Category: Raid Mods
Addon Information
Works with 3.2
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Author:
Version:
1.2.2
Date:
10-15-2009 08:56 AM
Size:
17.09 Kb
Downloads:
355
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40
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Autograph
This is a tiny addon to decrease your spelldetail level as your raidsize increases.
I wrote it because I couldn't find an addon which did only that, and beyond FPS-issues in larger raids I hated how I couldn't see the boss anymore the more spells home in on him. It will also work in PvP, as I had similar issues in Alterac Valley.

The only extra functionality it has is that it will decrease your spelldetail to near-minimum in Wintergrasp.



Future additions may include options to change the level of detail and at which raidsizes the mod triggers, and configure the list of zones which have a special detail assigned.
  Change Log - Autograph
2009-10-15 -- Version 1.2.2
- Never again drycoding locales

2009-10-15 -- Version 1.2.1
- Sorry about the 1.2 upload, it didn't restore detail after wintergrasp. Fixed now.

2009-10-15 -- Version 1.2
- Fixed the Wintergrasp code, it also uses 15% detail now, not 10%, turned out to work better.
- Added localizations for De, Fr, Es. Untested though, cannot test it myself really, sorry.

2009-10-07 -- Version 1.0
- Initial Version
  Optional Files - Autograph
Sorry, there are currently no optional files available.
  Archived Versions - Autograph
File Name
Version
Size
Author
Date
1.2.1
17kB
KnThrak
10-15-2009 08:51 AM
1.2
17kB
KnThrak
10-15-2009 08:31 AM
1.0
1015B
KnThrak
10-07-2009 09:33 AM
  Comments - Autograph
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Old 10-24-2009, 08:23 AM  
KnThrak
A Kobold Labourer
 
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Quote:
Originally posted by ET20
Question what about with fights like Hodir. when u need to see the runes on the ground will it turn off those and other things like it?
The circles on the floor are controlled by a separate setting called "Projected Textures", which I don't touch (even though it'd be a huge FPS gain to turn them off, as you say they are required in some fights).

So for hodir what this does is reduce the particle density of the falling snow, but it still displays the circle on the floor as usual
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Old 10-23-2009, 03:20 AM  
ET20
A Kobold Labourer

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Question what about with fights like Hodir. when u need to see the runes on the ground will it turn off those and other things like it?
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Old 10-15-2009, 10:46 PM  
xtoq
A Fallenroot Satyr
 
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<3 you for your Terry Pratchett quote. Oh, your addon looks nice too!
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Old 10-15-2009, 08:59 AM  
KnThrak
A Kobold Labourer
 
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Added the locales. Sorry for the spammy updating, I drycoded this and then found that if you're still new to lua that's a very bad thing to do. I hope I actually got it right this time, but my short testing with a trusty Warlock and a raid of 2 people and Wintergrasp seemed to work. ^_^


On a related note, can someone tell me whether the german/french/spanish locales for WG are correct? I got them off the internet.
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Old 10-15-2009, 05:06 AM  
KnThrak
A Kobold Labourer
 
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Whoa, I just noticed that I made quite the mistake right on my first addon. I completely forgot to bundle libraries. :x

I guess no one notices simply because virtually everyone has an addon loading Ace3 libs. But I'll upload it with libs once I'm back home later. Sorry everyone.
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Old 10-07-2009, 01:12 PM  
KnThrak
A Kobold Labourer
 
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To my knowledge, 30%+ is safe for any fight currently in the game.
Below 30% fires can be a serious problem especially at say Gormok, since you only see single flames, not a group of flames indicating an area is burning - so you may mistake it for a friendly's spell, not an enemy effect. But at 30% there is already a noticeable "area" of fire.

And for all other area-targetted spells like the Icicles at Hodir, Projected Textures is the key factor, not Particle Density. So all important effects should still show up.

If you know any exceptions let me know, I'll see whether I can't wrap my head around fight-specific exceptions then. But to my current knowledge only minimum (as in fully down) spell detal and disabled projected textures can be a wipe-factor.
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Old 10-07-2009, 12:12 PM  
Gnarfoz
A Murloc Raider
 
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Beware though, there are fights where having spell detail on anything but high can make you a liability. ;-)
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Old 10-07-2009, 11:00 AM  
stereoprologic
A Kobold Labourer

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Great idea to be honest. I've been changing spell details manually so far. Appreciate your efforts. :-)
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