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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-15-14 07:32 AM
Created:07-20-10 03:44 AM
Downloads:1,992
Favorites:11
MD5:

StrudelStore

Version: 2.1
by: gameleon [More]

StrudelStore is a addon that will provide a basic interface for conjuring , portals and teleports.

Features:
-Support for conjuring Refreshment, Mana Gems and the Mage Table.
-Support for all mage portals and teleports


Note: Make sure you download StrudelStore from Wowinterface.com or Curse.com. StrudelStore files attained from any other source can't be guaranteed to work and could contain malware.

Version 2.1
*Support for patch 6.0.2
*A complete rewrite of the addon, based on Ace3.0
*Minor bugfixes

Version 2.0
*Support for patch 5.4.0
*A complete rewrite of the addon, based on Ace3.0
*Added German and Simplified Chinese localizations.
*Added support for Vale of Eternal Blossoms and Ancient Dalaran teleports

Version 1.03

*Added support for Patch 5.0.4
*Added Spanish localization for Spanish WoW client.
*Fixed the option pane tooltips
*Fixed font issues with the Russian localisation
*Fixed some combat-related errors

Version 1.02b

*Added Russian localization for Russian WoW client.
**Credits to Pogomgn for translating

Version 1.02

*Added support for 4.3

Version 1.01

*Support for patch 4.2
*Added new compact layouts
*Fixed a bug that caused some StrudelStore buttons to be innapropiatly blocked.
*Fixed a bug that caused raid marks to be blocked by StrudelStore
*Minor tweaks to the option pane

Version 0.6

* Rewritten part of the code to add support for localisation
* Added basic support for changing the Strudelstore look/layout (currently 2 layouts available. More to be added)
* Recoloured the system messages to make them "easier to read"

Version 0.58b (Only released on Curse)

* Added support for the Tol Barad teleport spell
* Fixed a issue that would cause a error when logging onto a level 1 mage.

UPDATE 0.58
* Added support for the Tol Barad portals
* Minor bugfixes
* Removed some unnecessary code

UPDATE 0.57
-Removed support for downranking your conjuring spells(Since spellranks don't exist from 4.0 and onward :) )
-Updated for 4.0.1
-Minor bugfixes
-StrudelStore can now be closed properly in combat
-Added support for dragging

UPDATE 0.55(BETA)
-Added support for downranking your conjuring spells.
-StrudelStore now turns transparant when entering combat.
-Minor bugfixes
Archived Files (12)
File Name
Version
Size
Author
Date
2.0
133kB
gameleon
03-06-14 11:43 AM
1.03
151kB
gameleon
08-23-12 09:57 AM
1.02b
149kB
gameleon
03-03-12 02:45 AM
1.02
147kB
gameleon
02-04-12 10:48 AM
1.01
147kB
gameleon
10-15-11 11:47 AM
0.6
143kB
gameleon
02-09-11 09:23 AM
0.6-beta1
143kB
gameleon
02-05-11 05:12 AM
0.58
141kB
gameleon
01-05-11 11:20 AM
0.57
167kB
gameleon
10-10-10 03:00 AM
0.56(BETA2)
167kB
gameleon
09-19-10 05:10 AM
0.55(BETA)
167kB
gameleon
07-20-10 12:34 PM
0.5
166kB
gameleon
07-20-10 03:44 AM


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Unread 08-11-10, 11:19 AM  
joshmiller83
Premium Member

Forum posts: 6
File comments: 48
Uploads: 0
BugSack Caught This.

1x <string>:"StrudelMainFrame:OnShow":3: attempt to index global 'Frame1' (a nil value)

Locals:

---
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Unread 07-20-10, 11:52 PM  
gameleon
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 1
Uploads: 1
Originally posted by Auren

Code:
function updateDropDownFood()
if FoodRank == 1 then
UIDropDownMenu_SetSelectedID(DropDownMenuFood, 1);
end
wouldn't it be easier just to use

Code:
UIDropDownMenu_SetSelectedID(DropDownMenuFood, FoodRank );
Thank all the ifstatements.
I don't know if its not possible, which is why it was made like this.
Just a suggestion.
Good luck.
That was how the code was written originally , but the dropdown frame underwent some major graphical bugs when I used a variable instead of a set value in the SetSelectedID function. (Still haven't found a solution to that)
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Addons:
-StrudelStore

Characters: Gameleon
Server: Bronzebeard
Region: EU
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Unread 07-20-10, 05:41 PM  
Auren
An Aku'mai Servant
 
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Forum posts: 37
File comments: 17
Uploads: 0
I don't code in LUA but I code in VB, C++, ASM, etc (not amazing but enough to get me by for years)...

Code:
function updateDropDownFood()
if FoodRank == 1 then
UIDropDownMenu_SetSelectedID(DropDownMenuFood, 1);
end
wouldn't it be easier just to use

Code:
UIDropDownMenu_SetSelectedID(DropDownMenuFood, FoodRank );
Thank all the ifstatements.
I don't know if its not possible, which is why it was made like this.
Just a suggestion.
Good luck.
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Unread 07-20-10, 01:46 PM  
Shiningmind
A Defias Bandit
 
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Forum posts: 2
File comments: 6
Uploads: 3
Lol

Epic name =)
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Unread 07-20-10, 04:54 AM  
weasoug
A Flamescale Wyrmkin
 
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Forum posts: 128
File comments: 319
Uploads: 16
Looks good. going to check it out now.
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