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Updated:10-27-16 12:42 PM
Created:10-16-10 02:58 PM
Downloads:18,470
Favorites:106
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Categories:Character Advancement, Miscellaneous, Utility Mods
7.1.0

rObjectiveTracker  Popular! (More than 5000 hits)

Version: 710.20161027
by: zork [More]


Intro

rObjectiveTracker allows you to scale the objective tracker frame and adds the ability to drag and resize the frame ingame.
Slash command
/rot
Requires
rLib
Git
https://github.com/zorker/rothui/tre...jectiveTracker

Optional Files (0)


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700.20161004
1018B
zork
10-04-16 04:23 AM
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1kB
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10-20-14 03:45 PM
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11-28-12 01:36 PM
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03-13-12 01:11 PM
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11-29-10 08:55 AM
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10-16-10 02:58 PM


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Unread 10-05-16, 02:44 AM  
zork
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rObjectiveTracker updated for Legion.

Just got an idea that I need to test. Though I doubt that is is possible. It would be cool if the objective tracker is scrollable.
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Unread 06-12-15, 12:17 PM  
gempir
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Originally Posted by Dasco
Hello,

I've add the x coords in the lua as Ke11ett did but when i'm in-combat the position of the tracker reset to initial and come back when i'm out of combat.
It's a bit anoying when i have to click on a quest object next to the tracker.

How can i fix that plz?

thx
I had the same bug. I'm not 100% sure if it works, but I haven't seen the bug appear again. Just replace everything under functions with this:

Lua Code:
  1. local function AdjustSetPoint(self,...)
  2.     local a1,af,a2,x,y = ...
  3.     if a1 and af == "MinimapCluster" and y ~= cfg.y then
  4.      
  5.         self:SetPoint(a1,af,a2,x,cfg.y)
  6.      
  7.         frame.point = {a1,af,a2,x,cfg.y}
  8.         frame:RegisterEvent("PLAYER_REGEN_ENABLED")
  9.      
  10.     end
  11.   end
  12.  
  13.   frame:SetScript("OnEvent", function(self,event)
  14.     self:UnregisterEvent(event)
  15.     if event == "PLAYER_LOGIN" then
  16.       self.point = {ObjectiveTrackerFrame:GetPoint()}
  17.       hooksecurefunc(ObjectiveTrackerFrame, "SetPoint", AdjustSetPoint)
  18.     end
  19.  
  20.       ObjectiveTrackerFrame:SetPoint(unpack(self.point))
  21.    
  22.   end)
  23.  
  24.   frame:RegisterEvent("PLAYER_LOGIN")


Edit: Nope that doesn't work either. This bug is really annoying and I'm too stupid to fix it.
Last edited by gempir : 06-13-15 at 08:32 AM.
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Unread 03-19-15, 12:43 PM  
Dasco
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Hello,

I've add the x coords in the lua as Ke11ett did but when i'm in-combat the position of the tracker reset to initial and come back when i'm out of combat.
It's a bit anoying when i have to click on a quest object next to the tracker.

How can i fix that plz?

thx
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Unread 11-03-14, 03:02 AM  
gubbelgobbel
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I'm using now "Who Framed Watcher Wabbit", thanks a lot for this tip! I'm a lefthander and so I like to move the whole questframe, because my minimap is on the upper left side and now it's working like a charm.
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Unread 11-02-14, 01:59 PM  
Ozzey
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Originally Posted by Ke11ett
Originally Posted by Ozzey
theres no way to add X co ords. only Y?
Where you set the "cfg.y" add a new line "cfg.x = -1650". This will put it on the left of the screen for me.

Then in the two places you see "a1,af,a2,x,cfg.y" replace with "a1,af,a2,cfg.x,cfg.y"
awesome I missed one thing out cfg.x after the x cfg.y lol

appreciate the feedback :-) thank you now if I could just change the font id be a happy man
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Unread 11-02-14, 12:54 PM  
Ke11ett
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Originally Posted by Ozzey
theres no way to add X co ords. only Y?
Where you set the "cfg.y" add a new line "cfg.x = -1650". This will put it on the left of the screen for me.

Then in the two places you see "a1,af,a2,x,cfg.y" replace with "a1,af,a2,cfg.x,cfg.y"
Last edited by Ke11ett : 11-02-14 at 12:54 PM.
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Unread 11-02-14, 08:09 AM  
Ozzey
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theres no way to add X co ords. only Y?
is this intentional?

im gutted I cant change the font .. do you have any suggestions on a lua only based addon that I can change font and add x + y co ords?
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Unread 11-02-14, 07:27 AM  
devilArt
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Quester looks awesome, thanks for the recommendation
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Unread 11-01-14, 10:29 AM  
zork
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@devil
Not with this mod.

@all
I found a super cool quest mod. You may want to check out Quester.
http://www.wowace.com/addons/quester/
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Last edited by zork : 11-02-14 at 11:55 AM.
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Unread 10-31-14, 11:30 AM  
devilArt
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Is that possible to change the font?
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Unread 10-31-14, 10:02 AM  
gubbelgobbel
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rObjectiveTrackerMover is resetting every time I use e. g. my priest's shield. After this it's switching back to my values & overflows are now fortunately history.

Thanks in advance
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Unread 10-30-14, 06:01 PM  
zork
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Holy crap. I think I know what it is happening.

No clue why I do not get the bug though.
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Last edited by zork : 10-30-14 at 06:04 PM.
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Unread 10-30-14, 05:36 PM  
EKE
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same error.......

still error even i use only this addon
Code:
C stack overflow
Count: 8

Call Stack:
[C]: ?
[C]: in function `SetPoint'
Interface\AddOns\rObjectiveTrackerMover\core.lua:26: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:22>
Last edited by EKE : 10-30-14 at 05:39 PM.
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Unread 10-28-14, 09:22 AM  
zork
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@ThSno
You probably want to use this addon instead. http://www.wowinterface.com/download...herWabbit.html

Position can only be changed by lua editing. This addon is just for my personal taste. I need it for Roth UI.
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Last edited by zork : 10-28-14 at 09:27 AM.
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Unread 10-28-14, 07:29 AM  
ThSno
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Hello,
I don't understand what I have to do to move the objectivetracker. Is there any slash command I should type or something ?
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