| Updated: | 06-30-11 01:16 PM |
| Created: | 10-12-09 02:10 AM |
| Downloads: | 13,450 |
| Favorites: | 130 |
| MD5: |


File Name |
Version |
Size |
Author |
Date |
40100.1 |
60kB |
Katae |
06-12-11 02:12 PM |
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40000.5 |
60kB |
Katae |
03-12-11 05:32 PM |
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40000.4 |
60kB |
Katae |
02-15-11 04:27 PM |
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40000.3 |
60kB |
Katae |
10-24-10 01:26 AM |
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40000.2 |
59kB |
Katae |
10-18-10 07:09 PM |
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40000.2 |
58kB |
Katae |
10-18-10 05:52 PM |
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40000.1 |
67kB |
Katae |
10-15-10 10:05 PM |
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30300.8 |
61kB |
Katae |
08-04-10 09:29 PM |
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0.9.10a |
59kB |
Katae |
01-29-10 06:24 PM |
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0.9.10 |
56kB |
Katae |
01-29-10 04:11 AM |
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0.9.9 |
54kB |
Katae |
01-08-10 08:25 PM |
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0.9.8a |
30kB |
Katae |
12-15-09 08:41 PM |
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0.9.7a |
29kB |
Katae |
12-08-09 10:53 PM |
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0.9.6c |
26kB |
Katae |
11-12-09 04:42 AM |
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0.9.4 |
18kB |
Katae |
10-29-09 11:19 PM |
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0.9.3 |
18kB |
Katae |
10-25-09 10:20 PM |
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0.9.2 |
16kB |
Katae |
10-13-09 10:22 PM |
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0.9 |
7kB |
Katae |
10-12-09 03:08 AM |
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Comment Options |
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hi, i´m very new in this things and any time i load lite stats i get this message:
Code:
Message: Interface\AddOns\LiteStats\core.lua:41: attempt to index local 'modules' (a nil value)
Time: 02/27/12 15:14:36
Count: 1
Stack: Interface\AddOns\LiteStats\core.lua:41: in main chunk
Locals: P = "player"
realm = "Garrosh"
char = "Squeenie"
class = "MAGE"
layout = <table> {
}
tthead = <table> {
b = 1
g = 0.78
r = 0.4
}
ttsubh = <table> {
b = 1
g = 0.9
r = 0.75
}
strata = "MEDIUM"
level = 99
profiles = nil
font = nil
t_icon = 20
allcombat = nil
IsAltKeyDown = <function> defined =[C]:-1
UpdateMemUse = <function> defined =[C]:-1
format = <function> defined =[C]:-1
strmatch = <function> defined =[C]:-1
strfind = <function> defined =[C]:-1
strtrim = <function> defined =[C]:-1
unpack = <function> defined =[C]:-1
pairs = <function> defined =[C]:-1
ipairs = <function> defined =[C]:-1
floor = <function> defined =[C]:-1
select = <function> defined =[C]:-1
max = <function> defined =[C]:-1
gsub = <function> defined =[C]:-1
modules = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'modules' (a nil value)"
mfg noctua |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Если вдруг кому нужно, для показа статов с учетом расы заходим в core.lua и меняем (к примеру при выводе хита будет учитываться дренейский бонус):
sorry, google.translate check race and output parameter on the example of Draenei hit for "Stats": Code:
elseif strmatch(sub,"hit$") then
local var = _G["CR_HIT_"..(strupper(strmatch(sub,"(%w-)hit$")) or "")]
string, percent = var and GetCombatRatingBonus(var) or format("[%s]",sub), var
end
change on Code:
elseif strmatch(sub,"hit$") then
local _,race = UnitRace(P)
local var = _G["CR_HIT_"..(strupper(strmatch(sub,"(%w-)hit$")) or "")]
if race == "Draenei" then
string, percent = var and GetCombatRatingBonus(var) + 1 or format("[%s]",sub), var
else
string, percent = var and GetCombatRatingBonus(var) + 0 or format("[%s]",sub), var
end
а так же кусочек кода для вывода устойчивости (например можно добавить сразу после end в предыдущем куске кода): code for "Stats" create new parameter "resilence": Code:
elseif sub == "resilience" then string, percent = GetCombatRating(16) |
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A Kobold Labourer
Forum posts: 0
File comments: 28
Uploads: 0
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equipment manager
Hi, I find the Blizzard default character info UI break usually, I can't select anything, especially in equipment manager, even I reload UI or re-login so many times. After all, I disable all of my addons and enable them one by one, I notice that the reason is LiteStats. I don't know why and not prove 100% reproduce, but my character info panel recover properly after I disable LiteStats.
I very like LiteStats, even there are a lot of addons like this, but LiteStats is the most simple, beautiful and useful one. Thank you for your great work, but this issue bother me so hard, hope it could be fix.
Last edited by chenyuli : 12-21-11 at 08:44 PM.
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A Kobold Labourer
Forum posts: 1
File comments: 69
Uploads: 0
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Oh man .. this looks so good..
