| Tested: | Hour of Twilight 4.3 |
| Updated: | 12-20-2011 11:12 AM |
| Created: | 09-06-2010 12:06 PM |
| Downloads: | 4,449 |
| Favorites: | 27 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
40300.2 |
37kB |
Ailae |
12-12-2011 02:32 PM |
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40300.2 |
36kB |
Ailae |
11-30-2011 02:13 PM |
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40200.1 |
35kB |
Ailae |
06-29-2011 06:07 AM |
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40100.1 |
35kB |
Ailae |
04-27-2011 08:29 AM |
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40000.12 |
35kB |
Ailae |
02-09-2011 03:28 AM |
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40000.11 |
35kB |
Ailae |
01-31-2011 10:08 PM |
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40000.10 |
36kB |
Ailae |
01-19-2011 02:16 AM |
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40000.9 |
35kB |
Ailae |
11-24-2010 05:50 PM |
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40000.8 |
34kB |
Ailae |
10-21-2010 07:45 AM |
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When I activate the three of them in the .lue-file it doesn't show up and even when I type in the /run-line you gave me it's not showing. :/
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Hmm, I tried to figure out how to include the Guardian of Ancient Kings - but I'm not able to do it.
I tried the various SpellIDs I found, but none was working. The buff itself has the ID '86659' (found that out by using an addon), but that doesn't work. Doesn't the addon simply check if the buff with the ID X is up or not and if it is, it displays the icon and the timer? Is there any trick I overlooked? Greets ![]() |
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Okay, thanks.
I already put in a lot of spells, but it wasn't working - I wanted to make sure, if I had to do something different in some way. Then I'll just search for an error in my syntax. ![]() edit: Found it. Thanks, I'm out.
Last edited by TehFurbolg : 02-01-2012 at 03:14 PM.
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Re: Me Again
However, since you asked the format for buffs have changed slightly. If you want to add something new, just add it like this: Code:
[spellid] = {
enabled = true, -- default value
duration = x,
},
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Me Again
Aloha, it's me again, if you remember me.
![]() I downloaded the new version today and forgot to backup my old folder, so all my extra buffs I added are gone. I added a lot of buffs and changed the Code:
if class = "Paladin" then Code:
if class then But somehow I messed something up. So, my three questions: 1. Is this way to make it work for other classes too still correct? Or do I have to change something different/extra? 2. Can I simply add buffs by writing them in the same style as the other buffs? 3. Empty lines don't change anything in code, right? So I don't have to watch out with those. A giant thanks in advance! Greets, TehFurbolg |
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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Thanks so very much!
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Added the new spells now, new version is pending approval atm.
I'm not entirely happy with the options and stuffs right now (you can't really differentiate between the different Guardian-spells for example) so I'm gonna try and get that sorted when I get the chance.
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Hey guys, I'll look into adding those 3 spells. I haven't played Retribution since the early days of leveling through Northrend so I have no idea what should be tracked. :P
Should have something ready in a couple of days.
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A Kobold Labourer
Forum posts: 0
File comments: 5
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I would like to echo Arkadi's requests for Avenging Wrath, Zealotry, and Guardian of the Ancient Kings to be tracked. Thank you for your work on this addon.
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I was going through all of the options available and noticed Avenging Wrath, Guardian of Ancient Kings, and Zealotry aren't tracked either. Two of the three are not overly important for the other specs, but Retribution spec lines up it's abilities with those and Inquisition is tracked, so it seems kind of odd that those 3 aren't tracked. I'm not trying to make more work for you and thank you for what you've done already. If you could let me know how to add abilities to the list I'd be happy to do that myself so you aren't updating the mod for things you won't use. Either way, let me know and thanks again! |
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Added the spells you requested, but they're disabled by default. Just go into the options (/blessed) and enable to have them show up.
Please let me know if there are any issues.
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I'll look into the spells you listed, shouldn't be any problem adding them.
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On the other hand, you say it won't work with my own buffs in game and that's true too. However, you have Daybreak listed in the lua as one of the things that should work, but it's set to false there. But, changing it to true, does not enable it in game. I kind of want to add Saint's Vigor (T13 2piece bonus - shorter duration than Divine Favor), Divine Favor, and Aura Mastery to the list of icons that Blessed will pop up. Is there any chance you could either add the options to do that or tell me how to add them myself? Thanks in advance for any help and keep up the good work with this add-on. |
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