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Updated:09-10-13 09:49 AM
Created:07-15-10 11:14 AM
Downloads:29,817
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qMinimap  Popular! (More than 5000 hits)

Version: 2.5а
by: Qulight [More]

qMinimap is a square,minimalistic and clean minimap.

Right click on map opens menu(screenshot).

Current feature set - Moving, Hiding blizz buttons, Zooming with mouse wheel, Hide Instance Difficulty flag.

v2.5
5.1 support
code clean
rework rightclick menu

v2.2
4.3 support

v2.1
upd for 4.2

v2.0
code clean
new color for styling

v1.9
upd for 4.1
upd .toc file

v1.7
fix mail icon and add texture for it

v1.6
fix calendar

v1.5
new style

v1.4
minimap menu - fix pvpframe

v1.3
hide GuildInstanceDifficulty flag
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Unread 07-20-16, 12:54 AM  
Horotu
A Kobold Labourer

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Hello! Update addon please
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Unread 10-15-14, 11:13 AM  
Horotu
A Kobold Labourer

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Update addon pls
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Unread 07-17-14, 06:05 AM  
Danielps1
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I love your Minimap. 2 Things are missing for me though/weird.

1. there is no calender option (I think a simple fix and it would be really useful)

2. The Backdrop(background) of some windows in the calender are missing. So when I hover over Dungeon Finder the little Tooltip is transparent, that makes it hard to read.

and Im too dumb to change the border. Could someone explain how I can set the border to f.e. a 2px black border. ?
Last edited by : 07-18-14 at 01:47 PM.
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Unread 05-16-14, 06:48 AM  
lerb
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Originally Posted by Sylen
Nice thanks fpr the fixes. Tracking doesn't seems to work. at least the magnifier ist not at the bottem right hand corner like in the screenshot
Go into qMinimap.lua and remove this line:
Code:
MiniMapTracking:Hide()
And I'd change this line
Code:
MiniMapTracking:SetPoint("BOTTOMRIGHT", Minimap, 0, 0)
to this
Code:
MiniMapTracking:SetPoint("TOPLEFT", Minimap, 0, 0)
so that it doesn't collide with the LFD-button
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Unread 12-30-13, 03:09 PM  
Sylen
A Wyrmkin Dreamwalker
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Nice thanks fpr the fixes. Tracking doesn't seems to work. at least the magnifier ist not at the bottem right hand corner like in the screenshot
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Unread 12-16-13, 02:16 AM  
Basso
A Fallenroot Satyr
 
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Originally Posted by Mirrikh
There doesn't seem to be a calender option anymore.
Search the Lua for
Code:
L_MINIMAP_CALENDAR
and exchange it with
Code:
"Calendar"
or whatever language you use, im looking for the right constant right now, but its seems there is none, just edit it manually^^

Also i looked into the code an noticed that there are several stuff inside the menu that wont work.

the var level is used several times but its never initialized with a value, its just nil, i know how to fix it myself easily but im sure there are several people who dont know it.

There are two options echange level with
Code:
UnitLevel("player")
or initialize it at the beginning of your code with
Code:
local level = UnitLevel("player")
but i think the first would be the better option because its called everytime you try to open the specific menu point, otherwise you would need to reload after a level up to use it.

also
Code:
 SHOW_TALENT_LEVEL
isnt the best choice for showing specialization and talents, because the specialization is available at level 10 but talents at 15 and this way you can't use it until level 15, but you should be able to use it at 10.
Code:
SHOW_SPEC_LEVEL
is the right choice here.

Next thing
Code:
TogglePVPFrame()
doesnt work anymore, its
Code:
TogglePVPUI()
now.

