| Tested: | Hour of Twilight 4.3 |
| Updated: | 12-01-11 07:11 AM |
| Created: | 10-19-10 05:05 PM |
| Downloads: | 1,918 |
| Favorites: | 40 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
1.15 |
4kB |
DarkStarX |
06-30-11 04:20 AM |
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1.14 |
4kB |
DarkStarX |
04-27-11 06:23 AM |
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1.14 |
4kB |
DarkStarX |
12-16-10 06:58 AM |
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1.12 |
4kB |
DarkStarX |
11-12-10 03:57 AM |
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1.11 |
3kB |
DarkStarX |
11-11-10 03:14 AM |
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Could need some help cant find the correct spellid, when it procs just type:
Code:
/run local a,b,i; i=1; a,_,_,_,_,_,_,_,_,_,b=UnitBuff("player", i);while a do i=i+1;print(a.."-"..b);a,_,_,_,_,_,_,_,_,_,b=UnitBuff("player", i);end
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I didnt know you got notification and wasnt sure which one you checked more often. |
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Gonna fix that tomorrow and that is because I use the spellid given to the function to show the spell overlay to get the time of the buff left, this works for quite some of them but sometimes the spellid differ of the spell id of the buff, so i have to remap it in the addon.
All which differ and are not remaped throw out that message since last version, so people can report the id and make it easy for me to add that one. Edit: I deleted your comment on curse its enough to post it either here or on curse, I get email notifications when a comment is posted :P
Last edited by DarkStarX : 11-20-10 at 07:24 PM.
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Hey. Its me again.
I just swithced form Fire to Arcane spec (Mage). The only Blizzard Overlay Proc for Arcane is "Missile Barrage". Spell ID: 5143 No timer is showing for the overlay and your addon is reporting: ....Can not find timer infos for spellid: 5143..... Other addons (proc monitors) have no problem reporting the timer for this proc. But as I have over lay enabled, I would like to use only that and you timer addon. Thanks. |
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Anyway gonna think soon how to make it best moveable, thinking about to make it per Spell, think would be easiest to manage, but gotta have first to change one of my other addons, because it will break with the shattering which is coming closer and closer. |
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Very nice,
one of the simple things blizzard should pay for : ) Have a nice day Slaxi
__________________
Gnampf! |
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Positions are set relative to the overlay frame which is showed, so there arent such numbers you were hoping for.
Code:
if(OverLayTimers[spellID].position ~= position) then OverLayTimers[spellID].overlay:SetPoint( "CENTER", origoverlay, SpellOverlayTimer_Config.FontPosition , 135,0); else OverLayTimers[spellID].overlay:SetPoint( "CENTER", origoverlay, SpellOverlayTimer_Config.FontPosition); end Only quick way of changing this i can think about currently would be doing something like this, using spellid or the position param of the overlay Code:
if(spellID == 56453) then -- set based on spellid OverLayTimers[spellID].overlay:SetPoint(); elseif(position == "RIGHT") then --set based on overlay position OverLayTimers[spellID].overlay:SetPoint(); elseif(OverLayTimers[spellID].position ~= position) then OverLayTimers[spellID].overlay:SetPoint( "CENTER", origoverlay, SpellOverlayTimer_Config.FontPosition , 135,0); else OverLayTimers[spellID].overlay:SetPoint( "CENTER", origoverlay, SpellOverlayTimer_Config.FontPosition); end |
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Thanks for the improvements (font size color)
About the move we were hoping for a a slider or number to move each number separately to left right and up down. So everyone has it where they want it. Anyway till you find time for that. Could you please tell me which number to increase (what line in the lua) to move the lower number to the right. I have been trying to find it in the code, but with no luck so far. Was hoping to find something like: overlay.lua "First_overlaytimer.postion x=123, y=231" "Second_overlaytimer.position x=234, y= 456" If we had something like that in the lua, then most of us would be able to move them to where we want and you dont have to hard code any gui options. Till your next release, could you please tell me what number to play with to make the Second_overlaytimer move more right? Thanks Alex |
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on what spell alerts that is happening?
