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Updated: 10-30-13 12:53 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-30-13 12:53 PM
Created:07-16-10 07:58 AM
Downloads:13,959
Favorites:89
MD5:
m Map  Popular! (More than 5000 hits)
Version: 3.9
by: Monolit [More]
m_Map or monoMap

About
  • Originally inspired by Nevcairiel's Mapster and p3lim's pMap, m_Map is a lightweight add-on with few world map modifications.
  • The goal was to apply all the important features to the WorldMap frame without drastically changing it.
  • m_Map consumes about 10kb and no CPU cycles when map is not visible.
  • This add-on was created for people who just want to have clean WorldMap with a little bit of extra functionality.
  • It's not tested with gatherer and questhelper-like add-ons, but I suppose it should work just fine.

Key features
  • new miniWorldMap style;
  • minimize WorldMap when player enters combat;
  • display player and cursor coordinates;
  • remove the black background behind the big map;
  • enable keyboard while big map is opened;
  • no GUI;
  • ability to set custom scale and position for miniWorldMap (via editing m_Map.lua);
  • custom size for group markers;
  • fog removal.
======= v. 3.9 =======
m_Map: IsDisabledByParentalControls Taint fix (credits to Rotule http://us.battle.net/wow/en/forum/topic/10388639018)

======= v. 3.8 =======
m_Map: some of the elements were removed in 5.3, so we don't need to modify them anymore
m_Map: adjusted fontsize / position for coordinates
m_Map: removed textures from the 'map options' dropdown
m_Map: adjusted coordinates position for big map
m_Map: .toc bump for 5.3

======= v. 3.7 =======
m_Map: added option to display decimal part of map coordinates
m_Map: removed tooltip fix for quest blobs

======= v. 3.6 =======
m_Map: .toc update

======= v. 3.5 =======
m_Map: .toc update
m_Map: fixed WorldMap options dropdown position
m_Map: removed advancedMap cVar, so it now properly funcitons @ 4.3 /PTR

======= v. 3.4 =======
m_Map: .toc update for 4.1

======= v. 3.3 =======
m_Map: some structural changes, general code clean up
m_Map: fixed coordinates 'jumpy' (flickering) behaviour when large world map is opened
m_Map: adjusted positions for number of elements including levelUP/DOWN buttons, WorldMapTitle frame and button, etc.
m_Map: applied a small hack to prevent World Map frame problems when map_scale = 1

======= v. 3.2 =======
m_Map: adjusted text pattern and position for coordinates text

======= v. 3.1 =======
m_Map: fixed "Show dig sites" button scale and positioning
m_Map: option to adjust default group members icons size

===== v.2.7.1 =====
m_Map: major code revamp
m_Map: enabled quest blobs on the MiniWorldMap
m_Map: and now they actually work and give no errors!

===== v.2.6.1 =====
m_Map: option to disable group icons

===== v.2.6 =====
m_Map: fixed stack overflow error
m_Map: locals...well... you know that variable scoping thing...
m_Map: WorldMapUnit_Update function fix in attempt to diminish fps lag when toggling map on and off

===== v.2.5 =====
m_Map: new background and border texture
m_Map: close and sizeup buttons repositioned to the topright corner of the whole frame
m_Map: levelup/down and zone level dropdown buttons now also inerit map's opacity
m_Map: few adjustments to buttons' FrameLevel

===== v.2.4 =====
m_Map: fixed miniWorldMap border to inherit map's opacity
m_Map: tiny frame and text position adjustments

===== v.2.3 =====
m_Map: fixed coordinates OnUpdate script so it doesn't draw any CPU usage when map is hidden
m_Map: coordinates code reworked, general code clean up
m_Map: *.toc update, removed coloring of initial letters so it doesn't screw up alphabetical order
Optional Files (0)


Archived Files (9)
File Name
Version
Size
Author
Date
3.8
25kB
Monolit
05-24-13 07:26 AM
3.6
5kB
Monolit
09-04-12 12:15 PM
3.5
5kB
Monolit
12-12-11 07:14 PM
3.4
5kB
Monolit
05-05-11 05:47 AM
3.3
5kB
Monolit
04-10-11 09:07 AM
3.2
5kB
Monolit
10-19-10 06:14 AM
2.7.1
9kB
Monolit
08-17-10 02:34 PM
2.5
8kB
Monolit
07-23-10 09:39 AM
2.2
6kB
Monolit
07-16-10 07:58 AM


