Addon Information
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Author:
Version:
1.2.7
Date:
11-12-2009 05:58 PM
Size:
86.88 Kb
Downloads:
1,974
Favorites:
89
MD5:
Pictures
Click to enlarge
lcLoot in action
Click to enlarge
Grouploot
Announce function
Click to enlarge
While portrait can't be set
lcLoot
Description
lcLoot is a small replacement for the default loot frame (including a grouploot and a masterloot support). It has a "pleasant view".
A distinctive feature of other similar loot-addons is a portrait of looting mob.

Moving the window
You can move the frame by holding down <Alt> and clicking on the title (works only for the main loot window not for a grouloot).

Settings (via ingame config)
type '/lcloot' to show config window
- you can show/hide the portrait window
- you can turn on/off playing sounds while looting
- new you can scale the loot frame
- you can scale the target model
- new grouploot module
- new you can setup position of grouploot window
- new you can scale grouploot frame
- new added simple announce function (to say/party/guild/raid channels)


NOTE!
Many people ask me howto setup addon after 1.2.2 version (where ingame config was delete). From this time you have easy way to config - ingame setup.
You must to do some things:
1) totally uninstall previous version of the addon
2) install this new version
3) ENABLE (for first time) lcLoot and lcLoot_Config
4) ingame: type '/lcloot' and do setting that you need
5) in setup frame click on 'Disable lcLoot_Config'
6) Done

From this point you need only 'lcLoot' module for working.



Please leave a comment here to report a bug. Thanks


TODO list
- more powerfull announce function
- more powerfull masterloot function


History changes
Version 1.2.7
- fixed masterloot

Version 1.2.6
- ingame setup

Version 1.2.5
- fixed announce function

Version 1.2.4
- fixed portrait
- fixed config settings

Version 1.2.3
- added simple announce function (thanks to iLess)

Version 1.2.2
- config throuht lua
- fixed some grouploot bugs

Version 1.2.1
- added scale grouploot frame option

Version 1.2
- added grouploot module
- now you can move grouploot frame at any screen location you need

Version 1.1
- added scale frame and scale portrait options
- fixed some bugs

Version 1.09
- fixed a bug with portrait (while changing the option to show/hide it)
- if your target haven't a portrait (such as fishing loot or tradeskill) than little graphics will be apear

Version 1.08
- fixed a bug with loots that has no items
- fixed a bug while using master loot system
- added options to playing sounds while looting

version 1.07
- added simple config
  Archived Versions - lcLoot
File Name
Version
Size
Author
Date
1.2.6
87kB
RustamIrzaev
11-10-2009 08:12 AM
1.2.5
15kB
RustamIrzaev
11-09-2009 12:45 PM
1.2.4
15kB
RustamIrzaev
11-09-2009 08:43 AM
1.2.2
15kB
RustamIrzaev
11-09-2009 05:50 AM
1.2.1
86kB
RustamIrzaev
11-08-2009 05:45 PM
1.1
87kB
RustamIrzaev
11-08-2009 01:20 PM
1.09
90kB
RustamIrzaev
11-08-2009 09:44 AM
1.08
90kB
RustamIrzaev
11-08-2009 08:17 AM
1.08
83kB
RustamIrzaev
11-08-2009 07:55 AM
1.07
82kB
RustamIrzaev
11-08-2009 07:33 AM
1.06
11kB
RustamIrzaev
11-07-2009 07:37 PM
  Comments - lcLoot
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Old Yesterday, 08:49 PM  
borbies
A Deviate Faerie Dragon
 
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Forum posts: 18
File comments: 34
Uploads: 0
Switching from Xloot to this add-on and I love it so far. However, Xloot used to have a feature where you could see how many people need/greed/passed on items next to the group loot. In 3.2 it no longer did that. Is this something that can be implemented here?
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Old 11-20-2009, 02:41 PM  
AsheruWolf
Premium Member
 
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Premium Member

Forum posts: 111
File comments: 24
Uploads: 0
Im useing /Icloot to bring up the options and nothing is happening.


PS. Ignore me I didnt realise that the command was Lcloot rather than Ic...
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The end is never really the end, its the start of something new...

Last edited by AsheruWolf : 11-20-2009 at 08:58 PM.
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Old 11-13-2009, 10:37 AM  
Limb0
A Chromatic Dragonspawn
 
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Interface Author - Click to view interfaces

Forum posts: 154
File comments: 91
Uploads: 6
Quote:
Originally posted by Gadzooks
Anyone switch to this from the xloot mods? Im curious to hear opinions if you are
I second that since xLoot keeps me from masterlooter abilities as Opaque mentioned.
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Old 11-12-2009, 07:27 AM  
RustamIrzaev
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 19
Uploads: 1
Atm I'm writing a new version - 2.0. With module support. So if you can wait some time you will surprised
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Old 11-12-2009, 06:23 AM  
Opaque
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 52
Uploads: 0
Today I ran an Onyxia PuG and when I tried to send people loot as loot master, I could click on the loot, click on their name, but when I hit YES on the verification window, nothing happened. I tried multiple times, and even reloaded my UI. Still wouldn't send loots. So I disabled lcLoot and tried again... bingo!

