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Updated:12-12-10 06:29 AM
Created:07-23-10 10:28 AM
Downloads:13,937
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Santa UI  Popular! (More than 5000 hits)

Version: 1.6.1
by: Santur [More]

A collection of simple modifications to the default UI

Aiming to remove unimportant information and “eye candy”, while making important things easier to track. Originally built for Arenas on low resolution monitors to present relevant information more clearly while keeping screen clutter to a minimum using Blizzards default UI. Works at any resolution and UI scale.

If you want to use the darker textures that can be seen in the 3rd screenshot, you can download it here: SantaUI Textures. It’s not needed, and SantaUI works just the same without them.


Action bars
- Stripped from all graphics and positioned at the bottom of the screen.
- Redone the "Multibar Right" actionbar to be horizontal and repositioned for a total of 4 actionbars at the bottom of the screen.
- Pet and shapeshifting bars are hidden unless you mouse over them.
- Bag bar is hidden unless you mouse over it. Positioned in the bottom right corner.
- Micro menu is hidden unless you mouse over it. Positioned under the minimap.

Unit frames
- Rescaled for better visibility.
- Repositioned to be more compact.
- Names are class colored.
- Health can be shown as percent, with mana staying numeric so execute classes easier can spot ret/enh specs.

Arena frames
- Rescaled and repositioned for better visibility.

Cast bars
- Larger player and target cast bars.
- Larger focus cast bar anchored in the center of the screen.

Chat frame
- Cleaned up frame and tabs.
- Chat buttons are hidden unless you mouse over them.

Minimap
- Minimap buttons are hidden unless you mouse over them.

Configuration
There is no in-game configuration available, but changing the settings isn’t hard! For example, if you want the unit frames positioned like the 3rd screenshot, simply open the “UnitFrames.lua” file in your favourite text editor and change the line at the top that says “unitframes_position = 0” to “unitframes_position = 1” and /reload the game!

More configurations can be found in the other .lua files inside the SantaUI folder. They are all at the top of the files.

Actionbars.lua
hide_hotkeys = true/false hide hotkeys on actionbars.
hide_macro_names = true/false hide macro names on actionbars.
show_all_bags = true/false show all bags, or just backpack. If only backpack, all bags will open when you click it.

Castbars.lua
focus_castbar_centered = true/false big centered focus castbar.

Chat.lua
hide_background = true/false hide the chat background.

Unitframes.lua
target_mana_number = true/false always display mana as a number.

Mouseover.lua
True/false on all the available frames for mouseover. Won't list them since there are quite a few, but you'll figure it out :P

1.6.1
- Yet another small fix for the XP bar. Hopefully the last one.

1.6
I tried to better the performance with this release, and the addon should now use less than 1/100 of the CPU it did before. Not that it used much to begin with, but still ;)
- Removed all(?) tainted code.
- Rewritten targets "mana text". Now uses a lot less CPU power.
- Changed class colored healthbars to class colored names. Uses much less CPU power.
- Bag bar should behave better on mouseover.
- Added option in "Actionbars.lua" to show all bags.
- XP bar should no longer break when entering/leaving battlegrounds while leveling.

1.5.1
- Fixed dissapearing action button textures after moving skills on the actionbar.
- Shaman pet frame should no longer collide with totem durations (with top left unitframe position).
- Shapeshifting bar should now behave better on mouseover.
- Added key button next to the bag. Grouped in the same mouseover.
- Chat scroll up/down/bottom buttons are now grouped in the same mouseover.
- Chat menu and social button are now grouped in the same mouseover.
- Actionbar "paging" buttons are now grouped in the same mouseover. Will also display current bar number.
- Minimap zoom in/out buttons are now grouped in the same mouseover.
- Added option to enable/disable the chat frame background in "Chat.lua"

1.5
- Rewritten/simplified a lot of the code.
- Fixed a bug where exiting a vehicle in combat would break the actionbars.
- A working fix for the Watch Frame (Quest Tracker) has been integrated into the addon. You can remove the "MoveQuestTracker" addon.
- Fixed the XP and reputation bars for both max level, and lower level characters.
- All standard buttons around the minimap are now hidden unless you mouse over them.

1.4.1
- Unitframes should not break after using vehicles (tested on 4.0.3 PTR).
- Added a 4th actionbar at the bottom (or rather, moved one of the actionbars from the right side of the screen there).
- Quest Tracker should not overlap with the micro menu if you enable the "MoveQuestTracker" addon. More info about this in the description.

1.4
- Updated for 4.0
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
1.6
6kB
Santur
12-05-10 06:26 PM
1.5.1
6kB
Santur
11-17-10 01:15 PM


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Unread 06-23-13, 06:06 PM  
glonglon
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I miss santaui
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Unread 02-09-13, 09:33 AM  
chrillx
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hi i just dl the addon and it doest work. i can hide or move anything, PLESE HELP ME
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Unread 01-10-12, 12:55 PM  
iFool
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Sup, thanks for the great addon, it's semplicistic and its customizations intuitive (:

I was wondering if there was a way to show only the numeric version of the player's power resource via .luas, because up until now I've not been able to.

