I just made small modifications to make it compatible with 4.0.1.
/classicons or /ci
on/off - control all icon visibility.
player/party/target [on/off] - control individual icon visibility.
angle [player/party/target] [number] - control the angle icons are set to.
mobsuse [class/type/none] - control whether monster icons display class, type, or are hidden.
/ci angle player 180
/ci mobsuse type
Fixed some bugs with event and config handling.
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