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Updated:06-05-10 10:54 AM
Created:10-09-09 01:49 PM
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GearScoreLite  Popular! (More than 5000 hits)
Version: 3x04
by: Mirrikat45 [More]
GearScore™ Lite is currently discontinued.

GeaerScore™/PlayerScore™ 4.5.00+ Has the option to run the addon in "Lite Mode" or in "Full Mode"!
3x04: Fixed a bug with GS above 6000. GearScore will now be reduced on enchant-able items missing enchantments. Because this is the lite version it cant determine if the enchantment is useful or not, only rather or not it exists. And remember, the game API always returns empty gems from the server so I cant detect empty gems in the lite version.

303: Fixed a bug where you couldn't use "/gs" because I had a lowercase 'y' instead of a "Y".
302: Fixed a bug when clicking on itemlinks/playerlinks in chat log.
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Old 04-10-11, 05:11 PM  
ffcloud2000
A Fallenroot Satyr

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wtb lite update

nvm it seems the full version has it included
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Last edited by ffcloud2000 : 04-10-11 at 06:34 PM.
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Old 01-03-11, 10:14 AM  
pajamasammi
A Kobold Labourer

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Hey, first off I love the addon, but it seems as Cata progresses people are now using iLevel over gearscore.

Is there any way to turn off gearscore and just show itemlevel? I've looked for addons that do just that, but this is the only one I can seem to find that does both.
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Old 12-21-10, 11:27 AM  
Nynaeve
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If you were to make a new GSLite, could you make one that, upon inspection, has a normal inspection frame with only the GS number added to it? My current grief with normal GS is that there is entirely too much going on, and it takes quite a while to "load" the person's character screen, when sometimes all I want to do is find out what that interesting-looking staff is.
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Old 11-18-10, 12:29 AM  
Mirrikat45
A Murloc Raider
 
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Originally posted by Lombra
Personally I'm only at all interested in the GearScore number on the tooltip. Will this not be included in 4.0?
Kind of, It cannot instantly calculate on mouseover, its too demanding on performance to do that on mouseover, and the server cannot give the client that much information quick enough to make this viable.

You can however, download from my severs an daily compiled GearScore listing for your entire server (Alliance and Horde), The entire database file is less then 256kb, so unless your still running on a windows XP machine, this is very light on system requirements and you will know everyone's GearScore. I'm working on a program that will auto-download and update your server's data on a daily basis.

Anyways, once you know the person's GearScore it will appear on the tooltip.
Last edited by Mirrikat45 : 11-18-10 at 12:29 AM.
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Old 11-17-10, 08:54 PM  
Lombra
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Personally I'm only at all interested in the GearScore number on the tooltip. Will this not be included in 4.0?
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Old 11-16-10, 10:45 PM  
Mirrikat45
A Murloc Raider
 
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Originally posted by oXid_FoX
You mean an addon which sizes 173 Kb is as lite as another which sizes only 7 Kb?
That's impressive...
Lets not be extreme okay?

The truth of the matter is that GSL is a part of the problem. It is one of the reasons I haven't gone into creating gem/talent scores as base scores, because then GSL wouldn't work.

GS 4.0 solves this issue by become light itself. GS 4.0 has the option to bulk itself up to a "Super-version" with a database of everyone on the server and communications enabled, but this super-version is an addition to the core addon and entirely optional.

So in reality GS 4.0 is the "lite' version, and the expand version is the full version. GS 4.0 requires no CPU time other then when you manually execute an inspection of a player is used. And once the inspection is complete any variables used to create the information are dropped and garbage collected.

The addon currently is only using 135kb of memory. This is much smaller then many other addons out there.

Finally, with GS updating the scoring system, GSL causes issues of confusion and other problems.
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Old 11-12-10, 04:17 AM  
oXid_FoX
A Deviate Faerie Dragon
 
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Originally posted by Mirrikat45
You'll need to remove this as it wont be accurate, GearScore 4.0 is dropping all the heavy components which make a lite version necessary. So there will now be a single very lightweight addon for both.
You mean an addon which sizes 173 Kb is as lite as another which sizes only 7 Kb?
That's impressive...
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Old 11-10-10, 03:08 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Originally posted by Mirrikat45
You'll need to remove this as it wont be accurate, GearScore 4.0 is dropping all the heavy components which make a lite version necessary. So there will now be a single very lightweight addon for both.
Yeah i know, but like me, there are ppl that much prefer the lite version over default, just cause of all the "unnecessary" options and just want the most "necessary" info
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Old 11-10-10, 02:11 PM  
help137
An Aku'mai Servant
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Considering that GS 4.0 won't be released until Dec 7, at the earliest (as per the GS site), this update is more than needed. Ignore the naysayers!

