| Updated: | 07-11-11 01:44 PM |
| Created: | 07-29-10 02:43 AM |
| Downloads: | 3,419 |
| Favorites: | 40 |
| MD5: |
-- CONFIG (still a work in progress, please bear with me while I make it!)
-- Player Config
-- Set Size
local statusbarcolorz = {.15, .15, .15, 1} -- health statusbar color
local backdropcolorz = {0, 0, 0, 1} -- health backdrop color
local hpbackdropcolorz = {0, 1, 1, 0.5} -- health backdrop color
local powerbackdropcolorz = {0, 0, 0, 1} -- power backdrop color
local powerbarbg = {.50, .50, .50} -- power bar background color
local castbarcolor = {0, 1, 1, .5} -- cast bar color
local powerbackgroundalpha = 0.3 -- power bar background alpha
local powercolorclassz = true -- color power by class. Make false for no class colors.
local powercolortapppingz = true -- color the power if target is tapped
local powerdisconnectz = false -- color the power if target is disconnected
local healthsetheightz = 20 -- Player and Target Height
local playersetwidth = 230 -- Player Set Width
local targetsetwidth = 230 -- Target Set Width
local petsetwidth = 119 -- Pet Set Width
local petsetheight = 20 -- pet set height
local focussetwidth = 119 -- focus set width
local focussetheight = 20 -- focus set height
local targettargetwidth = 119 -- target set width
local targettargetsetheight = 20 -- target set height
local powerSetWidth = 230 -- power set width
local powerSetHeight = 20 -- power set height
local playerdebuffz = true -- show or hide players debuffs
local targetdebuffz = true -- false to show, true to hide
local showdonlyplayerdebuffs = true -- Show only player debuffs on target, if false, shows all debuffs including yours and party/raid
local showonlyplayerbuffsontarget = true -- Show only player buffs on target, if false shows all buffs including yours and party/raid
local enableplayerbuffs = true -- Show or hide buffs on player (buffs top left of screen)
local enabletargetbuffs = true -- Show or hide target buffs
local enabletargetcombopoints = true -- Show or hide numerical combo points
local enablepetauras = true -- show or hide pet auras (buffs and debuffs)
local enablefocusauraz = true -- show or hide focus auras (buffs and debuffs)
local castbarz = true -- show or hide castbars
local castbartextz = true -- Castbar text
local castbariconz = true -- castbar Icon for target and player
-- Player Buffs
--[[player buff parent,
make self to anchor to player]] local playerbuffparent = UIPARENT
--[[player buff set point]] local playerbuffanchor = 'TOPLEFT'
--[[player horizontal position]] local playerbuffhorizontal = 10 -- going right
--[[player vertical position]] local playerbuffverticalpos = -5 -- Going down
--[[player buff column height]] local playerbuffheight = 44
--[[player buff row width]] local playerbuffwidth = 600
--[[player buff icon number shown]] local playerbuffnumber = 20
--[[player buff size]] local playerbuffsize = 22
--[[player buff spacing]] local playerbuffspacing = 4
--[[player buff initial anchor]] local playerbuffinitialanchor = 'TOPLEFT'
--[[player buff vertical growth]] local playerbuffverticalgrowth = 'DOWN'
--[[player buff horizontal growth]] local playerbuffhorizontalgrowth = 'RIGHT'
-- Config End
-- Config
-- make all false to show nothing
local showsolo = false -- Show player when not in raid
local showplayer = true -- show player in raid frames
local showparty = true -- show raid frames when in party
local showraid = true -- show raid frames
local height, width = 20, 77 -- height and width of raid frames
local scale = 1.0 -- scale of raid frames
-- Heal Prediction config
local healpredict = true -- true for on, false for off.
local healmaxoverflow = 1.05 -- How far you want the heal prediction to go past HP bar
local healpredictopacity = 0.5 -- heal prediction opacity of texture
local freqnum = 0.5 -- Change depending on how fast you want things to udpate
local namenum = 3 -- How many letters to show in raid names
local texture = [=[Interface\AddOns\oUF_Svelte\fer25]=]
local aggro = [=[Interface\AddOns\oUF_Svelte\aggro]=]
local font, fontsize, fontstyle = [=[Interface\AddOns\oUF_Svelte\Marke.ttf]=], 8, 'OUTLINEMONOCHROME'
local backdrop = {
bgFile = [=[Interface\ChatFrame\ChatFrameBackground]=],
insets = {top = 0, left = 0, bottom = 0, right = 0},
}




File Name |
Version |
Size |
Author |
Date |
2.2 |
22kB |
Ferous |
11-04-10 02:46 PM |
|
2.1 |
21kB |
Ferous |
10-31-10 05:36 PM |
|
2.0.1 |
20kB |
Ferous |
10-27-10 01:03 PM |
|
1.4 |
40kB |
Ferous |
08-05-10 09:56 PM |
|
1.3 |
24kB |
Ferous |
07-30-10 07:19 PM |
|
1.2 |
24kB |
Ferous |
07-29-10 11:38 PM |
|
1.1 |
23kB |
Ferous |
07-29-10 07:58 PM |
|
1.0 |
23kB |
Ferous |
07-29-10 02:43 AM |
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Comment Options |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Any clue on went you will update it? Love using them but I get a lot of errors it seems.
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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First off, thanks for the most beautiful/minimal oUF addon I've ever seen. It's outstanding, and exactly what I was looking for.
Secondly... is there anyway to make more of the name of your target show up, rather than just 5-6 characters? It's not a huge deal... but when I target something like "Gray Boar" all I see on my target is "Gray B" or "Gray Boa". Thanks in advance. |
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A Kobold Labourer
Forum posts: 0
File comments: 10
Uploads: 0
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Couldn't find a way to disable target debuffs. Is it still work in progress, or am I doing something wrong. I was able to succesfully remove all other buff/debuff frames i needed in the lua (target buffs and player buffs)
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Hi, is it possible to disable the raidframes? I want to use Grid instead
![]() Also, can I set the backdrop color to classcolored? Thanks in advance!
Last edited by scrappy183 : 01-10-11 at 08:22 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Buffs in Topleft of the screen!
How can I remove the buffs on the topleft of the screen?
Not the ones on the unitframe. |
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Hey mate, another question.
How do I add a border? I want to make a 5 pixel wide border with the fer13 border from your media pack. I found this piece of code in the shared style part of your layout: lua Code:
And the "back" table is for auras and plugins, so no need changing that :P Could you help? ![]()
__________________
- We Didn't Start the Flamewar -
Last edited by zynix : 11-27-10 at 11:54 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Thanks mate, look awesome now.
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change here:
Lines 822 - 838 lua Code:
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Heya! I have one small prob with ur layout.
Ive managed to change the target and ToT health text (the 100% thingy), but i still havent found where i can change the color of the player health and mana text. Help is much appriciated. |
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I wuld think it would be an oUF core issue, not sure though.
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