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Updated:08-20-18 07:22 AM
Created:11-18-10 09:31 AM
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8.0.1

xanChat  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v4.8
by: Xruptor [More]

This is my personal modifications to the default blizzard chat frames. I really didn't want something as heavy as Prat installed to do a few things I needed. So I hand coded my own chat modifications.

I'm probably not going to make any major updates. However, if you have suggestions I may take it into consideration.


What the mod gives you:

  • Mousewheel control for scrolling
  • Move the chat frame to the edges of the screen.
  • Hold CTRL while using the mousewheel to scroll ridiculously fast.
  • Hold ALT while using the mousewheel to scroll to the top or bottom of the chat window.
  • Automatically enables class colors on all chat windows and channels.
  • Option to hide/show the social chat buttons.
  • Option to hide/show the chat scroll buttons.
  • Option to enable/disable channel short names.
  • Option to move the edit box to the top or bottom.
  • Option to show or hide the chat tabs. (Will still show when you mouse over the chat frame.)
  • Enables stick channels for the following channels
    1. Say
    2. Party
    3. Raid
    4. Guild
    5. Officer
    6. Whisper
    7. Channel
  • Removes the ALT key press requirement to move around in the edit box. You can now move just using the arrow keys.
  • Saves up to the last 40 lines you have typed in the edit box. You can use the UP and DOWN keys to navigate the history when the edit box is opened.
  • Removes the annoying Blizzard default alpha borders around the edit box when it's not being used. The borders will still show though when you use it and hide again when you are done.
  • Removes the guild loot gold messages and replaces them with the original ones.
  • Right-Click player names in chat window to be able to copy their names. (Great for names with special characters)
  • Right-Click player names in chat window to be able to Guild Invite.
  • Right-Click player names in chat window to be able to do a Who lookup.
  • Has built in URL support. Clickable URL links in the chat window.


Note: Timestamps were not included because Blizzard already implemented this feature into the client.
Options -> Interface -> Social -> Chat Timestamps



Slash Commands:
  • /xanchat social -- toggles the chat social buttons (ON/OFF)
  • /xanchat scroll -- toggles the chat scroll buttons (ON/OFF)
  • /xanchat shortnames -- toggles channel short names (ON/OFF)
  • /xanchat editbox -- toggles the edit box to show (TOP/BOTTOM)
  • /xanchat tabs -- toggles the chat tabs (ON/OFF)
  • /xanchat shadow - toggles text shadows for chat fonts (ON/OFF)
  • /xanchat voice - toggles the Blizzard voice chat buttons (ON/OFF)



You can view Alpha Builds at my Github tracker.

v4.8
-Fixed more UnitPopup taint errors. It should now work properly. Note these options should really only be available when you right click someone in chat.
-Added a new option to disable the Blizzard Voice Chat buttons. ( /xanchat voice ) to disable or enable the buttons

v4.7
-Fixed yet another taint error for the UnitPopups options

v4.6
-Fixed an issue with the right click unit popup menu causing errors on friends list or targets
-Fixed an issue where the chat history wasn't properly sorting to the previous entry.

v4.5
Updated for 8.0 BFA
-Fixed an error with the PlaySound function.

v4.4
Updated Edit Box Chat History
-Extended the Edit Box History feature. It will now store up to 40 previous history chat history lines. This persists with each login on a per character basis. This means if you logout and login again your history has been saved and loaded. You can access it immediately by using the UP and DOWN arrow keys.
-You can now use the UP and DOWN arrow keys on the EditBox to go forward and back in the history without using the ALT key.
-Updated the order in which the history is saved and processed.
-Added a few error checks just in case the EditBox is not available on the first chat window.

v4.3
Fixed a bug where chat frames would sometimes stay unlocked.
-FIXED: Forcing all chat frames to be locked after they are restored.
-FIXED: An issue where sometimes the chat index isn't passed correctly. (Thanks Blizzard :P)

v4.2
- New feature and small fix
-Fixed an issue where toggling social buttons would cause an error. (Thanks to ussandil @ wowinterface.com)
-Added a new slash command 'shadow' to toggle font shadows in the the chat windows.
- Small fix for Chat Windows reverting back to defaults when alt-tabbing or changing the UI

v4.1
Small fix for Chat Windows reverting back to defaults when alt-tabbing or changing the UI Scale.
TOC Update Legion 7.1

v4.0
- Small fix for chat frame position saving and restoring. Now also saves all the chatframe settings.
- BNSetMatureLanguageFilter was removed by Blizzard

v3.9
-Toc Update for 6.0

v3.8
-Updated TOC for patch 5.2
-Added a small fix for when Battle.net goes down.

