Welcome guys. This is Beauty loot addon home page by Chirs Hopeless
I finished adjusting the size of this addon. It is 8MB now rather than 62MB. If you find texture is missing, inform me with a picture please. This will help me fix it greatly.
You have a loot item count title. Like Items * 8
You have a portrait frame to show the loot source.(It doesn't work with fishing, mining, disenchanting etc)
Item has a border to show it quanlity
Red Item border indicates this item is a quest item
Loot frame auto adjusts its height according to count of items shown at current loot page.
There is a indicator at top left of group roll frame to show boe or bop of current item.(None BOP item is considered as BOE)
You can move and lock the position of loot frame and group roll frames
How to use this addon:
Copy libRazgriz and Razgriz_BeautyLoot into your addon folder. Those two folders are in the archive file.
I like the old version however!
You still could use and download old version. It is OK. Keep remembering old version may stop updating.
type /btl see detail.
open main.lua in Razgriz_BeautyLoot folder. Change anything you want.
Would you please help to customize something?
Petty. No... Everyone has its own style. Do it by yourself please.
Where are roll, greed and disenchant buttons??!!
They are abbreviated as N, G and D letters at the top right corner of roll frame. Find them at screenshot like finding coins in you carpet~~
Its appearance doesn't look like the one in the picture!!
Well, most of the time, it should be interfered by other addon. Try only load this addon and see if it works fine. If so, enable addon one by one until you get the problem. The last enabled, should be the key.
Known addon interference list and countermeasures!
Comment out or delete these codes:
-- [[ Loot ]]
--[[if not IsAddOnLoaded("Butsu") and not IsAddOnLoaded("XLoot") then
local reskinned = 1
for i = reskinned, GetNumLootItems() do
local bu = _G["LootButton"..i]
local qu = _G["LootButton"..i.."IconQuestTexture"]
if not bu then return end
local _, _, _, _, _, _, _, bg, na = bu:GetRegions()
-- LootFrame:SetHeight(100 + 37 * i)
local LootBD = CreateFrame("Frame", nil, bu)
LootBD:SetPoint("TOPLEFT", 38, -1)
LootBD:SetPoint("BOTTOMRIGHT", bu, 170, 1)
bu:GetRegions():SetTexCoord(.08, .92, .08, .92)
bu:GetRegions():SetPoint("TOPLEFT", 1, -1)
bu:GetRegions():SetPoint("BOTTOMRIGHT", -1, 1)
qu:SetVertexColor(1, 0, 0)
qu:SetTexCoord(.03, .97, .03, .995)
qu.SetTexture = Aurora.dummy
reskinned = i + 1
Disable loot frame reskin at skinner option frame.
make it work with 5.05
Size of this addon archive has been revised
Add loot frame height auto adjustment.
New layout shared
Fix bug of scale animation
add support for my own texture lib
make it work with 4.1
Fix bug of mouse tracking of loot frame
Add support to indicate an item has been 'need' chosen by other
Separated font for loot item and group loot item
roll time indicator
new configuration area
make config options case insensitive.
fix bugs. Loot frame now correctly keep its position
add font configuration area
other minor changes
Add codes to support console configuration.
Need bugs feed back. Show no mercy to them~
Fix the position of AchievementAleter and things like that. They are now have no relationship in position with the loot frame.
Add codes to support drag action of all GroupLootFrames
Add codes to support GroupLootFrame
Modify styles. That makes this addon much...er...more beautiful.
Add Quality Border Texture for this addon