-A

Originally posted by Mirrikat45
You'll need to remove this as it wont be accurate, GearScore 4.0 is dropping all the heavy components which make a lite version necessary. So there will now be a single very lightweight addon for both.
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Old 11-10-10, 12:33 PM  
Mirrikat45
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Originally posted by Dajova
Seems like he doesnt care so much about this anymore, so i updated GSL to 4.0.1 here: http://www.wowinterface.com/download...FanUpdate.html
You'll need to remove this as it wont be accurate, GearScore 4.0 is dropping all the heavy components which make a lite version necessary. So there will now be a single very lightweight addon for both.
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Old 11-10-10, 12:13 PM  
Dajova
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Seems like he doesnt care so much about this anymore, so i updated GSL to 4.0.1 here: http://www.wowinterface.com/download...FanUpdate.html
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Old 11-07-10, 04:40 PM  
Sinkatze
A Kobold Labourer

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Comon lets get an update for light version! The full one just buggs my inspect without letting me use it :S
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Old 10-29-10, 12:43 AM  
Escence
A Kobold Labourer
 
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Originally posted by Lombra
Is there a difference?

Edit: On a more serious note; if you add this (anywhere in the file) you can see your gear score in the stat frame, just beneath average item level:
Code:
PAPERDOLL_STATINFO["GEARSCORE"] = {
	updateFunc = function(statFrame, unit)
		PaperDollFrame_SetLabelAndText(statFrame, "Gearscore", (GearScore_GetScore(UnitName("player"), "player")))
		statFrame:Show()
	end
}

tinsert(PAPERDOLL_STATCATEGORIES["GENERAL"].stats, "GEARSCORE")
Lol. I meant that it only showed "Epeen" and no numbers(score). Anyway, I found another way to fix it by just changing the number location in the paper doll frame. Thanks! (Still hoping for an update soon though!)
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Old 10-25-10, 03:35 PM  
Lombra
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Originally posted by Escence
didn't show gs, but it did show the "Epeen" text... miss something?
Is there a difference?

Edit: On a more serious note; if you add this (anywhere in the file) you can see your gear score in the stat frame, just beneath average item level:
Code:
PAPERDOLL_STATINFO["GEARSCORE"] = {
	updateFunc = function(statFrame, unit)
		PaperDollFrame_SetLabelAndText(statFrame, "Gearscore", (GearScore_GetScore(UnitName("player"), "player")))
		statFrame:Show()
	end
}

tinsert(PAPERDOLL_STATCATEGORIES["GENERAL"].stats, "GEARSCORE")
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Last edited by Lombra : 10-25-10 at 03:57 PM.
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Old 10-22-10, 05:20 PM  
Escence
A Kobold Labourer
 
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Originally posted by Sokka
This'll fix it so you can see your own score on your brofile window. I was going to fix the hovering problem (the guy saying about the query throttle is correct) but i cant be arsed at the moment. Why you ask ? because the way i was going to fix it was to make it so that it only presents others gearscore when you inspect them. But the inspection panels are still fooked for a lot of people at the moment so i cant even test the code i'm writing.

I doubt caching would work either as your still liable to spam requests if you mouse over half of dalaran ?

Open the GearScoreLite.lua file in a text editor and replace the block of code after the line that says : CharacterModelFrame:CreateFontString("PersonalGearScore")

and then end the block before the line that starts the slash commands :
SlashCmdList["MY2SCRIPT"] = GS_MANSET

Code:
PersonalGearScore:SetFont("Fonts\\FRIZQT__.TTF", 13)
PersonalGearScore:SetText("GS: 0")
PersonalGearScore:SetPoint("TOPRIGHT",CharacterModelFrame,-20,-10)
PersonalGearScore:Show()
CharacterModelFrame:CreateFontString("GearScore2")
GearScore2:SetFont("Fonts\\FRIZQT__.TTF", 13)
GearScore2:SetText("Epeen:")
GearScore2:SetPoint("TOPRIGHT",CharacterModelFrame,-45,-10)
GearScore2:Show()
GearScore_Original_SetInventoryItem = GameTooltip.SetInventoryItem
GameTooltip.SetInventoryItem = GearScore_OnEnter
didn't show gs, but it did show the "Epeen" text... miss something?
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Last edited by Escence : 10-22-10 at 05:21 PM.
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