i see so far that it happens with bm hunters and 5 stacks of frenzy effects, just wondering if other pet classes get spell alerts from pets too. edit: fixed this now local for Beastmaster Hunter - Focus Fire Unholy Death Knight - Dark Transformation will upload soon
Last edited by DarkStarX : 11-11-10 at 03:07 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 158
Uploads: 0
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error
Date: 2010-11-10 19:07:29
ID: 1 Error occured in: Global Count: 4 Message: ...rface\AddOns\SpellOverlayTimer\SpellOverlayTimer.lua line 36: attempt to concatenate local 'timeleft' (a boolean value) Debug: [C]: ? ...rface\AddOns\SpellOverlayTimer\SpellOverlayTimer.lua:36: ...rface\AddOns\SpellOverlayTimer\SpellOverlayTimer.lua:27 [C]: SpellActivationOverlay_ShowOverlay() ..\FrameXML\SpellActivationOverlay.lua:48: SpellActivationOverlay_ShowAllOverlays() ..\FrameXML\SpellActivationOverlay.lua:19: ..\FrameXML\SpellActivationOverlay.lua:15 AddOns: Swatter, v5.9.4960 (WhackyWallaby) Corpse, v4.0.0.2 NPCScan, v4.0.0.5 NPCScanOverlay, v4.0.0.3 AckisRecipeList, v2.0.5 ACP, v3.3.9 AlreadyKnown, v AucAdvanced, v5.9.4960 (WhackyWallaby) AucFilterBasic, v5.9.4960 (WhackyWallaby) AucFilterOutlier, v5.9.4960.2531 AucMatchUndercut, v5.9.4960.2531 AucScanData, v5.9.4960 (WhackyWallaby) AucStatHistogram, v5.9.4960 (WhackyWallaby) AucStatiLevel, v5.9.4960 (WhackyWallaby) AucStatPurchased, v5.9.4960 (WhackyWallaby) AucStatSales, v5.9.4960.2842 AucStatSimple, v5.9.4960 (WhackyWallaby) AucStatStdDev, v5.9.4960 (WhackyWallaby) AucStatWOWEcon, v5.9.4960.2530 AucUtilAHWindowControl, v5.9.4960.3311 AucUtilAppraiser, v5.9.4960.2530 AucUtilAskPrice, v5.9.4960.3175 AucUtilAutoMagic, v5.9.4960.3142 AucUtilCompactUI, v5.9.4960.2530 AucUtilEasyBuyout, v5.9.4960.3583 AucUtilFixAH, v5.9.4960 (WhackyWallaby) AucUtilGlypher, v5.9.4960.2545 AucUtilItemSuggest, v5.9.4960.3108 AucUtilPriceLevel, v5.9.4960.2545 AucUtilScanButton, v5.9.4960.2530 AucUtilScanFinish, v5.9.4960.2530 AucUtilScanProgress, v5.9.4960.2530 AucUtilScanStart, v5.9.4960.4819 AucUtilSearchUI, v5.9.4960.3655 AucUtilSimpleAuction, v5.9.4960.4546 AucUtilVendMarkup, v5.9.4960.2530 Babylonian, v5.1.DEV.130 BeanCounter, v5.9.4960 (WhackyWallaby) BloodQueen, v1.8.2 BonusScanner, v5.3.1 BrokerGarbage, v4.0v3 BrokerGarbageLootManager, v4.0v3 BrokerHitCrit, v2.20.0-release BrokerTankInfo, vv1.2.1 BuyEmAll, v3.0.1 ClassLoot, vv1.7.3 Comix, v1.81 ComixPlus, v1.03 Configator, v5.1.DEV.282 DBMBurningCrusade, v DBMCore, v DBMInterrupts, v3.3.2 DBMSpellTimers, v DBMVictorySound, v1.7.1 DeathClock, v4.0.1.17 DebugLib, v5.1.DEV.275 Dominos, v1.20.0 DominosCast, v DominosRoll, v DominosXP, v ElkBuffBars, v2.3.0-159 Enchantrix, v5.9.4960 (WhackyWallaby) EnchantrixBarker, v5.9.4960 (WhackyWallaby) EquipCompare, v2.18 Examiner, v10.11.07 Fatality, v1.1.4 Flightmap, v4.0.1-beta Gatherer, v3.1.16 GFWDisenchantPredictor, v4.0 GFWFeedOMatic, v4.0 GFWLevelator, v4.0 