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Updated: 11-20-17 11:11 PM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:11-20-17 11:11 PM
Created:03-30-10 05:29 AM
Downloads:178,792
Favorites:292
MD5:
7.3.0

Qulight UI  Popular! (More than 5000 hits)

Version: 6.2.5a
by: Qulight, Warrior-

NEW Site UI

Qulight UI in Action(Youtube)

Install:

1. Clean your "Interface/AddOns folder;
2. Unpack this archive into your WOW folder/Interface/Addons;

/ru
1. Удалить содержимое "Interface/AddOns";
2. Распаковать архив в WoW/Interface/Addons;

Slash commands:

/rl, .кд; - Reload UI;
/ticket, /gm, /гм; - GM frame.
/hb - binding buttons on mouseover.
/wf - Quest tracker mover.
/frame - Command to grab frame information when mouseing over a frame.

/config - In-game UI config.
/ui - ingame command for change all UI positions.
/ui reset - Set default UI positions.

AddOns:

QulightUI - It is the main addon and it includes - dNamePlates, Stuffing, FreebTip, m_Buff, omniCC, Class Timer, rActionBarStyler, Datatext(Bags, Durability, Friends, Gold, Guild, System, Time), qMinimap, qChat, ncHoverBind, oUF+oUF_Qulight, Filger, aLoad, MarkBar, Mapster, qChatBar, raidUtility, tullaRange, m_Loot, ncCooldownFlash, aMail, Reminder, RaidBuffReminder, BigWigs_skin, DBM_skin, DXE_skin, KLE_skin, Omen_skin, PallyPower_skin, Quartz_skin, Recount_skin, Skada_skin.

Qulight_ConfigUI - in game configuration.

Aurora - is an addon which reskins the default Blizzard frames to a smooth, minimalistic theme which is consistent across the entire UI.

Recount, Omen, KLE, DXE, BigWigs, Quartz, Skada, DBM, Pally Power are NOT included in this UI package, it will simply reskin the addon if you have it running, you need to download and update the addon on your own.

Credits:

Monolit, Shestak, Hanomi, Alza, AlleyKat, Fernir, affli, Nightcracker, Allez, haste, Zork, Tekkub, Tuller, Freebaser, Haleth, drakull, P3lim, Dawn, Tukz, Warrior

Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
6.2.5
725kB
Qulight
09-12-17 06:12 AM
6.2.4
738kB
Qulight
08-30-17 08:54 AM
6.2.3a
714kB
Qulight
06-26-17 11:28 AM
6.2.3
690kB
Qulight
06-15-17 05:56 AM
6.2.1
688kB
Qulight
04-26-17 12:12 AM
6.2
694kB
Qulight
03-30-17 01:16 AM
6.1.9a
694kB
Qulight
03-30-17 12:32 AM
6.1.9
694kB
Qulight
03-29-17 12:45 AM
6.1.8a
694kB
Qulight
01-27-17 10:37 PM
6.1.8
711kB
Qulight
01-25-17 07:34 AM
6.1.7
688kB
Qulight
01-12-17 04:53 AM
6.1.6
713kB
Qulight
01-11-17 02:38 AM
6.1.5
585kB
Qulight
01-01-17 03:32 AM
6.1.4
701kB
Qulight
12-31-16 12:13 AM


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Unread 11-24-17, 10:05 AM  
Zinaroth
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Error message when random HC queue pops

Hello. Been using your interface for 5-6 years (I think) - good job!
Got a couple of things to report:
It seems the function for turning off spell ID isn't working and also would love functions to turn off "Item count" and "Item ID" in tooltips.
Furthermore I am also having issues with the combo point tracker (since forever).
Lastly I am getting the following error when the queue pops for my daily Random HC:

Message: Interface\AddOns\QulightUI\Root\Tweaks.lua:260: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 11/23/17 11:55:04
Count: 2
Stack: Interface\AddOns\QulightUI\Root\Tweaks.lua:260: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: ?
[C]: in function `PlaySound'
Interface\AddOns\QulightUI\Root\Tweaks.lua:260: in function <Interface\AddOns\QulightUI\Root\Tweaks.lua:247>
Last edited by Zinaroth : 11-24-17 at 10:16 AM.
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Unread 11-21-17, 09:35 AM  
hazelton
A Kobold Labourer

Forum posts: 0
File comments: 2
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One of the best!

