavailable).
- Added option to use the totem icon instead of a raid icon for the icon warnings.
- Cleaned up some code.
- Streamlined the default alerts for some totems. The default alerts should be better overall.

New in V0.3:
- Modified so that all settings are automatically reset to default values when updating the addon
- Added a movable alert frame. Looks and functions like the raid warning alert does.
- Added a icon display frame. You can assign a raid icon (skull for example) to appear on screen if a certain totem dies.
- Revamped the options menu
- Added a small sound test in the options menu
- Added sizing ability (small/med/large) for icon output for the warning and icon frames.
- Added 2 new sounds.

New in V0.2:
- Added alerts to the Raid Warning Frame (local only, is not sent to other players)
- Added icon support to chat and RW frames. Will not display an icon in party chat if you're in a group.
- Added option to test totem alert settings without dropping a totem. Note that all conditions must be met for the alerts to activate (I suggest the training dummies). Icons are unable to be used and/or may be incorrect with this option.
- Added option to explain the various output condition types.
- Fixed minor typos and error checking outputs.

New in V0.1:
Initial Beta Release

What this addon does:
- Flash/Sound/Chat output when a totem is destroyed (either player killed or totem duration expired)
- Ignores Totemic Recal
- None/Always/Combat/PVP conditions for each output for each totem
- Highly configurable due to the above.
Archived Files (12)
File Name
Version
Size
Author
Date
30300.1.1
126kB
kokomala
04-17-10 08:49 AM
1.3
122kB
kokomala
02-19-10 11:40 PM
1.2c
122kB
kokomala
02-11-10 08:14 AM
1.2a
107kB
kokomala
11-04-09 07:38 PM
1.2
106kB
kokomala
11-04-09 06:36 AM
1.1a
104kB
kokomala
10-23-09 06:00 AM
1.1
103kB
kokomala
10-20-09 07:01 PM
1.0a
102kB
kokomala
10-18-09 06:17 PM
1.0
101kB
kokomala
10-17-09 10:40 PM
0.3
101kB
kokomala
10-12-09 01:49 AM
0.2
105kB
kokomala
10-05-09 07:16 PM
0.1
104kB
kokomala
10-01-09 08:36 PM


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Unread 05-19-11, 06:36 PM  
Caramirdan
A Kobold Labourer
 
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Spirit Link Totem?

Hi, got a bug the other day when I used Spirit Link totem. I expect it's a general incompatibility with 4.1, but if anything specific is needed (or I'm wrong), please PM me.
Last edited by Caramirdan : 05-19-11 at 06:37 PM.
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Unread 10-17-10, 12:42 AM  
kokomala
A Deviate Faerie Dragon
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Thanks for those.

I'm actually planing on redoing a fair chunk of the code, just so it's a bit easier to maintain/read/update/add new things. However I will post a quick update with those changes for those wanting a fast update.

I do think you're using an older version however, as the current release (30300.1.1) switched to spellID's.
Last edited by kokomala : 10-17-10 at 12:43 AM.
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Unread 10-16-10, 09:23 AM  
MAD111CAT
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Originally posted by kokomala
Planning on it. Working on finishing a couple of projects first, and then I'll be fixing/updating this.

I can't give an actual estimate, except 'before cataclysm'. I will try to get it down within a couple of weeks though.
You need only to change 2 stings in order for addon to work:
Change:
Code:
function Koko_StompAlert:UNIT_SPELLCAST_SUCCEEDED()
To:
Code:
function Koko_StompAlert:UNIT_SPELLCAST_SUCCEEDED(event, arg1, arg2, arg3)
And:
Code:
function Koko_StompAlert:PLAYER_TOTEM_UPDATE()
To:
Code:
function Koko_StompAlert:PLAYER_TOTEM_UPDATE(event, arg1, arg2, arg3)
But please add support for spells id, so users don't need to change lines like:
Code:
TOTEM[FIRE_TOTEM_SLOT] = { "Magma Totem", "Searing Totem", "Flametongue Totem", "Totem of Wrath", "Frost Resistance Totem", "Fire Elemental Totem", "Fire Nova Totem",};
To:
Code:
TOTEM[FIRE_TOTEM_SLOT] = { "Тотем магмы", "Опаляющий тотем", "Тотем языка пламени", "Тотем гнева", "Тотем защиты от магии льда", "Тотем элементаля огня", "Тотем кольца огня",};
Last edited by MAD111CAT : 10-16-10 at 09:24 AM.
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Unread 10-15-10, 01:53 AM  
kokomala
A Deviate Faerie Dragon
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Originally posted by syeren
Hey Koko!

