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Updated:10-13-10 04:34 PM
Created:06-07-10 08:08 AM
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ICC Lich King Addon Pack  Popular! (More than 5000 hits)
Version: 2
by: hankthetank [More]
-- Discontinued --

LK Addons

These addons are not designed to be substitutions for popular boss mods like BigWigs, DBM, or DXE. They are just some small mods I made for helping my guild to overcome some problems with the Lich King heroic encounter. And because I think a lot of guilds might have the same issues when learing the encounter I might just as well share it to the public.

LK|Warnings

Your guild mates fail at Defiles or Shadow Traps even though they have boss mods with Flash n' Shake and whatnot? Well... you can't possibly miss that one! (see screenshot). "Defile on YOU!" + "Shadow Trap near you!" warnings. I don't take responsibility for potential heart failures after a warning. To test the message type "/script _G.test()"

LK|Stuns

You are a raid leader and wonder why the hell the Valkyrs make it to the edge so fast? You are assigned to stun valkyrs but they are already immune or have a high DR? This monitor tells you who stunned which Valkyr when. Type /lkstun to bring up the window and click an entry to link it to the chat.


Supported clients: English, German, French, Spanish, Russian.
ver 2:

- 4.0.1 update
- lkwarning config file added
- Due to technical changes the volume of every sound effect is now turned up while displaying a warning instead of just the warning sound's volume.
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hankthetank
06-07-10 08:08 AM


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Old 06-03-11, 10:04 AM  
Prototype
A Kobold Labourer
 
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This addon doesen't work now with patch 4.1 (or above). I think some basic edits could help to make shadowtrap and defile warnings working, but i am not a lua coder, has someone tips to fix it?
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Old 11-05-10, 10:29 AM  
hankthetank
A Theradrim Guardian
 
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Thanks. I guess I'll take a look on the spell IDs and possibly changed stun mechanisms(?) for all classes when I have some time.

You can test it on every mob by deleting the NPC check btw.

Code:
if stuns[({...})[1]] and dName == L.valkyr then
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Old 11-05-10, 06:31 AM  
sp00n
A Murloc Raider
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Originally posted by sp00n
Hm, the stun display doesn't seem to work correctly, I only see myself and our prot warrior's shockwave.
Most spell IDs seem to have changed, at least that's what WoWHead is telling me.
I've tried to update the code to reflect the changes, it's completely unchanged however (sunday I'll be at the LK and will know more, although I won't be able to confirm all of the possible stuns then).

File lkstuns.lua.
Replace the "local stuns" variable with this:

Code:
local stuns = {
	-- Deathknight
	[91800] = {duration = 3, drCategory = "Stun"},   -- Gnaw                -- ori 47481 !UNSURE!
	
	-- Druid
	[5211]  = {duration = 4, drCategory = "Stun"},   -- Bash (Bear)         -- ori 8983
	[9005]  = {duration = 3, drCategory = "Opener"}, -- Pounce (Cat)        -- ori 49803
	[22570] = {duration = 5, drCategory = "Stun"},   -- Maim (Cat)          -- ori 49802
	
	-- Hunter
	[24394] = {duration = 3, drCategory = "Stun"},   -- Intimidation        -- ori 19577
	
	-- Mage
	[12355] = {duration = 2, drCategory = "Procc"},  -- Impact              -- ori 12358
	[44572] = {duration = 5, drCategory = "Stun"},   -- Glyphed Deep Freeze
	
	-- Paladin
	[853]   = {duration = 6, drCategory = "Stun"},   -- Hammer of Justice   -- ori 10308
	[2812]  = {duration = 3, drCategory = "Stun"},   -- Holy Wrath          -- ori 48817
	[20164] = {duration = 2, drCategory = "Procc"},  -- Seal of Justice     -- ori 20170 !UNSURE!
	
