| Updated: | 09-30-2010 09:21 PM |
| Created: | 09-06-2010 08:13 PM |
| Downloads: | 1,356 |
| Favorites: | 3 |
| MD5: |
/script PandorumDB = nil
File Name |
Version |
Size |
Author |
Date |
1.5 |
141kB |
kneeki |
09-28-2010 07:37 PM |
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1.4 |
141kB |
kneeki |
09-28-2010 03:47 PM |
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1.3 |
141kB |
kneeki |
09-25-2010 11:57 AM |
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1.2 |
141kB |
kneeki |
09-08-2010 10:13 PM |
|
1.1 |
214kB |
kneeki |
09-07-2010 11:09 PM |
|
1.0 |
2MB |
kneeki |
09-06-2010 08:13 PM |
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With the changes to WoWI (allowing 4.0 addons now) I'm going to be updating the original upload since this will eventually be deleted. Please go there for any new releases or comments. =)
Last edited by kneeki : 10-10-2010 at 01:56 PM.
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Thanks Marova, I'll be sure to check that for the next release. =)
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Hey, thanks for the nice compilation at the first place.
I've found a minor mistake in your stats.lua. Code:
elseif role == "melee" then
local base, posBuff, negBuff = UnitAttackPower("player")
local AttackPower = base + posBuff + negBuff
InfoLeft.Text:SetText(label.."atk power "..stat..AttackPower.." "..
label.."crit "..stat..format("%.2f", GetCritChance()).."% "..
label.."haste "..stat..format("%.2f", GetCombatRatingBonus(20)).."% "..
label.."ArP "..stat..format("%.2f", GetArmorPenetration()).."% ")
Thank you for your attention. ![]()
Last edited by Marvoa : 10-08-2010 at 06:41 PM.
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I think the problem was my poor management skills tbh. I play on two PC's, with the WoW Beta as well as the Live version on each. So I need to update 4 folders each day. =\ I'm pretty sure I've just lost track and whatnot.
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Nice Job version 1.6 works perfect on live servers no more lock up's while using portals.
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Last edited by Kintan : 10-01-2010 at 10:18 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Hmm possibly something about the unitframes? Downgrading to version 1.2 fixed the problem so perhaps it's just an typing error within the lua code??
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Kintan is correct. I play the game with the smallest UI scale possible. If you adjust the options within the config.lua file, you can use whatever scale you prefer. The misplaced buttons however, are the result of not having them placed in Bartender yet. Pandorum won't be automagically setting these buttons for you.
Kintan: I'm still trying to isolate this issue to be honest. It really just crept right up on me. Pandorum doesn't do anything upon instance load, which is why it's so peculiar. Not only that, I've had it lock up when the player train's a brew fest mount. So it could have either been the achievement or the act of memorizing something new to the spell book. Which again, is odd. The addon doesn't do ANYTHING with the spell book or achievement... |
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Just open the game grafic options and enable Ui-scale. Simply scale it down till it fits. After that type /bar and unlock Bar dragging put them into the right order and you got it
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Last edited by Kintan : 09-30-2010 at 06:07 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Hi first of all great work! This is the best UI mod i've ever had
![]() But i still have a problem when using a town-/instanceportal while in group. That still causes wow to completely stop working so i have to terminate it via taskmanager Don't know if the problem only exist on live servers.p.s. Works well with version 1.2 on live servers
Last edited by Kintan : 09-30-2010 at 06:08 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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About the stutter issue - I had it too using my own set of addons (BT4, oUF, a couple others). It happened especially when doing special actions (taking a gryphon rider, porting, destroying items during quests, sometimes when entering combat).
The way I "fixed it" was to add Swatter! to my addons. This will result in 3 errors when you enter the game world (including one regarding restricted frames in BT4) but the stutter completely disappeared. |
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A Kobold Labourer
Forum posts: 0
File comments: 18
Uploads: 0
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And another thing occurred; I was in Deepholme, and it was the first vehicle fight since I enabled Bartender4 - when I got in my vehicle the vehicle control bar didn't pop up (the actual attack button+other commands bar - my exit/aim up/aim down vehicle bar did show properly) . So I had to bounce out, disable bartender4, and then jump back into the vehicle to get it to show ... this does not, however, seem unreasonable to me. They did a major graphical + function upgrade of the vehicle command interface, and since Bartender4 has not been updated, that's fine ![]() |
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