| Updated: | 09-28-10 08:51 AM |
| Created: | 09-01-10 11:34 PM |
| Downloads: | 5,865 |
| Favorites: | 37 |
| MD5: |


/run TidyPlatesThreat.db.char.welcome = false /run TidyPlatesThreat.db.char.specInfo = nil /run TidyPlatesOptions.primary = nil /run TidyPlatesOptions.secondary = nil
File Name |
Version |
Size |
Author |
Date |
v1.1 |
887kB |
suicidalkatt |
09-09-10 05:00 AM |
|
v1.0 |
868kB |
suicidalkatt |
09-01-10 11:34 PM |
![]() |
Comment Options |
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
I get the following when I try to disable the level text:
Interface\AddOns\TidyPlates_ThreatPlates\options.lua:265: attempt to index field '?' (a nil value) Time: 12/28/10 12:50:45 Count: 1 Stack: Interface\AddOns\TidyPlates_ThreatPlates\options.lua:265: in function <Interface\AddOns\TidyPlates_ThreatPlates\options.lua:259> (tail call): ? [C]: ? [string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5> (tail call): ? ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:798: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:613> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? ...e\AddOns\SexyCooldown\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire' ...wn\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:68: in function <...wn\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57> Locals: <none> |
|
|
|
|
||
Last edited by suicidalkatt : 10-11-10 at 04:11 PM.
|
||
|
|
|
|
|
|
A Deviate Faerie Dragon
Forum posts: 19
File comments: 139
Uploads: 0
|
When 4.0.1 launches, are we using this version, or the other beta version?
|
|
|
|
|
||
|
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 1
File comments: 114
Uploads: 0
|
Under name plate scale only neutral scale is working. On the training dummies I wasn't able to change the boss scale/Elite scale on the 83 training dummy in IF.
Also turning off skull icon doesn't replace it with level text. Not a big issue. Under special name text, doesn't tidy plates offer a way to build a custom list now? Making a built in list would just get gigantic after a while. Looks good glad i wrote down all my custom settings. I would like a mouse over highlite option so I don't have to keep editing out the texture ![]()
Last edited by galvin : 10-04-10 at 03:15 PM.
|
|
|
|
|
||
I've run into this a few times on beta, just let the icon disappear then re-log with addons enabled. |
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 1
File comments: 114
Uploads: 0
|
How do I get this to work on the PTR. Since tidyplates keeps crashing I cant get it to enable threat plates as a theme.
Im using tidy plates beta. |
|
|
|
|
||
|
||
|
|
|
|
|
|
Is there an option to change/disable 'elite' highlighting? I couldn't find one and I am not fond of that yellow border texture.
Last edited by Eurytus : 09-16-10 at 09:24 AM.
|
|
|
|
|
|
||
|
Re: GetTalentTabInfo return values
Thanks for your post, I'll update this when I get the chance.
![]()
Last edited by suicidalkatt : 09-07-10 at 03:13 PM.
|
||
|
|
|
|
||
|
GetTalentTabInfo return values
GetTalentTabInfo has different return values in 4.0. For example:
Code:
Dump: value=GetTalentTabInfo(2, false, false, 1); [1]=399, -- id [2]="Frost", -- name [3]="An icy harbinger of doom, channeling runic power and delivering rapid weapon strikes.", -- description [4]="Interface\\Icons\\Spell_Deathknight_FrostPresence", -- iconTexture [5]=33, -- pointsSpent [6]="DeathKnightFrost", -- background [7]=0, -- previewPointsSpent [8]=true -- Not sure, returned true for all three DK specs In addition to this:
Code:
function TidyPlatesThreat:PlayerLoginSetup()
setThreatPlates:SetScript("OnEvent", function(self, event) TidyPlatesThreat:PlayerLoginSetup() end)
Code:
function TidyPlatesThreat:PlayerLoginSetup(event)
setThreatPlates:SetScript("OnEvent", function(self, event) TidyPlatesThreat:PlayerLoginSetup(event) end)
Code:
function setTheme:ADDON_LOADED()
setTheme:SetScript("OnEvent", function(self, event) setTheme[event]() end)
Code:
function setTheme:ADDON_LOADED(arg1)
setTheme:SetScript("OnEvent", function(self, event, ...)
if event == "ADDON_LOADED" then
local name = select(1, ...)
setTheme:ADDON_LOADED(name)
end
end)
New TPtotemList: Code:
TPtotemList = {
-- Air Totems
[tL(8177)] = "A1", -- Grounding Totem
[tL(8512)] = "A2", -- Windfury Totem
[tL(3738)] = "A3", -- Wrath of Air Totem
-- Earth Totems
[tL(2062)] = "E1", -- Earth Elemental Totem
[tL(2484)] = "E2", -- Earthbind Totem
[tL(5730)] = "E3", -- Stoneclaw Totem
[tL(8071)] = "E4", -- Stoneskin Totem
[tL(8075)] = "E5", -- Strength of Earth Totem
[tL(8143)] = "E6", -- Tremor Totem
-- Fire Totems
[tL(2894)] = "F1", -- Fire Elemental Totem
[tL(8227)] = "F2", -- Flametongue Totem
[tL(8190)] = "F3", -- Magma Totem
[tL(3599)] = "F4", -- Searing Totem
-- Water Totems
[tL(8184)] = "W1", -- Elemental Resistance Totem
[tL(5394)] = "W2", -- Healing Stream Totem
[tL(5675)] = "W3", -- Mana Spring Totem
[tL(16190)] = "W4", -- Mana Tide Totem
[tL(87718)] = "W5" -- Totem of Tranquil Mind
}
Code:
function tL(number) local name = GetSpellInfo(number) return name end
Last edited by Timewasted : 09-06-10 at 08:54 PM.
|
||
|
|
![]() |