| Updated: | 10-11-10 07:55 PM |
| Created: | 09-10-10 11:44 AM |
| Downloads: | 1,049 |
| Favorites: | 12 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
0.9.7 |
164kB |
d87 |
10-10-10 08:48 AM |
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cc5 |
160kB |
d87 |
10-06-10 04:04 AM |
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cc4 |
162kB |
d87 |
10-02-10 12:35 PM |
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cc3 |
162kB |
d87 |
09-11-10 08:00 AM |
|
cc1 |
162kB |
d87 |
09-10-10 11:44 AM |
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Damn... forgot to remove git folder and one debug message.
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A Murloc Raider
Forum posts: 7
File comments: 251
Uploads: 0
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Re: Re: Re: Mana bar color
Thing is... mana bar background is bright, it's color is set here
mbbg:SetVertexColor(0.2, 0.45, 0.75) But the actual Statusbar Texture is black (0,0,0), but with 70% (0.7) opacity. It covers bright background texture and they become dark blue. mb:SetStatusBarColor(0,0,0,0.7) So mbbg:SetVertexColor(0, 0, 1) -- brightest blue mb:SetStatusBarColor(0,0,0,0.5) -- cover it with 0.5 opacity black. if you want mana bar to be bright when it's full, then mbbg:SetVertexColor(0, 0, 0.5) -- dark background mb:SetStatusBarColor(0,0,1,1) -- brightest blue status bar color That's not very logical, but it's the only way to get bright health lost effect
Last edited by d87 : 10-07-10 at 09:50 AM.
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Re: Re: Mana bar color
Code:
mb:SetOrientation("HORIZONTAL")
mb:SetStatusBarTexture(texture)
mb:SetStatusBarColor(0.5,0.5,0.5,0.7)
mb:SetMinMaxValues(0,100)
mb:SetValue(100)
local mbbg = self:CreateTexture()
mbbg:SetAllPoints(mb)
mbbg:SetTexture(texture)
mbbg:SetVertexColor(0.75, 0.75, 0.75)
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Re: Mana bar color
Code:
mb:SetOrientation("HORIZONTAL")
mb:SetStatusBarTexture(texture)
mb:SetStatusBarColor(0,0,0,0.7)
mb:SetMinMaxValues(0,100)
mb:SetValue(100)
local mbbg = self:CreateTexture()
mbbg:SetAllPoints(mb)
mbbg:SetTexture(texture)
mbbg:SetVertexColor(0.2, 0.45, 0.75)
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Mana bar color
I've been driving myself crazy trying to figure out how to make the mana bar color brighter. I currently have the frames dark and when health or mana is lost it gets lighter. It's a really dark blue and I would like the missing mana portion to show up a lot brighter. Thanks in advance.
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So, in 12984 build SecureGroupHeaderTemplate was broken.
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Tried that, and Injector is not showing. If I do a /inj show I get the following error.
Code:
Date: 2010-09-19 15:08:13
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\RestrictedExecution.lua line 414:
Invalid working environment
Debug:
[C]: ?
[C]: ?
..\FrameXML\RestrictedExecution.lua:414:
..\FrameXML\RestrictedExecution.lua:412
..\FrameXML\SecureGroupHeaders.lua:108: SetupUnitButtonConfiguration()
..\FrameXML\SecureGroupHeaders.lua:158:
..\FrameXML\SecureGroupHeaders.lua:115
..\FrameXML\SecureGroupHeaders.lua:452:
..\FrameXML\SecureGroupHeaders.lua:378
[C]: Show()
Injector\Injector.lua:1083: value()
..\FrameXML\ChatFrame.lua:4090: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3680: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:3718: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
AddOns:
Swatter, v3.1.14 (<%codename%>)
Align, v
Aloft, v4.0.0
AloftCastWarning, v4.0.0
ArkInventory, v3.02
ArkInventoryRules, v
Bartender4, v4.4.2
bChat, v
brokerleveltime, v
BrokerMail, v1.0
BrokerMemory, v1.5
BrokerXPBar, v1.1 r010
ButtonFacade, v3.3.300
ButtonFacadeDarion, v3.0.3.2
ChronoBars, v1.7b
CoolLine, v3.3.003
DockingStation, v0.4.4 (Beta)
EavesDrop, v2.1
eCastingBar, v
Injector, v
ItsAllCogwheelsFault, v
kgPanels, vv.1.5.3-beta
OmniCC, v3.0
oUF, v1.4.3
oUFOnos, v1.0
SexyMap, v
SharedMedia, v3.0.1-177
tekticles, v3.0.1.5
BlizRuntimeLib_enUS v4.0.1.40000 <public-beta.logon.battle.net>
(ck=28d)
As for crashing - did you try deleting the cache folder and the data/cache folders under cataclysm. That might solve it. |
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I'm getting a crash on character selection screen on this build.
Someone could try deleteing "f:Show()" on 214 line. Search for this part: Code:
f:SetScale(InjectorDB.scale) f:Show() i = i + 1 |
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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As of build 12984 I am getting the following on login and the injector panel does not show:
Code:
Date: 2010-09-19 12:57:09
ID: 1
Error occured in: Global
Count: 16
Message: ..\FrameXML\RestrictedExecution.lua line 414:
Invalid working environment
Debug:
[C]: ?
[C]: ?
..\FrameXML\RestrictedExecution.lua:414:
..\FrameXML\RestrictedExecution.lua:412
..\FrameXML\SecureGroupHeaders.lua:108: SetupUnitButtonConfiguration()
..\FrameXML\SecureGroupHeaders.lua:158:
..\FrameXML\SecureGroupHeaders.lua:115
..\FrameXML\SecureGroupHeaders.lua:452:
..\FrameXML\SecureGroupHeaders.lua:378
[C]: Show()
Injector\Injector.lua:214: ?()
Injector\Injector.lua:4:
Injector\Injector.lua:3
AddOns:
Swatter, v3.1.14 (<%codename%>)
Align, v
Aloft, v4.0.0
AloftCastWarning, v4.0.0
ArkInventory, v3.02
ArkInventoryRules, v
Bartender4, v4.4.2
BrokerMail, v1.0
BrokerMemory, v1.5
BrokerXPBar, v1.1 r010
ButtonFacade, v3.3.300
ButtonFacadeDarion, v3.0.3.2
ChronoBars, v1.7b
CoolLine, v3.3.003
DockingStation, v0.4.4 (Beta)
EavesDrop, v2.1
Injector, v
BlizRuntimeLib_enUS v4.0.1.40000 <public-beta.logon.battle.net>
(ck=1be)
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Re: :/
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:/
Doesn't seem to have any priest spells in it. My 84 priest's spells do not show up.
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