v3.7
-Fixed a stupid bug where blizzard has now prevented ChatFrame1 from moving independently. They must have added this in a hotfix.
-Because of the above fix, the issue with the 'ChatFrame1' is not movable has been fixed.

v3.6
-Fixed a stupid taint issue with removing glyphs. Why does blizzard keep adding taint calls to functions, in every expansion.

v3.5
-Fix for an error that would occur if the chatframes were locked and the addon would try to move them.

v3.4
-Updated for Mists of Panderia patch 5.01

v3.3
-Small fix for scrolling
-layout saved first before restored

v3.2
-Another darn fix for positioning... fixed for real now.

v3.1
-Oops small bugfix for saving layout.

v3.0
-Added chat numbers to shortnames if enabled.
-Fixed some serious issues with text going missing on player login.
-Changed the way that chatframes are saved and restored on the screen.
-Fixed a slight bug with the amount of lines in the chatframes.
-Changed the way some settings are applied.

v2.8
-Toc update for patch 4.3

v2.7
-Updated for Firelands.
-YES I'm back to playing WOW, expect updates to all my addons.

v2.6:
-Updated TOC for patch 4.1

v2.5
-This will fix the mysterious floating chat frames for the combat log.
-This will address those chat frames that are docked.
-Enhanced the way the chatframes are saved and restored.

v2.4
-Chat frames will now remember the position you placed them and position correctly on login or reload.

v2.3
-You can now move the chat window to the edges of the screen

Version 2.2:
-Added a slash command to move the editbox to the top or bottom.
-Added a slash command to hide the chat tabs. (They will still show when you mouse over the chat.)
-Fixed an issue where the editbox would prevent you from clicking the chat tabs when it was displayed at the top.

Version 2.1:
-Small update to make the channel short names ignore processing the combatlog.
-Note: I highly recommend updating to this version.

Version 2.0:
-Major changes to the layout of the code
-Added the removal of guild gold loot messages. It will be changed to the default ones.
-Changed the color of the URL links to be a much brighter moss green.
-Changed the way in which the primary code loads up.
-Added slash commands
-Added an option to hide scroll bars
-Added an option to hide social buttons
-Added a confirmation box when changes are done as a ReloadUI is required.
-Added support for short channel names
-Modified the code slightly

Version 1.7:
-Had to add support for SPECIAL channels, since blizzard loves to make everything separate into different channels.
-Added support for Battleground Leader
-Added support for Battle.Net Conversation
-Added support for Battle.Net Whisper
-Added support for Party Leader
-Added support for Raid Leader
-Added support for Raid Warning
-Enhanced the URL parsing a bit more to make sure it supports a whole heap of different URLs.

Version 1.6:
-Had to modified the way that URL's were being hooked.
-Fixed the popup issue ;)
-Had to remove maxlines as it was causing issues.
-Fixed an issue where sometimes the addon would conflict with other chat addons and prevent certain text from appear. Such as Boss Yells and NPC Say speech.
-Changed the way that URL's are parsed. Should no longer affect regular chat text including that of NPC's.

Version 1.5:
-Added a guild invite function to the chat playername right click menu
-Added a who function to the chat playername right click menu

Version 1.4:
-Fixed the class coloring for all the global channels.
-Added a Copy Name option to the right-click menu that appears when you right-click a player name in the chatframe. This will be useful for those times a player name may contain special characters in the name not native to your keyboard.

