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Seerah's Portal Bug Reports Feature Requests
Author:
Version:
1.3.1
Date:
03-08-2010 04:50 PM
Size:
105.15 Kb
Downloads:
1,378
Favorites:
97
MD5:
Pictures
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options frame and toggle button tooltip
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a customized Who Framed Watcher Wabbit
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minimized to the bottom right
Who Framed Watcher Wabbit?
This addon will add many improvements to the new quest tracker frame. The slash command is /wfww. You may also alt-click the tracker's collapse button to access the options.

Features:
  • allows the quest tracker to be moved wherever you please
  • quest tracker will collapse in whichever direction it's anchored to (ex. collapse down)
  • quest tracker remembers collapsed state
  • adjust the scale of the quest tracker
  • adjust the font, font size, font flag (outline, etc.), or remove shadow
  • give the quest tracker a background and/or border
  • adds a tooltip for quests to display their objective text
  • shortcuts added to the collapse button (toggle Quest Log, Achievement Frame, addon's options)
  • global or character specific profiles




History:
With the new quest tracker losing its ability to be moved freely, I set about adding support for it back into my minimap addon, PocketPlot. But it just wasn't as simple anymore with the way it was coded. So, I set out to create a standalone addon (or at least a module for PocketPlot). Originally named Movable WatchFrame, I started adding other features to the addon. Then I had to change its name, because it did much more than just moved the tracker. Thanks to Recompense for suggesting "Who Framed Watcher Wabbit?"



Known Issue:
If you alter the font size too much, you may have to reload your UI in order to have the quest tracker redrawn. Some text may also overlap if it flows onto a second line. In this case, consider adjusting the whole frame's scale instead.
  Change Log - Who Framed Watcher Wabbit?
v.1.3.1
- fixed bug when mousing over achievements. Now you'll see the tooltip for the achievement instead!

v.1.3
- added tooltip for quests in the tracker, displaying their objective text
- added support for nUI (to keep it from hogging the watch frame) - thanks, Xrystal! (I did not add nUI to the OptionalDeps line in the .toc, figuring that since WFWW starts with a W, it would load close to the end. PLEASE let me know if I need to fix anything!)
- added option to remove the font shadow
- organized options a bit better

v.1.2
- added option to hide the watch frame when no quests or achievements are being tracked

v. 1.1.1
- fixed bug where your set height would not be reapplied when re-expanding the tracker

v. 1.1
- watch frame now remembers if it was collapsed before (saved per character)

v. 1.0
- initial release
  Archived Versions - Who Framed Watcher Wabbit?
File Name
Version
Size
Author
Date
1.3
105kB
Seerah
03-07-2010 11:09 PM
1.2
105kB
Seerah
02-08-2010 03:47 PM
1.1.1
104kB
Seerah
01-26-2010 01:34 PM
1.1
104kB
Seerah
01-24-2010 08:19 PM
1.0
104kB
Seerah
01-23-2010 09:23 PM
0B
Seerah
12-31-1969 06:00 PM
  Comments - Who Framed Watcher Wabbit?
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Old Yesterday, 12:06 AM  
Xrystal
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Quote:
Originally posted by seebs
Yay! Now when the next patch blows it up, it'll be my fault!

Actually, speaking of feature requests... It would be Really Cool to have the option of hiding the objectives for completed quests. I mention this because I run out of room sometimes if I'm tracking all my dailies.
You might want to wait until 3.3.3. Not displaying the completed quests is an option every user can opt to show. They're still being tracked, just not taking up space until you ask it to. Unless of course Seerah wants to change it
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Last edited by Xrystal : 03-16-2010 at 12:07 AM.
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Old 03-15-2010, 11:33 PM  
seebs
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Quote:
Originally posted by Seerah
Yeah, I put seebs' changes in my local copy (with a few touch ups) for the next release.
Yay! Now when the next patch blows it up, it'll be my fault!

Actually, speaking of feature requests... It would be Really Cool to have the option of hiding the objectives for completed quests. I mention this because I run out of room sometimes if I'm tracking all my dailies.
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Old 03-14-2010, 04:12 PM  
Toran
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The only other quest addons I'm using are SmoothQuest and QuestRouterLite. AFAIK, neither of them would remove a completed quest from the quest tracker. No problem - I'll get used to it. Spent too much time using QuestGuru/nquestlog and was able to keep completed quests visible in the quest tracker.
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Old 03-14-2010, 04:04 PM  
Xrystal
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Quote:
Originally posted by Seerah
I honestly haven't ever noticed completed quests disappearing off of the tracker. The tracker text changes to what you should do to turn in the quest, and the quest objective stuff on the world map updates for the turn-in point.
I may have misread whatever I am remembering, it might have been the achievements or quests and from whatever files they are linked to as I have looked at quite a few while working on my addon .. but in game wise, it's hard to know in my case as I don't play that much if at all. But I do know before this new WatchFrame completed quests did get removed from the tracker as it used to annoy the hell out of me and I'd have to keep going back into the quest log and set it to auto track again a few mins before doing my different hand ins.

