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Maul's Portal Bug Reports Feature Requests
Author:
Version:
30300.6
Date:
12-13-2009 06:39 AM
Size:
11.20 Kb
Downloads:
1,528
Favorites:
68
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Vendorizer
A simple addon that adds three tabs to the merchant frame -

Save Tab
Sell Tab
Buy Tab

They are simple lists of items to save, sell or buy at a vendor. The items can be specific to a character or set to be active for all characters.

The advantage of Vendorizer is the it is designed around a simple drag-n-drop method of setting up items in the lists. There is no need to know item ID numbers or anything about the item other than to pick it up and drag it to the appropriate tab.

Additional Features -
  • Option to auto repair
  • Money feedback to display current vendor session profit/loss
  • Auto-sell all gray items
  Change Log - Vendorizer
30300.6
Fixed an issue with the profit/loss line not calculating correctly.
Increased the buy list input box to 5 numbers.

30300.5
More small fixes. Everything seems to work 100% now.
Added an option to choose if to auto-repair with guild funds.
Moved the profit/loss frame to accommodate the guild bank repair option.

30300.4
Another small fix to the buy tab. A small fix for the sell tab as well.

30300.3
Fixed a small bug with the buy tab.

30300.2
Fixed the auto-repair option not being placed correctly when the guild repair button is showing.
  Optional Files - Vendorizer
Sorry, there are currently no optional files available.
  Comments - Vendorizer
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Old 09-03-2010, 08:57 AM  
Maul
Macaroon!
 
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Re: Dead?

Quote:
Originally posted by elliottcable
Is this project dead? It doesn’t seem to work in the most recent versions; dragging an item to the buy/sell areas added by this mod simply asks me if I am sure if I want to destroy that item. Dragging it from the vendor instead of from my bags has no effect whatsoever.
No, it is not dead. I am not seeing this issue. Does this happen when Vendorizer is the only addon enabled? (to eliminate the possibility of another addon interfering)
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Old 09-03-2010, 06:52 AM  
elliottcable
A Kobold Labourer

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Dead?

Is this project dead? It doesn’t seem to work in the most recent versions; dragging an item to the buy/sell areas added by this mod simply asks me if I am sure if I want to destroy that item. Dragging it from the vendor instead of from my bags has no effect whatsoever.
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Old 07-05-2010, 09:59 PM  
Rellikcro
A Kobold Labourer

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Love this addon..

I just have one suggestion if it would not be too hard. Could you add in the ability to turn off "Auto Repair" before going to a vendor that repairs? It would be nice to be able to choose.
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Old 06-13-2010, 06:54 AM  
Manaman
An Aku'mai Servant
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I have been a user of FreeRefills for years, and one thing your mod does not do, and I wish it did, is pull items from our bank that are in our "Buy" tab. Any chance this could be added? Basically popup a floating version of your "Buy" tab while the bank is open for modification purposes. Could even add a "Bank" tab for auto transferring things to our bank that we might have in our bags. I am sure I am not the only one that always banks certain things instead of carrying them around.
Last edited by Manaman : 06-13-2010 at 06:57 AM.
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Old 04-15-2010, 07:53 AM  
X-buZZ
A Kobold Labourer

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File comments: 40
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GnomishVendorShrinker

Hi there,

i really love your addon. It's one of my favorites, great work!
Unfortunately the AutoBuy option is not working when using it together with Tekkub's GnomishVendorShrinker.
Can you please have a look at this?

Keep up the great work.

Regards
X-buZZ
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Old 02-22-2010, 09:48 PM  
Politig
A Flamescale Wyrmkin

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Hello,

Sometimes, even when listed on the sell list, items do not sell

This bothers me

Please help
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Old 12-28-2009, 08:30 PM  
Atane
A Deviate Faerie Dragon
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Ace

Another ace release, no coder can beat Maul!
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Old 12-13-2009, 12:45 PM  
Rellikcro
A Kobold Labourer

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File comments: 49
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I agree with Maul, we have used/looked at almost every other mod out there that would auto sell grays, auto stock reagents/components, and use a black/white list on auto sell and this is by far the best we have found.

It does exactly what we want and has a very pleasing, useful, and simple GUI to do it. The only option is to auto repair and that option switch is right there when you repair making it extremely useful to use.

We are altoholics & questoholics, we have 6 lvl 80's and about a dozen other alts scattered across 4 servers and I am very tired of manually selling light feathers and murloc scales
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Old 12-13-2009, 08:38 AM  
Maul
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Quote:
Originally posted by Spinhalf
There's a mod that does what looks like the same thing as Vendorizer. Reagent Restocker. It's been around forever and works like a charm.
Indeed! But it does not work how I want it to Vendorizer allows you to -

1) right-click sell an item like normal or

2) drag the item to the sell list tab and mark it as an auto-sell item.