Im using a Menu thats slightly diffrent but it works without errors, if you want it now without waiting for the author to update it, here is mine:
Code:
local micromenu = {
	{text = CHARACTER_BUTTON, notCheckable = true, 
		func = function() ToggleCharacter("PaperDollFrame")
	end},
	{text = SPELLBOOK_ABILITIES_BUTTON, notCheckable = true, 
		func = function() ToggleFrame(SpellBookFrame)
	end},
	{text = TALENTS_BUTTON, notCheckable = true, 
		func = function() 
			if not PlayerTalentFrame then 
				TalentFrame_LoadUI()
			end 
		if UnitLevel("player") >= SHOW_SPEC_LEVEL then
			ToggleTalentFrame()
		else
			print("|cffffff00"..format(FEATURE_BECOMES_AVAILABLE_AT_LEVEL, SHOW_SPEC_LEVEL).."|r")
		end
	end},
	{text = ACHIEVEMENT_BUTTON, notCheckable = true, 
		func = function() ToggleAchievementFrame()
	end},
	{text = QUESTLOG_BUTTON, notCheckable = true, 
		func = function() ToggleFrame(QuestLogFrame)
	end},
	{text = MOUNTS_AND_PETS, notCheckable = true, 
		func = function() TogglePetJournal()
	end},
	{text = SOCIAL_BUTTON, notCheckable = true, 
		func = function() ToggleFriendsFrame(1)
	end},
	{text = ACHIEVEMENTS_GUILD_TAB, notCheckable = true, 
		func = function() 
			if IsInGuild() then 
				if not GuildFrame then GuildFrame_LoadUI() end 
				GuildFrame_Toggle() 
			else 
				if not LookingForGuildFrame then LookingForGuildFrame_LoadUI() end 
				LookingForGuildFrame_Toggle() 
			end
	end},
	{text = "Calendar", notCheckable = true, 
		func = function()
			if(not CalendarFrame) then LoadAddOn("Blizzard_Calendar") end
		Calendar_Toggle()
	end},
	{text = LFG_TITLE, notCheckable = true, func = function()		
		if UnitLevel("player") >= SHOW_LFD_LEVEL then
			PVEFrame_ToggleFrame()
		else
			print("|cffffff00"..format(FEATURE_BECOMES_AVAILABLE_AT_LEVEL, SHOW_LFD_LEVEL).."|r")
		end		
	end},
	{text = PLAYER_V_PLAYER, notCheckable = true,
		func = function()
			if UnitLevel("player") >= SHOW_PVP_LEVEL then
				TogglePVPUI()
			else
				print("|cffffff00"..format(FEATURE_BECOMES_AVAILABLE_AT_LEVEL, SHOW_PVP_LEVEL).."|r")
			end
	end},	
	{text = LOOKING_FOR_RAID, notCheckable = true, 
		func = function() ToggleFrame(RaidBrowserFrame)
	end},
	{text = ENCOUNTER_JOURNAL, notCheckable = true, 
		func = function() ToggleEncounterJournal()
	end},
	{text = WORLD_MAP, notCheckable = true,
		func = function() ToggleFrame(WorldMapFrame)
	end},
	{text = BATTLEFIELD_MINIMAP, notCheckable = true,
		func = function() ToggleBattlefieldMinimap()
	end},	
	{text = HELP_BUTTON, notCheckable = true, 
		func = function() ToggleHelpFrame() 
	end},
	{text = BLIZZARD_STORE, notCheckable = true, 
		func = function()
			if(not StoreFrame) then LoadAddOn("Blizzard_StoreUI") end
			ToggleStoreUI()
	end},
}
Also added the new store and the world map to mine.
Last edited by Basso : 12-16-13 at 04:08 AM.
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Unread 11-01-13, 06:54 PM  
Mirrikh
A Flamescale Wyrmkin
 
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There doesn't seem to be a calender option anymore.
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Unread 06-07-13, 12:05 PM  
Gallian
A Deviate Faerie Dragon

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Addon Conflict

There seems to be an addon conflict between Carbonite and qMinimap. I use the QulightUI but this is still related to the minimap so I came here.

Instead of the minimap looking the way it should like in the UI screenshots, it's round with a black square behind it, when using Carbonite together with it. I do not use the Carbonite map into the main map feature, so that isn't a problem. I have turned off anything that might conflict with the minimap in Carboninte, but yet the problem is still there. It also shows a minimal search icon for the find feature on the map, but isn't suppose to have that. Something is colliding with Carbonite, in the addon.

I hope you can fix it, and get an update out for QulightUI as well. If not then I'll just have to find something else to use, because I like all the features that Carbonite provides for the main map, and it's own Carbonite Minimap which is separate from the main minimap. It makes it easier to find exactly what you need. I don't use it for the quest tracker feature or anything else, because I'm almost 90.
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Unread 11-29-12, 07:18 AM  
Bloodier
A Fallenroot Satyr

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Can't see the calendar option in the new right-click menu.
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Unread 10-01-12, 07:16 PM  
Olena
A Kobold Labourer

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talent swap

Hello,

When I'm trying to change glyphs or talents, I'm getting this error:

<event>ADDON_ACTION_BLOCKED:AddOn 'qMinimap' tried to call the protected function 'RemoveTalent()'.
<in C code>: in function `RemoveTalent'
Blizzard_TalentUI\Blizzard_TalentUI.lua:56: in function `OnAccept'
Interface\FrameXML\StaticPopup.lua:3827: in function `StaticPopup_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
How can I fix this?
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Unread 09-11-12, 08:54 AM  
Catelinelol
A Kobold Labourer

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Guild Group Difficulty Flag doesn`t disapper -.-
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Unread 09-05-12, 12:31 PM  
Ellementz
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Nevermind appears to be a conflict with another addon.
Last edited by Ellementz : 09-05-12 at 12:47 PM.
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Unread 09-04-12, 09:05 PM  
Ellementz
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Originally Posted by Djokart
Delete all stings
Code:
-- Hide world map button
MiniMapWorldMapButton:Hide()
and add the next code in the end of qMinimap.lua file
Code:
MiniMapWorldMapButton:ClearAllPoints()
MiniMapWorldMapButton:SetPoint("BOTTOMLEFT", Minimap, 0, 0)
Dont forget switch off "Hide world map button" in options of MinimapButtonFrame
Sorry for bad english, I used google translate.
That worked perfect thank you sir.
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Unread 09-04-12, 08:56 PM  
Djokart
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Delete all stings
Code:
-- Hide world map button
MiniMapWorldMapButton:Hide()
and add the next code in the end of qMinimap.lua file
Code:
MiniMapWorldMapButton:ClearAllPoints()
MiniMapWorldMapButton:SetPoint("BOTTOMLEFT", Minimap, 0, 0)
Dont forget switch off "Hide world map button" in options of MinimapButtonFrame
Sorry for bad english, I used google translate.
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Last edited by Djokart : 09-04-12 at 08:58 PM.
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Unread 09-04-12, 08:07 PM  
Ellementz
A Kobold Labourer
 
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Originally Posted by Djokart
qMinimap.lua
Code:
-- Hide world map button
MiniMapWorldMapButton:Hide()
Delete, or replace "Hide" to "Show".
There are two instances of those lines in the lua file, I have tried modifying both to no avail, What I want is to have the Map button showing in the bottom left corner of the map, any help would be appreciated.
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