But i can't use it because of the way the tooltip for Guild and Friends are.. It doesn't say Character name( real name ) like all other places in wow.. when it's RealID friends.. and the guild tooltip is so messy :s Lol i'm sorry if i sound offensive here hehe.. it's really not.. Is there any chance that you're going to make the tooltips more like SLdatatext tooltips? .. those tooltips are the only reason i have not swapped to something better :s Having those being clickable, players clickable(whisper and if installed, alt-click inviting through chatter) .. notes, o-notes, location and level... Friends showing obivious difference between server friends and RealID friends; Real name, server, level, faction and location(game) Having those things are just so awesome.. any chance you're going to make anything close to it? Sorry for this long post.. not a flame or troll hehe... If the levels did not disapear when holding ALT, the guild tooltip would not be so messy.. also no frames or tables or collones or whatever it's called in lua... is not used when holding alt and there for it gets messy.. if everything was in such an order like when not holding alt, it would be much more clean and easy to browse through ![]() Seriously.. i'll stop now.. i always have too much feedback and stuff xD sorry. |
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A Kobold Labourer
Forum posts: 0
File comments: 80
Uploads: 0
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Thank for the fast fix
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A Kobold Labourer
Forum posts: 1
File comments: 9
Uploads: 0
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Is it possible to set the xp/rep/session text to hide when in a battleground? Would be awesome if possible
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Bliz sure loves to mess with us with their API changes. Fixed those two errors, if any other bugs come up be sure to let me know.
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A Kobold Labourer
Forum posts: 0
File comments: 80
Uploads: 0
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Error Message
Help my Boys
This is my Error Code:
Message: Interface\AddOns\LiteStats\core.lua:763: attempt to perform arithmetic on local 'damage' (a string value)
Time: 06/30/11 19:11:24
Count: 29
Stack: Interface\AddOns\LiteStats\core.lua:763: in function <Interface\AddOns\LiteStats\core.lua:752>
Locals: self = LP_DPS {
0 = <userdata>
inactive_time = 9485.288
active = true
RegisterEvent = <function> defined =[C]:-1
text = <unnamed> {
}
pet = "0x0"
width = 0
starttime = 9501.726
player = "0x0280000002B99E67"
events = "SWING_DAMAGE RANGE_DAMAGE SPELL_DAMAGE SPELL_PERIODIC_DAMAGE DAMAGE_SHIELD DAMAGE_SPLIT"
elapsed = 0
height = 0
dps = 0
bg = <unnamed> {
}
damage = 0
}
event = "COMBAT_LOG_EVENT_UNFILTERED"
_ = 1309453890.71
spellevent = "SPELL_DAMAGE"
_ = false
unit = "0x0280000002B99E67"
_ = "Bandes"
_ = 1297
_ = 0
_ = "0xF130CE37000608D2"
_ = "Verkohlter der Flammenschürer"
type = 68168
_ = 0
_ = 7268
damage = "Arkane Geschosse"
(*temporary) = 0
(*temporary) = LP_DPS {
0 = <userdata>
inactive_time = 9485.288
active = true
RegisterEvent = <function> defined =[C]:-1
text = <unnamed> {
}
pet = "0x0"
width = 0
starttime = 9501.726
player = "0x0280000002B99E67"
events = "SWING_DAMAGE RANGE_DAMAGE SPELL_DAMAGE SPELL_PERIODIC_DAMAGE DAMAGE_SHIELD DAMAGE_SPLIT"
elapsed = 0
height = 0
dps = 0
bg = <unnamed> {
}
damage = 0
}
(*temporary) = 1
(*temporary) = <function> defined =[C]:-1
(*temporary) = LP_DPS {
0 = <userdata>
inactive_time = 9485.288
active = true
RegisterEvent = <function> defined =[C]:-1
text = <unnamed> {
}
pet = "0x0"
width = 0
starttime = 9501.726
player = "0x0280000002B99E67"
events = "SWING_DAMAGE RANGE_DAMAGE SPELL_DAMAGE SPELL_PERIODIC_DAMAGE DAMAGE_SHIELD DAMAGE_SPLIT"
elapsed = 0
height = 0
dps = 0
bg = <unnamed> {
}
damage = 0
}
(*temporary) = "attempt to perform arithmetic on local 'damage' (a string value)"
strmatch = <function> defined =[C]:-1
format = <function> defined =[C]:-1
dps = <table> {
enabled = true
hide_inactive = true
y_off = 164
incombat = false
fmt = "%.1f DPS"
x_off = 1550
}
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Hello there
I'm getting a lua error when I put my mouse over Friends Code:
Message: Interface\FrameXML\UIParent.lua:3441: attempt to perform arithmetic on local 'level' (a string value) Time: 06/30/11 11:46:33 Count: 1 Stack: [C]: ? Interface\FrameXML\UIParent.lua:3441: in function `GetQuestDifficultyColor' Interface\AddOns\LiteStats\core.lua:915: in function <Interface\AddOns\LiteStats\core.lua:883> |
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Last edited by Rinderpest : 06-12-11 at 08:32 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Any way to configure LiteStats to show both world and home latency?
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