Choice, gotta love choice


Quote:
One thing I find very useful in RR is it auto populates your autosell list, so if you sell something once, the next time it will sell automatically. It's optional and the list is editable too.
Ah, but sometimesif I sell something, I do not want to auto-sell it.


Quote:
Not that I don't love your addons Maul Just thought you'd like to know if you didn't already.
Thanks! I knew However, none of the others did any of the vendor stuff like how I wanted it to. Now there is one that does!
Last edited by Maul : 12-13-2009 at 08:41 AM.
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Old 12-13-2009, 08:27 AM  
Spinhalf
A Defias Bandit

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There's a mod that does what looks like the same thing as Vendorizer. Reagent Restocker. It's been around forever and works like a charm.

One thing I find very useful in RR is it auto populates your autosell list, so if you sell something once, the next time it will sell automatically. It's optional and the list is editable too.


Not that I don't love your addons Maul Just thought you'd like to know if you didn't already.
Last edited by Spinhalf : 12-13-2009 at 08:33 AM.
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Old 12-12-2009, 08:28 PM  
Rellikcro
A Kobold Labourer

Forum posts: 0
File comments: 49
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Quote:
Originally posted by Maul
Well, if you manually added it up, then something in the math is wrong However, it is fairly simple math. The addon stores how much you have on you when you open the window and then does the math on what you currently have each transaction. But I will check it out

Edit:
Fixed I forgot to floor the results for each denomination Meaning, if you vendor two items that are 2.5g each, the .5 in silver was getting added to the gold sum, thus resulting in 6g total instead of 5g as it should be.

If I find nothing else, I will make an update with just this fix.
Awesome! I did not think my math was off, but I did not want to just say your math in the addon was off either
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Old 12-12-2009, 07:00 PM  
Maul
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Quote:
Originally posted by Rellikcro
I am not sure if I am reading this wrong or something....

This addon says I auto sold my gray items for: 4g88s64c

But my Auditor addon says: 3g87s64c

So I rebought the gray items and did a manual math calculation on the following:

"Thick Fur Clothing Scraps" Toolitp says 50s per x2
"Fur Clothing Scraps" Tooltip says 40s per x1
"Shattered bow" Tooltip says 2g47s64c

Which does add upto 3g87s64c

So is your addon miscalculating or am I missing something?

Thanks in advance.

P.S. Awesome addon besides this math issue, love it!
Well, if you manually added it up, then something in the math is wrong However, it is fairly simple math. The addon stores how much you have on you when you open the window and then does the math on what you currently have each transaction. But I will check it out

Edit:
Fixed I forgot to floor the results for each denomination Meaning, if you vendor two items that are 2.5g each, the .5 in silver was getting added to the gold sum, thus resulting in 6g total instead of 5g as it should be.

If I find nothing else, I will make an update with just this fix.
Last edited by Maul : 12-12-2009 at 07:30 PM.
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Old 12-12-2009, 06:24 PM  
Rellikcro
A Kobold Labourer

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File comments: 49
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I am not sure if I am reading this wrong or something....

This addon says I auto sold my gray items for: 4g88s64c

But my Auditor addon says: 3g87s64c

So I rebought the gray items and did a manual math calculation on the following:

"Thick Fur Clothing Scraps" Toolitp says 50s per x2
"Fur Clothing Scraps" Tooltip says 40s per x1
"Shattered bow" Tooltip says 2g47s64c

Which does add upto 3g87s64c

So is your addon miscalculating or am I missing something?

Thanks in advance.

P.S. Awesome addon besides this math issue, love it!
Last edited by Rellikcro : 12-12-2009 at 06:27 PM.
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Old 12-11-2009, 06:08 AM  
Maul
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Re: Auto Repair

Quote:
Originally posted by Vixen Wilds
when the auto repair feature is on. is there an option to select what funds to use if you are in a guild? is there a way to tell the auto repair to not use the guild funds when it repairs your gear? if not is there a way for you to maybe add that feature in an upcoming release?
Yup, I just ran across that issue myself. When I first made the addon I was on the PTR and not in a guild. I shall add an option to use guild funds or not.
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Old 12-10-2009, 11:30 PM  
Vixen Wilds
A Kobold Labourer
 
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Auto Repair

when the auto repair feature is on. is there an option to select what funds to use if you are in a guild? is there a way to tell the auto repair to not use the guild funds when it repairs your gear? if not is there a way for you to maybe add that feature in an upcoming release?
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