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Category: oUF: Layouts
Change Log - oUF Banthis
1.8.3 - Fixed a problem with the castbar and protected casts - moved some stuff around to hopefully make more memory and cpu friendly - removed support for oUF_AFKIcon (handled through tags) - Added ToT debuffs - Adjusted some of the aura code, as I had a few things wrong - Added frames for boss1, boss2, boss3. - moved healcomm text to middle of bar if no portrait - Skinned the auras using textures from ButtonFacade - Caith - Minor fixes 1.8.2 - TOC change for 3.3 - Fixed an issue with runebar spacing - Removed oUF_HealComm4 as embedded - Removed support for pre-oUF_HealComm4 v2.0 - minor changes to location of unit frames 1.8.1 - Added party layout - Fixed some issues around buff sorting. - Cleaned up a couple other things - Changed some of the default locations for units. 1.7.2 - Scale now being done in a smart way instead of the dumb stuff I was doing before which broke several other things. 1.7.1 - Replaced oUF_RuneBar with base oUF Rune support. - The scale option in config.lua should now work properly - Moved oUF_ThreatBar options to coinfig.lua (position, height, width) - made the portrait actually part of the frame instead of sitting on top of it. - Fixed some minor positioning issues that came up due to the scaling. 1.7 - Fixed various issues with the oUF_RuneBar, oUF_TotemBar, oUF_Experience, and oUF_Reputation support. They should all be happy now. Optional Files - oUF Banthis
Sorry, there are currently no optional files available.
Archived Versions - oUF Banthis
Comments - oUF Banthis
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