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Updated:10-19-10 09:49 PM
Created:01-24-10 01:15 PM
Downloads:2,429
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DeadHorse
Version: 0.26
by: doxxx [More]
DeadHorse is a loot and roll tracking addon created for the guild Anduins Legacy on Aggramar-US. It was designed specifically for the loot system that AL uses.

DeadHorse is based around the concept of "roll types". e.g. Need, Greed, Open, Main Spec, Off Spec, etc. You can define your own and it comes with a default set of Need, Greed and Wishlist.

DeadHorse creates slash commands which correspond to each type of roll. You can change the slash command for each roll type. The default roll types use /need, /greed and /wish. The slash command takes an item link as a parameter, announces the item to the raid and opens the Tracker window which will collect and sort the /roll results. It does not track the rolls from clicking the Need/Greed/Disenchant buttons in Group Loot or Need before Greed modes. You may wish to have a look at the NeedyGreedy addon for that.

In Master Looter mode, DeadHorse adds a sub-menu to the bottom of the Master Looter menu, which allows you to select the type of roll to announce for the item.

The Tracker window sorts the rolls in order of fewest items won for that roll type in the current raid ID and then highest roll number. So if Bob rolls a 1 and Joe rolls a 100 but Bob has won nothing yet and Joe has won an item, Bob will be listed at the top.

The winner can be selected by clicking their name in the Tracker window and then clicking the Winner button. The winner is announced to the raid (using a randomly select message) and the win is recorded in DeadHorse's database and broadcast to other DeadHorse users in the raid. This allows other DeadHorse users to continue handling loot if the original user becomes unavailable.

There is an option in the DeadHorse settings to give the item to the winner when the Winner button is clicked in Master Looter mode.

DeadHorse tracks loot by raid ID. When the raid ID expires, DeadHorse notifies you when you next login and you can then use the /dh expireraids command to discard the history of items won for that raid ID. DeadHorse can be configured to archive it instead but there are no facilities for viewing the archive in the current version. The DeadHorse database of currently active raids is available to all your characters of the same faction on a particular realm.

The DeadHorse user who is handling the loot must be raid leader or raid assistant to be able to announce to the raid warning channel. DeadHorse works best when used with Master Looter or Group Loot where everybody passes.

DeadHorse provides the /dh slash command:

/dh config - opens the Interface Options for DeadHorse
/dh expireraids - discards or archives loot history for expired raid IDs
/dh history - displays the loot history for the current raid
/dh resetraid - discards the loot history for the current raid

DeadHorse will also will reply to other players who whisper "!history" to the DeadHorse user with the same results as the /dh history command.
Version 0.26 (2010-10-19)
- Fixed whisper filtering.

Version 0.25 (2010-10-15)
- Updated TC for WoW 4.0.
- Updated Ace3 libraries to r971.

Version 0.24 (2010-09-03)
- Fixed a bug when logging in for the first time after installing DeadHorse (i.e. no saved variables).
- Updated Ace3 libraries to r960.

Version 0.23 (2010-02-27)
- Added extra error checks for Master Looter mode.

Version 0.22 (2009-01-27)
- Added sub-menu to Master Looter menu for announcing rolls.
- Added option to assign the item to the winner when Master Looter mode is enabled.

Version 0.21 (2009-01-26)
- Fixed error on login for new users.

Version 0.20 (2009-01-25)
- Use Blizzard's standard naming convention for raid difficulty (10 player (Heroic), etc.).
- Fixed Roll Types page in Interface Options to rename slash commands correctly.
- Added Win Messages page to Interface Options.

Version 0.19 (2009-01-24)
- Improved database structure. Existing data is automatically migrated to new structure at login.
- Rearranged Interface Options pages.
- Improved Roll Types page in Interface Options.

Version 0.18 (2009-01-24)
- Updated embedded Ace3 libraries to Release r907 - fixes a conflict with Decursive's embedded Ace3 libraries.
- Fixed history report for all roll types.
- Updated interface version for WoW 3.3.0.

Prior versions are not publically available.
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Author
Date
0.25
136kB
doxxx
10-15-10 05:52 PM
0.24
135kB
doxxx
09-03-10 09:42 AM
0.23
137kB
doxxx
02-27-10 08:01 PM
0.22
137kB
doxxx
01-27-10 09:34 PM
0.21
136kB
doxxx
01-26-10 09:24 PM
0.20
136kB
doxxx
01-25-10 09:31 PM
0.19
135kB
doxxx
01-24-10 07:13 PM
0.18
135kB
doxxx
01-24-10 01:15 PM


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Unread 02-28-10, 01:49 PM  
Gautr
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Thats awesome, too bad i have no no saved chars to test it with right now, will post any positive results when i can
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Unread 02-27-10, 08:02 PM  
doxxx
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Atane, I've just uploaded a new version which has some extra error checks for Master Looter mode. I'm hoping that it will either fix your problem or print debugging information to the chat window that may help me find the problem.


