| Updated: | 10-27-10 09:15 AM |
| Created: | 05-25-10 05:33 PM |
| Downloads: | 3,105 |
| Favorites: | 25 |
| MD5: |
/mm -- List of Slash Commands ingame /mm scale <number here> -- Example: /mm scale 0.8 /mm lock -- Lock or Unlock Minimap; Move with Shift held down /shape round [or] /shape square -- Change Shape /mmstrata <strata here> -- Example: /mmstrata high /mm reset -- resets settings to default /rl -- Reload UI /cal -- Calendar
File Name |
Version |
Size |
Author |
Date |
1.6 |
17kB |
Ferous |
10-04-10 03:45 PM |
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1.5 |
17kB |
Ferous |
09-03-10 11:18 PM |
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1.4.2b |
17kB |
Ferous |
07-24-10 08:30 PM |
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1.4.2 |
8kB |
Ferous |
07-22-10 02:52 AM |
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1.4.1 |
8kB |
Ferous |
07-19-10 01:15 AM |
|
1.4.1 |
8kB |
Ferous |
07-18-10 07:34 PM |
|
1.4 |
7kB |
Ferous |
07-17-10 11:44 PM |
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Ah! Thank you for noticing this. It's a bug with MidgetMap I was unaware of. Thanks.
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A Kobold Labourer
Forum posts: 0
File comments: 6
Uploads: 0
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The area where the blizzard map has been replaced is non-interactive with midget map turned on; clicking the top right corner of the screen does not work.
Any chance of this being corrected? |
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You can do that with kgPanels :P or LitePanels
Last edited by Ferous : 10-30-10 at 09:14 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 77
Uploads: 0
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is it possible to add a black border around the map,thanks
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A Murloc Raider
Forum posts: 6
File comments: 55
Uploads: 0
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With bliz taking out the option to turn off the clock, is there somewhere in the lua that I can do that.
I found an addon that gives some code to turn it off and it didn't work for me. Code:
--==Hide Clock==--
local f = CreateFrame("Frame", nil, UIParent)
f:RegisterEvent("ADDON_LOADED")
f:SetScript("OnEvent", function(self, event, name)
if name == "Blizzard_TimeManager" then
TimeManagerClockButton:Hide()
TimeManagerClockButton:SetScript("OnShow", function(self)
TimeManagerClockButton:Hide()
end)
end
end)
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I forgot to set the region to the default position past the defaults. I will upload this fix today
ANd sorry for the confusion. I knew about this already, but it was not in my to-do for a while, considering it didn't do anything to the actual minimap. |
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I never get this error. SOmeone else reported it, but I never get it personally. I will try to check it out and see if I can get it
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 2
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Found this today when I logged on:
Message: Interface\AddOns\MidgetMap\MidgetMap.lua:415: Minimap:SetPoint(): Unknown region point Time: 09/05/10 07:46:02 Count: 1 Stack: [C]: in function `SetPoint' Interface\AddOns\MidgetMap\MidgetMap.lua:415: in main chunk Locals: (*temporary) = Minimap { 0 = <userdata> timer = 0 } (*temporary) = "-25" (*temporary) = -25 |
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There is a setpoint issue, to where its set to nothing. Please keep comments to a minimum.
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Thank you Epiphany Im hoping no errors pop out I was having a hard time with that lol |
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I'm using this now in my UI, and I love it! :3
Thanks so much, and keep up the good work Fer <3 |
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ac3r & Twidget - I fixed it, or so far I can tell
Thank you for reporting! I appreciate it!edit - For some reason, I had the command for shape /mm round or /mm square which in fact its not that but the commands are /shape round or /shape square. Sorry for the misinformation. For all the correct full slash commands, I made the correction on front page, and typing /mm ingame will tell you all slash commands as well.
Last edited by Ferous : 07-22-10 at 01:24 PM.
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I fixed the setpoint so far, i will release next version with that fix. Sorry
The other lua error I can fix, but the minimap cluster is interferring with the LFD panel and I don't know why ![]() |
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