If I spot the block of code or note that I am thinking of I'll let you know but looking at how the WatchFrame itself works it displays all tracked quests regardless of complete status. So, unless something somewhere tells it to stop tracking it, it shouldn't stop tracking it.
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Old 03-14-2010, 03:53 PM  
Seerah
Fishing Trainer
 
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I honestly haven't ever noticed completed quests disappearing off of the tracker. The tracker text changes to what you should do to turn in the quest, and the quest objective stuff on the world map updates for the turn-in point.
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Old 03-14-2010, 02:44 PM  
Xrystal
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Quote:
Originally posted by Toran
Can you look at how QuestGuru / Beql / etc does it and borrow?
Well it looks like QuestGuru extends onto the default questlog at a quick look, whereas Seerah and myself extend onto the WatchFrame. But when I play around with my own addon on Monday I'll take a closer look and see how it works there. But it will still be up to Seerah to incorporate anything like that if it was possible I used to use QuestGuru myself when I was levelling.. but after 6 alts getting to 80 I don't really need to level any more rofl.
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Last edited by Xrystal : 03-14-2010 at 03:30 PM.
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Old 03-14-2010, 12:02 PM  
Toran
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Can you look at how QuestGuru / Beql / etc does it and borrow?
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Old 03-14-2010, 11:01 AM  
Xrystal
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Quote:
Originally posted by Toran
Any recommendations on an addon that only does this? I haven't seen one. Would you look into adding an option to keep completed quests in the tracker? I'll submit as a feature request (you can reject if "no"). /beg
What Seerah was saying, I think, is that the WatchFrame itself isn't removing the completed quests so you must already be using an addon that is doing that.

However, I am sure I read somewhere that there is a short timespan until completed quests will be auto removed off the list but this part of the functionality may be beyond our control. I have looked at QuestFrame and WatchFrame lua files and do not see anything telling it to remove the quests. So you're guess is as good as ours how to stop it from happening.
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Old 03-14-2010, 10:14 AM  
Toran
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Quote:
Originally posted by Seerah

But the tracker doesn't remove completed quests by default. You must have an addon doing that.
Any recommendations on an addon that only does this? I haven't seen one. Would you look into adding an option to keep completed quests in the tracker? I'll submit as a feature request (you can reject if "no"). /beg
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Old 03-14-2010, 06:22 AM  
richerich
An Aku'mai Servant
 
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Quote:
Originally posted by tukz
ehm, you didn't read /uihelp probably like 50% of users of my ui. If you use wfww just for moving the watchframe you don't need an external mod. /wf enable a watchframe moving feature on screen and THIS is actually the conflict with seerah mod.
Well, that wasn't the only reason why i wanted a external mod, i also wanted the watchframe to match the UI
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Old 03-13-2010, 11:59 PM  
Seerah
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Quote:
Originally posted by Toran
Seebs, your code worked like a charm. Now... to find a way to make the tracker not remove completed quests...
Yeah, I put seebs' changes in my local copy (with a few touch ups) for the next release.

But the tracker doesn't remove completed quests by default. You must have an addon doing that.
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Old 03-13-2010, 08:58 PM  
tukz
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Quote:
Originally posted by richerich
That would be apprenticed, since your watchframe are overlapping the right actionbars (as i have 2 bars open there), so using a custom one would be the best answer
ehm, you didn't read /uihelp probably like 50% of users of my ui. If you use wfww just for moving the watchframe you don't need an external mod. /wf enable a watchframe moving feature on screen and THIS is actually the conflict with seerah mod.

Last edited by tukz : 03-13-2010 at 08:58 PM.
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Old 03-13-2010, 08:48 PM  
Toran
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Quote:
Originally posted by seebs
I got curious, and after studying the blizzard quest frames for a bit, I've implemented line spacing controls.

The calls to WatchFrame_Update() are not in the FontChanges() routine because putting them there triggers an infinite recursion. It appears that a QUEST_OFFSET of 0 still leaves a little more space in front of quest headers than in front of other lines, but it's much more livable.

If the author wants this code, it's free for the taking. I explicitly release it into the public domain. (I'm not actually sure I could have any copyright in something so trivial, but I don't want anyone worrying about it.)
Seebs, your code worked like a charm. Now... to find a way to make the tracker not remove completed quests...
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Old 03-13-2010, 07:21 PM  
richerich
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Quote:
Originally posted by tukz
thx for the fast answer guys, i'll just add an option to disable or enable my script.
That would be apprenticed, since your watchframe are overlapping the right actionbars (as i have 2 bars open there), so using a custom one would be the best answer
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Old 03-13-2010, 06:37 PM  
tukz
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thx for the fast answer guys, i'll just add an option to disable or enable my script.
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