Originally posted by Atane
Actually now im doing all the ML stuff in the raids and i used the ML function, sadly i get this


Code:
Interface\AddOns\DeadHorse\Core.lua:977: attempt to index field '?' (a nil value)
Count: 5

Call Stack:
[C]: ?
Interface\AddOns\DeadHorse\Core.lua:977: in function `OnWinnerClick'
Interface\AddOns\DeadHorse\Core.lua:865: in function <Interface\AddOns\DeadHorse\Core.lua:865>
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Unread 02-27-10, 06:28 PM  
doxxx
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Re: Still losing data

Originally posted by Eglador
I deleted all deadhorse things from all wow folders and reloaded it. I am still lsoign data from raids. It is not lost if u reload ui or log out. But it seems if u close the game and comeback u lose it. Any ideas? That data is still in the deadhorse file in the wow folder i can pull taht up on as a word doc and reed it. Deadhorse jsut isnt picking it up in game.
Could you send the lua file with the data to gordon@doxxx.net?
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Unread 02-27-10, 06:24 PM  
doxxx
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Re: Still losing data

Originally posted by Eglador
I deleted all deadhorse things from all wow folders and reloaded it. I am still lsoign data from raids. It is not lost if u reload ui or log out. But it seems if u close the game and comeback u lose it. Any ideas? That data is still in the deadhorse file in the wow folder i can pull taht up on as a word doc and reed it. Deadhorse jsut isnt picking it up in game.
How are you checking whether DeadHorse can see the data? The history commands only look at the current raid, which is the raid instance you're currently in or recently exited.

I think I must write the raid data browser window I've been meaning to for a while...
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Unread 02-27-10, 04:11 PM  
Eglador
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Still losing data

I deleted all deadhorse things from all wow folders and reloaded it. I am still lsoign data from raids. It is not lost if u reload ui or log out. But it seems if u close the game and comeback u lose it. Any ideas? That data is still in the deadhorse file in the wow folder i can pull taht up on as a word doc and reed it. Deadhorse jsut isnt picking it up in game.
Last edited by Eglador : 02-27-10 at 04:21 PM.
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Unread 02-22-10, 12:58 PM  
doxxx
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Eg, you could also try deleting your DeadHorse saved variables after the weekly reset tomorrow. You'll have to recreate any custom roll types and win messages you had.

If you do decide to try this, a copy of your saved variables before you delete it would be appreciated so I can use it to figure out what's wrong.
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Unread 02-22-10, 12:55 PM  
doxxx
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Re: Re: Re: Losing raid data

Thanks, I'll take a look at the changes in the latest version to see if I can spot something that would cause ths.
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Unread 02-22-10, 11:11 AM  
Eglador
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Re: Re: Losing raid data

We have noticed it in regular ten icc and 25 man. Seems it started when we downloaded the latest deadhorse.
Haven't log out during a raid or reloaded ui so not sure if that is making a difference. Next raid we do this week i will do that for u also after the raid si done i will try to reload ui adn log off abck on to see if that effects it at all.
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Unread 02-22-10, 07:13 AM  
doxxx
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Re: Losing raid data

Originally posted by Eglador
Hey shalii,
Me an squash have been losing raid data from one night to the next. The next night we go into a raid we don't have any history for any rolls from the previous night. Any ideas?
Can you remember when it started happening? Which raid instance is it and which settings (heroic, 10 man, etc.)? Do you lose raid data if you logout and login on the same night or if you reload your UI during the raid?

I'll need to look at the saved variables. You can find it in the
Code:
<WoW Directory>\WTF\Account\<YourAccount>\SavedVariables
directory, called DeadHorse.lua. Could you grab a copy of the file immediately after you've logged off after the raid? Please also make a note of your Raid ID for the instance in WoW before logging out, you can find it in the Raid window by clicking the info button in the corner.

Thanks
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Unread 02-22-10, 05:42 AM  
Eglador
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Losing raid data

Hey shalii,
Me an squash have been losing raid data from one night to the next. The next night we go into a raid we don't have any history for any rolls from the previous night. Any ideas?
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Unread 02-19-10, 08:26 PM  
doxxx
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Originally posted by Atane
Actually now im doing all the ML stuff in the raids and i used the ML function, sadly i get this


Code:
Interface\AddOns\DeadHorse\Core.lua:977: attempt to index field '?' (a nil value)
Count: 5

Call Stack:
[C]: ?
Interface\AddOns\DeadHorse\Core.lua:977: in function `OnWinnerClick'
Interface\AddOns\DeadHorse\Core.lua:865: in function <Interface\AddOns\DeadHorse\Core.lua:865>
Could you describe exactly the steps to get this error? Everything that you click, etc.

Thanks
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Unread 02-19-10, 05:55 PM  
Gautr
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Actually now im doing all the ML stuff in the raids and i used the ML function, sadly i get this


Code:
Interface\AddOns\DeadHorse\Core.lua:977: attempt to index field '?' (a nil value)
Count: 5

Call Stack:
[C]: ?
Interface\AddOns\DeadHorse\Core.lua:977: in function `OnWinnerClick'
Interface\AddOns\DeadHorse\Core.lua:865: in function <Interface\AddOns\DeadHorse\Core.lua:865>
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Unread 01-27-10, 09:35 PM  
doxxx
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I've just uploaded a new version which adds support for Master Looter mode, if you're interested.
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Unread 01-27-10, 05:04 AM  
Gautr
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I think i will, we are just running 10 mans but keeping track of loot and who got what, making it fair etc should be easier with this
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Unread 01-26-10, 10:09 PM  
doxxx
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Quick question, are you going to be using it with Master Looter mode?
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