| Tested: | Hour of Twilight 4.3 |
| Updated: | 11-30-11 08:57 AM |
| Created: | 10-30-10 08:23 PM |
| Downloads: | 3,016 |
| Favorites: | 87 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
r20 |
25kB |
jaslm |
06-30-11 11:30 AM |
|
r19 |
26kB |
jaslm |
04-27-11 08:55 AM |
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A Murloc Raider
Forum posts: 4
File comments: 14
Uploads: 0
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Great AddOn. I've been using EnhancedColorPicker for the longest time, and this was a nice upgrade, the hex input is really nice especially.
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A Black Drake
Forum posts: 88
File comments: 25
Uploads: 0
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It would be nice if it were capable of being called independently.
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An Aku'mai Servant
Forum posts: 39
File comments: 11
Uploads: 0
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The only thing missing for me would be the ability to adjust the Alpha channel. EnhancedColorPicker allows this. Thanks ! !
__________________
Don't you let regret take place
of the dreams you have to chase... |
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No bugs reported now
There have been over 300 downloads now, and no one has reported any problems or requested any enhancements for ColorPickerPlus. Enjoy.
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A Kobold Labourer
Forum posts: 0
File comments: 86
Uploads: 0
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Thanks for the addon. I'm colorblind so this really helps me to have number values.
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A Deviate Faerie Dragon
Forum posts: 10
File comments: 92
Uploads: 0
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just an fyi... I was getting a similar error after entering an instance, but I hadn't tried playing with the mod before entering the dungeon. My error also seemed like it might have had a conflict with ArkInventory, see bleow.
Code:
6x AceHook-3.0-5:180: Attempting to rehook already active hook OnShow. AceHook-3.0-5:180: in function <...\ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:118> AceHook-3.0-5:370: in function `HookScript' ColorPickerPlus-r11\ColorPickerPlus.lua:21: in function `?' CallbackHandler-1.0-6:147: in function <...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-6:92: in function `Fire' AceEvent-3.0-3 (DataStore):120: in function <...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119> --- |
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"Attempting to rehook on already active hook OnShow"
Thanks for finding this one. Somehow I never tested bringing up the dialog after zoning elsewhere -- I was calling my initialization code more than once when that happened. An easy fix, and I'm checking it in now.
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Great addon, though I'm getting the following error..
Code:
["message"] = "AceHook-3.0-5 (Ace3):180: Attempting to rehook already active hook OnShow.\nAceHook-3.0-5 (Ace3):180: in function <Interface\\AddOns\\Ace3\\AceHook-3.0\\AceHook-3.0.lua:118>\nAceHook-3.0-5 (Ace3):370: in function `HookScript'\nColorPickerPlus-r11\\ColorPickerPlus.lua:21: in function `?'\nCallbackHandler-1.0-6 (Ace3):147: in function <...Ons\\Ace3\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:147>\n<string>:\"safecall Dispatcher[1]\":4: in function <[string \"safecall Dispatcher[1]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":13: in function `?'\nCallbackHandler-1.0-6 (Ace3):92: in function `Fire'\nAceEvent-3.0-3 (Ace3):120: in function <Interface\\AddOns\\Ace3\\AceEvent-3.0\\AceEvent-3.0.lua:119>\n\n ---", ["type"] = "error",
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