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==DELETE ANY OLD oUF_Mok FILES YOU HAVE==
Newly rewritten. Layout is now proof of concept for an in-game layout designer for those that want to harness the power of oUF but don't have the coding skills to make their own. I will add features if requested.
Author Portal now enabled. Please leave any feature requests or bug reports there. General questions will get answered in comments section.
After making any changes type /rl to enable the changes.
== Now you can move the frames and set heights and widths without needing to reloadui. Other settings like showing/hiding frames still needs a reloadui done.==
-- Frames Supported --
-- Optional Plugins--
-- To Do--
Clean up code
Add SharedMedia Support
Add ButtonFacade Support
Raid and party style work like grid. I realized as a healer that all I used was that but didn't want the extra features so I built something similar out of oUF.
I'm open to any all suggestions and would love to hear feedback.
All configurable settings can be found in-game now. Simply type /mokconfig to access in game settings.
Zork -- for his work on oUF_D3Orbs, gave me a great grasp on how oUF worked and how to build a layout.
P3lim -- Your work made it very easy to understand what each function did and how to work within the framework
Haste -- oUF, great framework and very lightweight, who could ask for more?