Version 1.2:
-Apparently global channels were not being affected. This has been fixed in version 1.2


Version 1.1:
-A slight fix for the class colors sometimes not working.
Optional Files (0)


Archived Files (34)
File Name
Version
Size
Author
Date
v4.7
7kB
Xruptor
08-11-18 09:18 AM
v4.6
7kB
Xruptor
08-10-18 08:11 AM
v4.5
7kB
Xruptor
07-24-18 11:08 AM
v4.4
7kB
Xruptor
11-11-16 08:43 AM
v4.3
7kB
Xruptor
11-08-16 06:43 AM
v4.2
6kB
Xruptor
10-29-16 12:36 PM
v4.1
6kB
Xruptor
10-26-16 07:23 AM
v4.0
6kB
Xruptor
09-29-16 06:56 AM
v3.9
6kB
Xruptor
10-25-14 09:17 AM
v3.8
6kB
Xruptor
03-13-13 05:39 PM
v3.7
6kB
Xruptor
11-22-12 07:14 AM
v3.6
6kB
Xruptor
10-14-12 08:20 AM
v3.5
6kB
Xruptor
09-27-12 04:32 PM
v3.4
6kB
Xruptor
09-24-12 06:11 PM
v3.3
6kB
Xruptor
04-17-12 11:23 AM
v3.2
6kB
Xruptor
04-16-12 03:26 PM
v3.1
6kB
Xruptor
04-16-12 03:10 PM
v3.0
6kB
Xruptor
04-16-12 10:28 AM
v2.8
6kB
Xruptor
11-29-11 03:15 PM
v2.7
6kB
Xruptor
10-24-11 09:46 AM
v2.6
6kB
Xruptor
05-03-11 06:16 AM
v2.5
6kB
Xruptor
01-27-11 03:32 PM
v2.4
5kB
Xruptor
01-25-11 09:26 PM
v2.3
5kB
Xruptor
01-24-11 01:42 PM
2.2
5kB
Xruptor
01-04-11 02:18 PM
2.1
4kB
Xruptor
01-04-11 07:53 AM
2.0
4kB
Xruptor
01-03-11 05:51 PM
1.7
3kB
Xruptor
12-21-10 11:28 AM
1.6
3kB
Xruptor
12-20-10 07:48 PM
1.5
3kB
Xruptor
11-26-10 07:08 AM
1.4
3kB
Xruptor
11-20-10 12:12 PM
1.2
2kB
Xruptor
11-19-10 09:44 AM
1.1
2kB
Xruptor
11-19-10 07:46 AM
1.0
2kB
Xruptor
11-18-10 09:31 AM


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Unread Yesterday, 05:42 PM  
Halona
A Kobold Labourer

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I see, I'll use your suggestions!

At the very least, unless it's simply a much more rare error than the other one, I think you fixed the CheckInteractDistance error.
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Unread Yesterday, 04:47 AM  
Xruptor
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Originally Posted by Halona
Friendlisted party member emote
What exactly does that mean? The friend did an emote and the error happened? That's odd if that's the case. You somehow selected emotes from the party menu? (I didn't even know that was a thing) I'm just not sure what you meant in order for me to reproduce this error.


On a side note this error seems to be on Blizzards end. I've found several threads discussing it. Prat/Chatter also have the same issue EVEN when both addons are disabled. Apparently this error pops up when all addons are disabled as well. So it has to be a Blizzard issue.

https://us.battle.net/forums/en/wow/topic/20767536651

https://eu.battle.net/forums/en/wow/topic/17622452969

http://www.wowinterface.com/forums/s...ad.php?t=56460

Apparently Blizzards UnitPopup is very buggy right now. Even a blizzard dev replied.

03:33:51 TheDanW > ls-: thanks for the research, a fix for the guid stuff will be coming soon, the units being "invalid" are trickier to solve

As a suggestion, I think you should delete the CACHE folder from your WOW directory. You may have UI corruption which happens with the base Blizzard addons. Deleting the Cache folder is not a huge deal as when you run the client the next time it will just reload the Cache. The cache is just texture stuff it keeps and some default blizzard addon stuff. It's not SavedVariables so don't panic Try deleting the CACHE folder and see if that helps you. Other then that this issue seems to be out of my hand.


-------------------------------------


I suggest using my favorite bug catcher. Catches bugs in a nice copy and paste window. Can hide errors while in combat or during a raid. It even hides errors you've already seen before from popping up again.
You can view any errors you've ever gotten by typing the following:

/swatter show

to clear all the errors type

/swatter clear


DOWNLOAD HERE: https://auctioneeraddon.com/zip/Swatter-7.7..zip

-----------------------------------


/swat enable - Enables swatter
/swat disable - Disables swatter
/swat show - Shows the last error box again
/swat autoshow - Enables swatter autopopup upon error
/swat noauto - Swatter will only show an error in chat
/swat warn - Enables swatter's blocked warnings
/swat nowarn - Disables swatter's blocked warnings
/swat combat - Enable autopopup during combat, if autoshow is also enabled
/swat nocombat - Prevent autopopup during combat
/swat clear - Swatter will clear the list of errors
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Last edited by Xruptor : 08-21-18 at 05:23 AM.
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Unread Yesterday, 11:48 PM  
Halona
A Kobold Labourer