Thanks for an eventual answer!
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Unread 03-16-11, 10:20 AM  
Nit1on
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Hey, I just started using Santa UI, but without an ingame options system I'm finding it very hard to change the look of the ui to how I want it inside the text files.
I know what I want it to look like and I have posted a picture so you have an idea of what I'm trying to do.



Basically, I want to move action bar "3" up in line with action bar "1".
I then want to move action bar "2" so that it is centered in the middle of both of them and in line with the centre of the screen.
I also want the player and target frames "4" moved up slightly and the scale increased so that they are slightly larger.

Any help would be greatly appreciated.

Edit: ok I've managed to move my action bars and my player/target frames etc. But as you can see my chat area is where the party frames are. How do I move them down as when I tried editing things in the text file it just reverted all the other settings I'd made.
Also, how do I move the focus frame? There doesn't seem to be an option for it.
Last edited by Nit1on : 03-16-11 at 03:29 PM.
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Unread 03-14-11, 11:22 AM  
Beef.
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hey

Hey first of all thank you for the wonderful addon.

I just noticed that the focus frame doesn't have the Name background faded like the target frame does. Any way to fix this?
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Unread 01-18-11, 09:55 AM  
fx72
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I really cannot tell you how much I appreciate and love this addon. Recently I purchased a new computer and had to reinstall every addon I used to own. Upon reinstalling Santa UI, I noticed that hostile targets had a very large red name texture on their unit frame. I would greatly appreciate it if you could tell me how to make them change back to the old default "blackish" texture they used to have with the texture pack.


thank you.
Last edited by fx72 : 01-18-11 at 09:57 AM.
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Unread 01-16-11, 12:00 PM  
Rammoth
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Question:

Is there a way to hide the bag frame entirely, so it won't pop up ever, even if I mouse over it? I don't need it, since I memorized the B button for Bag, and use a bag mod.

Also; is there a way to move the minimap to the bottom instead of the top? I don't like having the top half of the screen filled with anything except for buffs & debuffs.
Last edited by Rammoth : 01-16-11 at 12:02 PM.
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Unread 01-10-11, 09:43 PM  
ironmoney
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question about action bar config

first off...love your ui and texture pack, just what i was looking for!

now i have a question about the action bars.

is there a way to stack the rows on each other, like how tidy bar, nmainbar, or simplebar are stacked?

currently it is left and right bars on one row. i was trying to figure a way if its possible to stack them instead, for at least a total of 3 rows. i dug through the lua to see if it was easy, but im not experienced enough

will continue to see if im able to research and find a way. but if you or any one else can point me in the right direction would be great!
Last edited by ironmoney : 01-10-11 at 10:08 PM.
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Unread 12-24-10, 05:01 AM  
Santur
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Originally posted by supaglitch
Thanks !

Anyway, how do you show the XP bar ? cuz it looks like its hidden now...
Hm, it should be visible as long as you are not max level.
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Unread 12-23-10, 07:51 PM  
supaglitch
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Thanks !

Anyway, how do you show the XP bar ? cuz it looks like its hidden now...
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Unread 12-20-10, 12:25 PM  
Santur
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Originally posted by supaglitch
Hi,

Just DLed the addon, and i love it !

But, i would like to know how to get the Health bar class colored ?
I removed those cause they were eating so much CPU power, and instead made names class colored. If you check my reply 2 down there is a link to an addon that does that if you still want it tho
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Unread 12-19-10, 08:56 AM  
supaglitch
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Hi,

Just DLed the addon, and i love it !

But, i would like to know how to get the Health bar class colored ?
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Unread 12-06-10, 04:25 AM  
Betonz
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Re: Update

Thanx!]
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Unread 12-05-10, 05:37 PM  
Santur
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Update

A new version should be up tomorrow in time for leveling. I did a lot of work on performance with this update, and as a result the UI now uses less than 1/100th of the CPU it did before (from ~1% in combat, down to 0.01% on my computer).

One of the main culprits behind the CPU usage was the class colored healthbars. I replaced those with class colored names on player/target/tot/pet/focus frames instead. If you still want class colored healthbars, download this addon!
Last edited by Santur : 12-05-10 at 05:56 PM.
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Unread 11-24-10, 01:51 PM  
Betonz
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Hey there.
Could you have a look at micromenu on mouseover?
In 4.0.3 it overlaps quest objectives again

Cheers

Edit: My fail. Rescaled my minimap that's why
Last edited by Betonz : 11-24-10 at 01:59 PM.
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