So there seems to be some sort of bug when trying to send loot to people via master looter.

Hope you get it fixed, would love to re-enable the mod!
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Last edited by Opaque : 11-12-2009 at 10:32 AM.
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Old 11-11-2009, 04:12 PM  
Aschker
A Kobold Labourer

Forum posts: 0
File comments: 50
Uploads: 1
Think i know what it is.. its when not have a target, and looting a chest in totc
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Old 11-11-2009, 03:45 PM  
RustamIrzaev
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 19
Uploads: 1
Quote:
Originally posted by Aschker
I did. I set border texture to none, and deleted the if(val == "say") thing as we discussed in PM .. its a modified 2.2.4.. I can ofcourse update and test.. >_< Kinda forgot. But I think the code is the same..
At new version i haven't this bug
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Old 11-11-2009, 03:31 PM  
Aschker
A Kobold Labourer

Forum posts: 0
File comments: 50
Uploads: 1
I did. I set border texture to none, and deleted the if(val == "say") thing as we discussed in PM .. its a modified 2.2.4.. I can ofcourse update and test.. >_< Kinda forgot. But I think the code is the same..
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Old 11-11-2009, 03:18 PM  
RustamIrzaev
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 19
Uploads: 1
Quote:
Originally posted by Aschker
Happened when looting 2x tonight.. think its 6 items and over.. dont know if it is related tho...

[20:49:08] Interface\AddOns\lcLoot\lcLoot.lua:76: attempt to concatenate a nil value
[C]: ?
Interface\AddOns\lcLoot\lcLoot.lua:76: in function `Announce'
Interface\AddOns\lcLoot\lcLoot.lua:66: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:563: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>
Are you modified lua code? And what version are you used.
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Old 11-11-2009, 02:51 PM  
Aschker
A Kobold Labourer

Forum posts: 0
File comments: 50
Uploads: 1
Happened when looting 2x tonight.. think its 6 items and over.. dont know if it is related tho...

[20:49:08] Interface\AddOns\lcLoot\lcLoot.lua:76: attempt to concatenate a nil value
[C]: ?
Interface\AddOns\lcLoot\lcLoot.lua:76: in function `Announce'
Interface\AddOns\lcLoot\lcLoot.lua:66: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:563: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Last edited by Aschker : 11-11-2009 at 02:57 PM.
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Old 11-11-2009, 05:05 AM  
RustamIrzaev
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 19
Uploads: 1
Quote:
Originally posted by richerich
Found a small bug, not very important, but maybe worth looking into :P

Whenever i target something while disenchanting (i guess it happens the same when you prospect and milling), i get that targets portrait.

http://i35.tinypic.com/15efkv9.jpg
It's not a bug. You targeted NPC so portrait 'd appear
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Old 11-11-2009, 01:09 AM  
Gadzooks
A Kobold Labourer

Forum posts: 1
File comments: 16
Uploads: 0
Anyone switch to this from the xloot mods? Im curious to hear opinions if you are
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Old 11-10-2009, 08:01 PM  
richerich
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

Forum posts: 28
File comments: 392
Uploads: 5
Found a small bug, not very important, but maybe worth looking into :P

Whenever i target something while disenchanting (i guess it happens the same when you prospect and milling), i get that targets portrait.

http://i35.tinypic.com/15efkv9.jpg
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Old 11-10-2009, 07:43 PM  
RustamIrzaev
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 19
Uploads: 1
Re: Re: Re: Re: Re: Hiya

Quote:
Originally posted by Lynx0
Oh okay, well I don't really wanna use something like that, because all I want is that one thing in the loot changed. I dont want all my backgrounds changed. If there is someway you can implement something to be able to change the color of the background behind the 3d portrait that would be nice.. or even just a way to change the transparency, that way we would be able to at least tone down that awful gray color. Thanks for listening, and it is a great addon!
I can add this settings but only in lua file not ingame config.
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Old 11-10-2009, 05:17 PM  
Lynx0
A Flamescale Wyrmkin
 
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Forum posts: 121
File comments: 48
Uploads: 0
Re: Re: Re: Re: Hiya

Quote:
Originally posted by RustamIrzaev
For example you can use http://www.wowinterface.com/download...48-AI-Art.html
Oh okay, well I don't really wanna use something like that, because all I want is that one thing in the loot changed. I dont want all my backgrounds changed. If there is someway you can implement something to be able to change the color of the background behind the 3d portrait that would be nice.. or even just a way to change the transparency, that way we would be able to at least tone down that awful gray color. Thanks for listening, and it is a great addon!
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