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Friendlisted party member emote

Message: Interface\FrameXML\UnitPopup.lua:988: bad argument #1 to 'CanReportPlayer' (Usage: local canReport = C_ChatInfo.CanReportPlayer(playerLocation))
Time: Tue Aug 21 01:48:19 2018
Count: 2
Stack: Interface\FrameXML\UnitPopup.lua:988: bad argument #1 to 'CanReportPlayer' (Usage: local canReport = C_ChatInfo.CanReportPlayer(playerLocation))
[C]: in function `CanReportPlayer'
Interface\FrameXML\UnitPopup.lua:988: in function `UnitPopup_HideButtons'
Interface\FrameXML\UnitPopup.lua:306: in function <Interface\FrameXML\UnitPopup.lua:285>
[C]: in function `UnitPopup_ShowMenu'
Interface\FrameXML\FriendsFrame.lua:226: in function `initFunction'
Interface\FrameXML\UIDropDownMenu.lua:77: in function `UIDropDownMenu_Initialize'
Interface\FrameXML\UIDropDownMenu.lua:1085: in function <Interface\FrameXML\UIDropDownMenu.lua:950>
[C]: in function `ToggleDropDownMenu'
Interface\FrameXML\FriendsFrame.lua:197: in function `FriendsFrame_ShowDropdown'
Interface\FrameXML\ItemRef.lua:60: in function <Interface\FrameXML\ItemRef.lua:1>
...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3510: in function `SetItemRef'
Interface\FrameXML\ChatFrame.lua:3630: in function `ChatFrame_OnHyperlinkShow'
[string "*:OnHyperlinkClick"]:1: in function <[string "*:OnHyperlinkClick"]:1>

Locals: (*temporary) = <table> {
IsBattleNetGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:63
SetGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:47
IsCommunityData = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:129
IsBattlefieldScoreIndex = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:99
SetUnit = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:71
IsGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:59
chatLineID = "0"
IsChatLineID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:87
Clear = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:144
IsValid = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:51
SetVoiceID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:107
IsVoiceID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:113
GetBattlefieldScoreIndex = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:103
IsUnit = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:75
SetCommunityInvitation = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:133
GetVoiceID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:117
IsCommunityInvitation = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:139
GetChatLineID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:91
ClearAndSetField = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:158
GetGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:67
GetUnit = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:79
SetChatLineID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:83
SetBattlefieldScoreIndex = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:95
SetCommunityData = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:121
}

Also thanks for that voice button thing, I thought about asking for it but I could also just drag it so they were off the edge of the screen xD

Edit: Rando person sent me a tell, no error. Rando person achivement beside me no error. Rando person in /say in dungeon no error.
Last edited by Halona : 08-21-18 at 01:06 AM.
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Unread 08-20-18, 05:38 AM  
Xruptor
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Originally Posted by Halona
Sorry about that, the timestamps are gone now so it must indeed have been another addon somehow.

When I had the error it was a random tell for a guild invite,I haven't otherwise been using the chat box, not in a guild or have any friends playing atm.

Edit: I got a party member and they did an emote and right clicking their name gave me this.

Okay it appears the error is happening in more locations and in several scenarios that I wasn't aware of. I'm going to attempt another fix. Please let me know if v4.8 version gives you any issues.

Please let me know if this fixes it. Right click EVERYTHING. Go nuts and see if you can cause the issue to happen. I also added a new feature /xanchat voice to disable the Blizzard Voice Chat buttons.
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Last edited by Xruptor : 08-20-18 at 07:23 AM.
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Unread 08-19-18, 08:51 PM  
Halona
A Kobold Labourer

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Sorry about that, the timestamps are gone now so it must indeed have been another addon somehow.

When I had the error it was a random tell for a guild invite,I haven't otherwise been using the chat box, not in a guild or have any friends playing atm.

Edit: I got a party member and they did an emote and right clicking their name gave me this.