	-- Rogue
	[408]   = {duration = 6, drCategory = "Stun"},   -- Kidney Shot         -- ori 8643
	[1833]  = {duration = 4, drCategory = "Opener"}, -- Cheap Shot
	
	-- Shaman
	[58861] = {duration = 2, drCategory = "Stun"},   -- Bash (Feral Spirits)
	
	-- Warlock
	[30283] = {duration = 3, drCategory = "Stun"},   -- Shadowfury          -- ori 47847
	
	-- Warrior
	[20253] = {duration = 3, drCategory = "Stun"},   -- Intercept           -- ori 47995
	[7922]  = {duration = 1.5, drCategory = "Stun"}, -- Charge              -- ori 11578 (it's called Charge Stun btw)
	[12809] = {duration = 5, drCategory = "Stun"},   -- Concussion Blow
	[46968] = {duration = 4, drCategory = "Stun"},   -- Shockwave
}
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Old 11-03-10, 12:20 PM  
Sayonarababy
A Kobold Labourer

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Update addon please, thank you
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Old 10-21-10, 02:17 PM  
sp00n
A Murloc Raider
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Hm, the stun display doesn't seem to work correctly, I only see myself and our prot warrior's shockwave.
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Old 10-14-10, 01:48 AM  
hankthetank
A Theradrim Guardian
 
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Originally posted by hankthetank There is no config. You can edit the code though.
Well, now there is one. Updated for 4.0.1
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Old 06-13-10, 06:05 PM  
hankthetank
A Theradrim Guardian
 
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Originally posted by Vanderdander
how do u hide the bar
I should add a slash command I guess. As for now just deactivate this addon while not raiding the LK.



Originally posted by creepy_inc
Is there a way to edit/config LK warning?
There is no config. You can edit the code though.

This line sets the size of the warning icon (lkwarning.lua)

Code:
warning:SetSize(256, 256)
Position of the icon (lkwarning.lua)

(See http://www.wowwiki.com/API_Region_SetPoint)

Code:
warning:SetPoint("CENTER", UIParent, "CENTER")
Transparency of the icon (animation.xml)

1.0 = 0% -> 100% at thr start of the animation
-1.0 = 100% -> 0% for the fade out part

Code:
<Alpha order="1" change="1.0" duration="0.4" />
...
<Alpha order="8" change="-1.0" duration="0.4" />
So if you want the icon to be half transparent just change the values to 0.5 and -0.5

Mute all WoW Sounds and set the volume of the warning sound (lkwarning.lua)

Code:
SetCVar("Sound_MasterVolume", "1.0")
SetCVar("Sound_SFXVolume", "0.0")
SetCVar("Sound_MusicVolume", "0.0")
SetCVar("Sound_AmbienceVolume", "0.0")
Delete these lines if you don't want the addon to turn up the volume of the warning sound + mute everything else

This plays the sound file (lkwarning.lua)

Code:
PlaySoundFile("Interface\\Addons\\lkwarning\\media\\warning.mp3")
delete the line for no sound at all

Full screen glow effect (lkwarning.lua)

Code:
fullscreenglow.animation:Play()
Code:
fullscreenglow.animation:Stop()
Delete those lines to disable the full screen glow effect

Completly disable certain warning (lkwarning.lua)

Delete....

Code:
warn(L.warningdefile)
to disable defile warnings or......

Code:
warn(L.warningtrap(UnitName("raid" .. i .. "targettarget")))
for trap warnings.
Last edited by hankthetank : 06-13-10 at 06:27 PM.
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Old 06-10-10, 07:55 PM  
creepy_inc
A Deviate Faerie Dragon
 
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Is there a way to edit/config LK warning?
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Old 06-09-10, 05:15 AM  
Vanderdander
A Kobold Labourer

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how do u hide the bar
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Old 06-07-10, 01:54 PM  
Guardix
A Cyclonian
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Oh yea I just noticed, dunno what caused it to wipe the list a few attempts ago.
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Old 06-07-10, 01:37 PM  
hankthetank
A Theradrim Guardian
 
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Originally posted by Guardix
Wouldn't it be smarter to make the stun module ask to reset when you leave combat, instead of resetting it right away. It might be handy to analyze the stuns after the failed attempt.
It resets when you enter combat again.
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Old 06-07-10, 01:32 PM  
Guardix
A Cyclonian
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Wouldn't it be smarter to make the stun module ask to reset when you leave combat, instead of resetting it right away. It might be handy to analyze the stuns after the failed attempt.
Last edited by Guardix : 06-07-10 at 01:33 PM.
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Old 06-07-10, 01:18 PM  
Maximillianm
A Deviate Faerie Dragon

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why r u so cool?
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Old 06-07-10, 10:26 AM  
Destrominos
A Wyrmkin Dreamwalker
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Looks really nice, excited to try this tonight.
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Old 06-07-10, 08:17 AM  
hankthetank
A Theradrim Guardian
 
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frFR, esES and ruRU are untested yet. If you want zhCN, zhTW or koKR support pm me for translation offers.
Last edited by hankthetank : 06-07-10 at 08:17 AM.
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