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Unread 10-22-14, 10:23 AM  
Siannus
A Defias Bandit
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Forum posts: 3
File comments: 77
Uploads: 2
Can we get this updated for 6.0? It no longer works.
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Unread 08-17-14, 09:27 PM  
DrusillaBrimstone
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File comments: 3
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Re: Re: Re: Re: Moving the Map

Originally Posted by Tonyleila
Try to open the cfg.lua of mMap with a text editor and check if
Code:
lock_map_position = true,
if yes change it to
Code:
lock_map_position = false,
That fixed it! Thank you! <3
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Unread 08-17-14, 03:17 PM  
Tonyleila
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Re: Re: Re: Moving the Map

Originally Posted by DrusillaBrimstone
Originally Posted by Tonyleila
rightklick the black border of the map there will be an option menu where you can unlock the maps position.
I can unlock it, but it still won't let me drag it. Are there any known mod conflicts?
Try to open the cfg.lua of mMap with a text editor and check if
Code:
lock_map_position = true,
if yes change it to
Code:
lock_map_position = false,
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Unread 08-17-14, 03:06 PM  
DrusillaBrimstone
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Re: Re: Moving the Map

Originally Posted by Tonyleila
rightklick the black border of the map there will be an option menu where you can unlock the maps position.
I can unlock it, but it still won't let me drag it. Are there any known mod conflicts?
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Unread 08-16-14, 09:54 PM  
Tonyleila
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Re: Moving the Map

Originally Posted by DrusillaBrimstone
I'd like to move the smaller map to the left and slightly up. And I'm not sure how to do that, can anyone help me out?
rightklick the black border of the map there will be an option menu where you can unlock the maps position.
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Unread 08-16-14, 09:06 PM  
DrusillaBrimstone
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Moving the Map

I'd like to move the smaller map to the left and slightly up. And I'm not sure how to do that, can anyone help me out?
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Unread 03-26-14, 08:50 PM  
Tonyleila
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Lua Error!

Code:
2x [ADDON_ACTION_FORBIDDEN] AddOn "m_Map" hat versucht die geschützte Funktion "JoinBattlefield()" aufzurufen.
!BugGrabber-r198-release\BugGrabber.lua:552: in function <!BugGrabber\BugGrabber.lua:552>
<in C code>
Blizzard_PVPUI\Blizzard_PVPUI-1.0.lua:421: in function "HonorFrame_Queue"
<string>:"*:OnClick":2: in function <string>:"*:OnClick":1

Locals:
nil
This often happens when klicking find battel at blizzard pvp frame. Any Ideas how to fix this?
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Unread 01-21-14, 09:43 AM  
Rokaru
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Is there any way to change the black background to a custom texture?
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Unread 10-30-13, 09:45 PM  
Tonyleila
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Thanks for the fast fix

Edit: latest version is still ## Version: 3.8 in toc file. But 3.9 on the addonpage
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Last edited by Tonyleila : 11-03-13 at 07:14 PM.
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Unread 10-30-13, 11:04 AM  
Monolit
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Originally Posted by Cashtro
Hai

When i open world map i get a blizzard disable addon message

Could u look at it?

thanks
yeah the fix is coming tonight
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Unread 10-30-13, 10:40 AM  
Cashtro
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Hai

When i open world map i get a blizzard disable addon message

Could u look at it?

thanks
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Unread 08-21-13, 07:38 AM  
laukond
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Strata

Hello, how do I increase the frame strata?
I tried running WorldMapFrame:SetFrameStrata('HIGH'); it works fine if I run it in-game, but does not work if I paste it into an AddOn.
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Unread 06-08-13, 04:38 AM  
anark728
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Lua error

The number next to Count continues to increase.
Is it possible to clear this error?


Message: Interface\FrameXML\WorldMapFrame.lua:2587: attempt to perform arithmetic on local 'centerY' (a nil value)
Time: 06/08/13 18:26:52
Count: 4592
Stack: [C]: ?
Interface\FrameXML\WorldMapFrame.lua:2587: in function `WorldMapBlobFrame_CalculateHitTranslations'
Interface\FrameXML\WorldMapFrame.lua:2567: in function <Interface\FrameXML\WorldMapFrame.lua:2562>

Locals:
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Unread 05-25-13, 08:33 PM  
Asrarian
A Murloc Raider

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Re: zone map

Originally Posted by Asrarian
is there a way to remove the zone map?


nm i figured it out
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Unread 05-25-13, 07:39 PM  
Asrarian
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zone map

is there a way to remove the zone map?
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