Message: Interface\FrameXML\UnitPopup.lua:988: bad argument #1 to 'CanReportPlayer' (Usage: local canReport = C_ChatInfo.CanReportPlayer(playerLocation))
Time: Sun Aug 19 23:30:00 2018
Count: 1
Stack: Interface\FrameXML\UnitPopup.lua:988: bad argument #1 to 'CanReportPlayer' (Usage: local canReport = C_ChatInfo.CanReportPlayer(playerLocation))
[C]: in function `CanReportPlayer'
Interface\FrameXML\UnitPopup.lua:988: in function <Interface\FrameXML\UnitPopup.lua:849>
[C]: in function `UnitPopup_HideButtons'
Interface\FrameXML\UnitPopup.lua:306: in function `UnitPopup_ShowMenu'
Interface\FrameXML\FriendsFrame.lua:226: in function `initFunction'
Interface\FrameXML\UIDropDownMenu.lua:77: in function `UIDropDownMenu_Initialize'
Interface\FrameXML\UIDropDownMenu.lua:1085: in function <Interface\FrameXML\UIDropDownMenu.lua:950>
[C]: in function `ToggleDropDownMenu'
Interface\FrameXML\FriendsFrame.lua:197: in function `FriendsFrame_ShowDropdown'
Interface\FrameXML\ItemRef.lua:60: in function <Interface\FrameXML\ItemRef.lua:1>
[C]: ?
...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3510: in function `SetItemRef'
Interface\FrameXML\ChatFrame.lua:3630: in function `ChatFrame_OnHyperlinkShow'
[string "*:OnHyperlinkClick"]:1: in function <[string "*:OnHyperlinkClick"]:1>

Locals: (*temporary) = <table> {
IsBattleNetGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:63
SetGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:47
IsCommunityData = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:129
IsBattlefieldScoreIndex = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:99
SetUnit = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:71
IsGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:59
chatLineID = "0"
IsChatLineID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:87
Clear = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:144
IsValid = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:51
SetVoiceID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:107
IsVoiceID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:113
GetBattlefieldScoreIndex = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:103
IsUnit = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:75
SetCommunityInvitation = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:133
GetVoiceID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:117
IsCommunityInvitation = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:139
GetChatLineID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:91
ClearAndSetField = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:158
GetGUID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:67
GetUnit = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:79
SetChatLineID = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:83
SetBattlefieldScoreIndex = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:95
SetCommunityData = <function> defined @Interface\FrameXML\ObjectAPI\PlayerLocation.lua:121
}

Edit edit a few more details in case location is relevant:

I got some people talking in Local Defense, I am standing in Dazar'alor and I checked what one said in Dazar'lor and there was no error. I scrolled up and checked the same person and one other saying something in Zuldazar and it gives the 2nd error. I moved back to Zuldazar and the two Zuldazar messages still give the error. The message in Dazar'alor still doesn't give one. All of these people seem to be on my server.
Last edited by Halona : 08-20-18 at 01:28 AM.
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Unread 08-19-18, 08:38 PM  
Xruptor
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Originally Posted by Halona
Using v4.7 I have a timestamp showing up even though your blurb says this addon doesn't add timestamp. It's in the form of [X:Y:Z] and it's in grey. If I change the timestamp to Blizz one it does overwrite, but that is what shows up when timestamps are off.

Also I got this error when I right click a name. I looked at another addon (Chatter) and someone reported the same error so it must be related to a change with that function.

Interface\FrameXML\UnitPopup.lua:1369: Usage: CheckInteractDistance("unit", distIndex)
Time: Sat Aug 18 04:32:18 2018
Count: 1140
Stack: Interface\FrameXML\UnitPopup.lua:1369: Usage: CheckInteractDistance("unit", distIndex)
[C]: in function `CheckInteractDistance'
Interface\FrameXML\UnitPopup.lua:1369: in function <Interface\FrameXML\UnitPopup.lua:1364>
Interface\FrameXML\UnitPopup.lua:1412: in function `UnitPopup_OnUpdate'
[string "*:OnUpdate"]:3: in function <[string "*:OnUpdate"]:1>

Locals: (*temporary) = nil
(*temporary) = 0

Other than that this a nice lightweight addon, I'd rather use something like this than Prat with so many options I don't need, thank you!
Can you share a picture of the timestamps? I'm totally confused. There is absolutely no coding for timesteamps in this addon. So I'm not entirely sure what is going on other then possibly another addon is doing it or you still somehow have the blizzard default ones turn on. Look at the addon description to turn them on/off.