GreenRange, v Hush, v1.0.3 Informant, v5.9.4960 (WhackyWallaby) InspectEquip, v1.7.8 JaraxxusDebuffHealingMonitor, v1.008 kRestack, v40000.1 LightHeaded, v315 LightHeadedDataC, v315 LightHeadedDataE, v315 LightHeadedDataQIDNames, v315 LilSparkysWorkshop, v MinimapButtonFrame, v3.1.4 MinimapButtonFrameSkinPack, v3.0 MobHealth, v NazScrooge, v1.92b Omen, v3.0.11 OmniCC, v3.1.4 Postal, v3.4.4 RareSpawnOverlay, v4.2.30300 RatingBuster, v Recount, v SayWebWrap, v2009-12-25 SlideBar, v5.9.4960 (WhackyWallaby) SpellFlash, v5.33 SpellFlashHunter, v2.4 SpellFlashRacials, v2.3 SpellFlashCore, v1.25 SpellOverlayTimer, v1.1 StatScore, v4.0.1.24 StealYourCarbon, v4.0.0.17 Stubby, v5.9.4960 (WhackyWallaby) SuperMarioWorldOfWarcraft, v1.46 tabDB, v Whereabouts, v XBar, v4.04 XPetStuffBar, v4.01 BlizRuntimeLib_enUS v4.0.1.40000 <us> (ck=bc4) |
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A Murloc Raider
Forum posts: 6
File comments: 14
Uploads: 0
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Looking at the previous error, I see another addon in there, extraspellalert. So disabled that one to see if it would be a compatibility problem between the addons, and the error still came up... minus the other addon:
2x SpellOverlayTimer-1.1\SpellOverlayTimer.lua:36: attempt to concatenate local 'timeleft' (a boolean value) <in C code>: in function `SpellActivationOverlay_ShowOverlay' Interface\FrameXML\SpellActivationOverlay.lua:48: in function `SpellActivationOverlay_ShowAllOverlays': Interface\FrameXML\SpellActivationOverlay.lua:19: in function <Interface\FrameXML\SpellActivationOverlay.lua:15>: Locals: (*temporary) = <function> defined =[C]:-1 = <function> @ Interface\FrameXML\SpellActivationOverlay.lua:55: = <function> @ SpellOverlayTimer\SpellOverlayTimer.lua:27: --- Thanks. |
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A Murloc Raider
Forum posts: 6
File comments: 14
Uploads: 0
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Tried addon, and the following error shows up:
40x SpellOverlayTimer-1.1\SpellOverlayTimer.lua:36: attempt to concatenate local 'timeleft' (a boolean value) <in C code>: in function `SpellActivationOverlay_ShowOverlay' Interface\FrameXML\SpellActivationOverlay.lua:48: in function <Interface\FrameXML\SpellActivationOverlay.lua:44>: (tail call): ?: (tail call): ?: ExtraSpellAlert-v1.0.1\ExtraSpellAlert.lua:257: in function `?' CallbackHandler-1.0-6 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[2]":4: in function <[string "safecall Dispatcher[2]"]:4> <in C code>: ? <string>:"safecall Dispatcher[2]":13: in function `?' CallbackHandler-1.0-6 (Ace3):92: in function `Fire' AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119> Locals: (*temporary) = <function> defined =[C]:-1 = <function> @ Interface\FrameXML\SpellActivationOverlay.lua:55: = <function> @ SpellOverlayTimer\SpellOverlayTimer.lua:27: Using ver 1.1 |
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