One of the best UIs posted to this site, Love it
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Unread 11-11-17, 07:31 PM  
Dwnldedskill
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Combo Point Problem

Hi Warrior-

I noticed today that if you clear the target and retarget the mob, then the combo points update. I think it's something with the update function.
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Unread 11-08-17, 07:29 PM  
Dwnldedskill
A Kobold Labourer

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File comments: 13
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For anyone wanting iLvl on items in their bags, open "bags.lua" and replace lines 115-141 (the "Stuffing:SlotUpdate" function with the below, it's not perfect, but it works. Maybe this will help Warrior- too.


function Stuffing:SlotUpdate(b)
local texture, count, locked = GetContainerItemInfo(b.bag, b.slot)
local clink = GetContainerItemLink(b.bag, b.slot)
local isQuestItem, questId = GetContainerItemQuestInfo(b.bag, b.slot)

if not b.frame.lock then
b.frame:SetBackdropBorderColor(.15,.15,.15,0)
end

if clink then
b.name, _, b.rarity, b.ilvl, b.level, b.type, b.subtype, _, b.equip = GetItemInfo(clink)
if not b.frame.lock and b.rarity and b.rarity > 1 and not (isQuestItem or questId) then
b.frame:SetBackdropBorderColor(GetItemQualityColor(b.rarity))
elseif isQuestItem or questId then
b.frame:SetBackdropBorderColor(1, 1, 0)
end
else
b.name, b.rarity, b.level = nil, nil, nil
end
if (b.type == "Weapon" or "Armor") and b.equip ~= "" or (b.type == "Gem" and b.subtype == "Artifact Relic") then
SetItemButtonCount(b.frame, b.ilvl)
else
SetItemButtonCount(b.frame, count)
end
SetItemButtonTexture(b.frame, texture)

SetItemButtonDesaturated(b.frame, locked)
b.frame:Show()
end
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Unread 11-07-17, 12:16 PM  
Dwnldedskill
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Debugging

Hi Warrior -

How do you debug these things in game? Do you have to close and re-open the game to test changes? I would be interested in trying to track down the problems with the Combo Points in OUF, but the last time I tried, I was having to try to make a change, close the game and reopen it for it to take effect.

Looking at what you have on GitHub vs what is in the current OUF builds available, it looks like they almost completely restructured the power bars and other things in OUF. Is there a tool or another addon I should be running to try to debug?

Thanks!
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Unread 10-10-17, 03:17 PM  
Warrior-
A Kobold Labourer

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File comments: 38
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Re: Font size??

Originally Posted by SissyMissy-ef
Is there a way to globaly increase the font size?
Globaly u can change font size, but in lua conf
about combo bar... now i knew for u one solution - download addon for combo bar.
Last time i havent more time for disassabling error for combo bar... and I advise you to wait for me when my work will correct mistakes in QuLight
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Unread 09-30-17, 12:36 PM  
Surrealz59115
A Kobold Labourer

Forum posts: 0
File comments: 9
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Combo points

It's possible to just disable this option ?
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Unread 09-28-17, 09:12 AM  
SissyMissy-ef
A Kobold Labourer
 
SissyMissy-ef's Avatar

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File comments: 3
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Font size??

Is there a way to globaly increase the font size?
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Unread 09-27-17, 03:53 PM  
Surrealz59115
A Kobold Labourer

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File comments: 9
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Hello ! still no news for this? I am so impatient, sorry for spamming
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Unread 09-21-17, 02:40 PM  
Surrealz59115
A Kobold Labourer

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Thank you warrior ! i can't play without this UI haha
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Unread 09-21-17, 02:06 AM  
Warrior-
A Kobold Labourer

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dont worry, soon i fix it
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Unread 09-16-17, 10:19 PM  
Surrealz59115
A Kobold Labourer

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File comments: 9
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I still do not find the solution. I even try to disable the combo bar but I can not do either. Help us please T_T
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Unread 09-14-17, 03:06 PM  
Surrealz59115
A Kobold Labourer

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File comments: 9
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Combo points

Hello ! i have the same problem snif.
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Unread 09-13-17, 06:57 PM  
Dwnldedskill
A Kobold Labourer

Forum posts: 0
File comments: 13
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Re: Re: Rogue CPs not working

Originally Posted by Warrior-
Originally Posted by Dwnldedskill
Hi Warrior - I have a problem with the combopoint display showing up and not updating on the target unit frame. I don't know if it's related to the "deeper strategem" talent that lets you have 6CPs.

Also, iLvL for the bags is not working.
Hi, about the level of things in the bag, we know, while at the stage of elimination, as well as displaying a CD in them. Can you put the code of error CP?
Hi Warrior - There's no LUA error for either of them. The CPs just don't show up or get stuck after the first update and then randomly update every once in a while (10-20-30 seconds apart) while in combat. Could be an OUF issue. I started looking at LUA code (I suck at it, but thought I'd see if I could find anything) but haven't found anything.
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Unread 09-13-17, 12:19 AM  
Warrior-
A Kobold Labourer

Forum posts: 0
File comments: 38
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Re: Rogue CPs not working

Originally Posted by Dwnldedskill
Hi Warrior - I have a problem with the combopoint display showing up and not updating on the target unit frame. I don't know if it's related to the "deeper strategem" talent that lets you have 6CPs.

Also, iLvL for the bags is not working.
Hi, about the level of things in the bag, we know, while at the stage of elimination, as well as displaying a CD in them. Can you put the code of error CP?
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