Hand of Freedom
Hand of Protection
Hand of Sacrifice
Hand of Salvation
Beacon of Light
Infusion of Light
Speed of Light
Guardian of Ancient Kings (Retribution)
Guardian of Ancient Kings (Holy)
Guardian of Ancient Kings (Protection)
Hand of Purity
Eternal Flame (I know Eternal Flame scales with haste, but I'm using 30 sec as a happy average right now.)
I've tried my best at adding spells for Mists of Pandaria, but I'm sure I've missed a few. Please leave a comment if there's a buff you think it should track. Offensive debuffs are outside the scope of this addon.
The texture (border) is made by zork, taken from his RothUI. It's included here with his permission.
Use /blessed to open up the options. Each individual buff can be disabled in the options.
Please report any bugs you find and also if you have any suggestions on which spells it should track, let me know and I'll consider it. The design is not to track debuffs on mobs/players, but buffs rather. I don't really play Retribution so I'm at a total loss there what would be appropriate.
Bump version and TOC
Bugfix when casting a spell on pet/NPC (revert new color cache for now)
Removed Holy Shield
Tweaked duration of Inquisition and Daybreak
Added Eternal Flame (I know haste affects it, but let's go with 30 seconds)
Added check for Glyph of Inquisition
Added Divine Purpose
Tracking is no longer limited to just one character
Lookup class colors once, then cache
Removed some debug code
Added Guardian of Ancient Kings
Added Ardent Defender
Bumped version and TOC
Bugfix for default spells
Hopefully only track Devotion Aura on player
Added Selfless Healer (with stacks)
Huge update for the new expansion!
Added Zealotry, Avenging Wrath and Guardian of the Ancient Kings
Added a couple of spells, by request, all of which are disabled by default
Added necessary Glyph-checks due to Divine Favor
Made sure new spells added later on are added to the savedvars
Actually use proper version.
Always kill Beacon.
4.3 fixes and updates
Made first round of implementing toggles for each buffs.
Changes that reflect changes to combat log events.
SetMaxFramerate seems to be gone, commented it out for now.
Sacred Duty is now 10 seconds.
Divine Plea now has a 9 second duration.
Added Infusion of Light and Crusader.
Changed timerstyle on timers above 60 seconds (now Mm instead of M:SS)
Bumped Beacon of Light to 5 minutes (300 sec).
Removed everything related to glyphs.
Some touches and cleanups.
Removed the talent-check for Inquisition, since it was not used anyway.
Fixed a bug with timers due to restructuring of code.
Reverted the change to remove "You!", looked weird.
Removed Daybreak, if you still want it just remove the "--" in front of that line in the code.
Added Sacred Duty for Prot.
Reworked a lot of the code, please report any errors.
Switched to using SavedVariables to save position so you'll probably have to move it to where you had it before.
Holy Radiance is actually working now.
Added Daybreak proc for Holy.
Update talentchecks to reflect changes done to the trees
Added a check so that if someone, for whatever reason ,types the commands in all capitals it will still work.
Implemented a special case for Inquisition so that it will use the actual duration and no longer assume it was used with 3 Holy Power. Tested as Holy and Prot.
Removed some spells and ranks.
Fixed error with GetGlyphSocketInfo() due to changes in the returns.
Tested Inquisition, works fine.
Added Holy Radiance. Untested.
Fixed error when demoing (thanks Stanzilla).
Updated talent-checks to point to the good stuff.
Added Inquisition (thanks Haleth). The code makes an assumption here though that you only use it with a full stack of Holy Power. So default the duration is 12, if talented the duration is 30s. My paladin isn't 81 yet so wasn't able to test it properly, should work though.
Removed some spells (Sacred Shield, FoL HoT).
Initial upload for Cataclysm.