Will be updating this addon any time soon? Love your work as always
Planning on it. Working on finishing a couple of projects first, and then I'll be fixing/updating this.

I can't give an actual estimate, except 'before cataclysm'. I will try to get it down within a couple of weeks though.
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Unread 10-14-10, 09:15 AM  
syeren
A Kobold Labourer

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Hey Koko!

Will be updating this addon any time soon? Love your work as always
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Unread 03-10-10, 10:48 AM  
Khoalabur
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FYI: I love you.

Please keep updating/working on this addon. It's amazing as is, I really appreciate the work you've put into it
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Unread 02-11-10, 07:31 PM  
kokomala
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Originally posted by syeren
Hmm, it mostly fixed the issues I was having. I know actually have control over where the icon is displayed and there is no random text.

The icons are now also smaller, but your idea of 'small' isn't exactly what I would call small :P

Thanks for your efforts, and the problem persisted in 1.2b too ;D
What I meant by random text was that briefly before the icon displayed, if the icon was set to "large" or "huge" you would sometimes see the pathname to the icon file briefly before the icon actually appeared.

I am planning implementing a slider for icon sizing (icon warning output only) at some stage. The RW and KW frames will still continue to use the preset "small-huge" sizing.
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Unread 02-11-10, 12:36 PM  
syeren
A Kobold Labourer

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Originally posted by kokomala
Syeren,
I'm a little baffled by that large icon bug that you're experiencing, however I did notice you were using 1.2a and then realized I forgot to upload 1.2b to WOWI (only uploaded it to curse).

I've just updated it to 1.2c both here and on curse. No real major changes but some slight coding changes in the backend and a minor sizing reduction for the icons.

If you still experience the bug let me now. If you do experience the bug, try changing the size settings to see if that fixes it.

Regards,
Koko
Hmm, it mostly fixed the issues I was having. I know actually have control over where the icon is displayed and there is no random text.

The icons are now also smaller, but your idea of 'small' isn't exactly what I would call small :P

Thanks for your efforts, and the problem persisted in 1.2b too ;D
Last edited by syeren : 02-12-10 at 04:03 PM.
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Unread 02-11-10, 08:19 AM  
kokomala
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Syeren,
I'm a little baffled by that large icon bug that you're experiencing, however I did notice you were using 1.2a and then realized I forgot to upload 1.2b to WOWI (only uploaded it to curse).

I've just updated it to 1.2c both here and on curse. No real major changes but some slight coding changes in the backend and a minor sizing reduction for the icons.

If you still experience the bug let me know. If you do experience the bug, try changing the size settings to see if that fixes it.

Regards,
Koko
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Unread 02-03-10, 12:55 PM  
syeren
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My usual WoW addon setup I have used since before and during the progression of this addon.

Today I tried a completely fresh install of the addon (WTF Files gone etc.) and the problem persisted.

Here's a video of the bug in action ;D

http://systm.in/ksabug.avi
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Unread 01-28-10, 08:12 PM  
kokomala
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This is not abandoned. It still works perfectly fine and an update would simply be updating the toc file to the latest wow version.

I have not come across the "huge" icon bug, and neither has this bug been reported. Under what conditions has this occurred?
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Unread 01-09-10, 09:34 PM  
syeren
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Yet another great Shaman addon which is abandoned by the creator, Kollektiv seems to be the only reliable Shaman author!
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Unread 12-09-09, 09:10 AM  
syeren
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There seems to be a bug which makes the Icon Display Alert absolutely huge X_X
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Unread 11-04-09, 07:42 PM  
syeren
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The hold time was exactly what I was talking about. Thank you once again for your hardwork and efforts to appease your fans :P
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Unread 11-04-09, 05:39 PM  
kokomala
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Originally posted by syeren
Hey Koko,

Could you think about adding the option to choose how long the icon / KSA alert appears on the screen for? At the moment I find the Icon alert to last a little too long for my tastes, and I'm not great at lua, so I can't edit it myself.
edit:
I threw a quick update together.

1) Custom sounds are saved even if you reset all the settings
2) Redid some of the menu options to clean it up a little
3) Can now modify the hold time (0-5s) of the icon/ksa warnings
Last edited by kokomala : 11-04-09 at 07:46 PM.
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