In terms of the UnitPopup I could have sworn I fixed that issue but I'll take yet another look. Could you tell me what unit specifically you clicked? Was it a target? Someone in your friends list? etc.. etc..
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Unread 08-19-18, 07:37 PM  
Halona
A Kobold Labourer

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I got this error when I right click a name. I looked at another addon (Chatter) and someone reported the same error so it must be related to a change with that function.

Interface\FrameXML\UnitPopup.lua:1369: Usage: CheckInteractDistance("unit", distIndex)
Time: Sat Aug 18 04:32:18 2018
Count: 1140
Stack: Interface\FrameXML\UnitPopup.lua:1369: Usage: CheckInteractDistance("unit", distIndex)
[C]: in function `CheckInteractDistance'
Interface\FrameXML\UnitPopup.lua:1369: in function <Interface\FrameXML\UnitPopup.lua:1364>
Interface\FrameXML\UnitPopup.lua:1412: in function `UnitPopup_OnUpdate'
[string "*:OnUpdate"]:3: in function <[string "*:OnUpdate"]:1>

Locals: (*temporary) = nil
(*temporary) = 0

Other than that this a nice lightweight addon, I'd rather use something like this than Prat with so many options I don't need, thank you!
Last edited by Halona : 08-19-18 at 08:48 PM.
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Unread 07-24-18, 07:09 AM  
Xruptor
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Originally Posted by gmarco
Originally Posted by Xruptor
Originally Posted by gmarco
If you got a LUA error in patch 7.3 you should modify XanChat.lua line 98 from:
Lua Code:
  1. PlaySound("UChatScrollButton")

to:
Lua Code:
  1. PlaySound(1115)
Thanks for providing that information. I don't have an active account right now and my time has been swamped with other real life issues. When I get a chance, I'll see if I can somehow update this.
Thanks Xruptor,
I get the occasion also to ask if you can implement a little feedback when you are not on the last scrolling line, because it happens a lot of times that you think the chat is quite and noone is writing but you soon understand that you have to scroll it A flash, a button something that appear should be fantastic

Thanks again.
Updating all my addons for 8.0 and Battle for Azeroth. I've incorporated the fix. It took awhile but better late then never LOL.
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Unread 10-09-17, 12:22 AM  
gmarco
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Originally Posted by Xruptor
Originally Posted by gmarco
If you got a LUA error in patch 7.3 you should modify XanChat.lua line 98 from:
Lua Code:
  1. PlaySound("UChatScrollButton")

to:
Lua Code:
  1. PlaySound(1115)
Thanks for providing that information. I don't have an active account right now and my time has been swamped with other real life issues. When I get a chance, I'll see if I can somehow update this.
Thanks Xruptor,
I get the occasion also to ask if you can implement a little feedback when you are not on the last scrolling line, because it happens a lot of times that you think the chat is quite and noone is writing but you soon understand that you have to scroll it A flash, a button something that appear should be fantastic

Thanks again.
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Unread 09-16-17, 09:19 AM  
Xruptor
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Originally Posted by gmarco
If you got a LUA error in patch 7.3 you should modify XanChat.lua line 98 from:
Lua Code:
  1. PlaySound("UChatScrollButton")

to:
Lua Code:
  1. PlaySound(1115)
Thanks for providing that information. I don't have an active account right now and my time has been swamped with other real life issues. When I get a chance, I'll see if I can somehow update this.
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Unread 09-10-17, 01:03 AM  
gmarco
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If you got a LUA error in patch 7.3 you should modify XanChat.lua line 98 from:
Lua Code:
  1. PlaySound("UChatScrollButton")

to:
Lua Code:
  1. PlaySound(1115)
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Unread 11-20-16, 04:31 PM  
Eos
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Is it possible to disable the blizzard border on the edit box/typing box? Just show a dark background to write on?
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Unread 11-11-16, 08:43 AM  
Xruptor
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Version 4.4
Updated Edit Box Chat History
-Extended the Edit Box History feature. It will now store up to 40 previous history chat history lines. This persists with each login on a per character basis. This means if you logout and login again your history has been saved and loaded. You can access it immediately by using the UP and DOWN arrow keys.
-You can now use the UP and DOWN arrow keys on the EditBox to go forward and back in the history without using the ALT key.
-Updated the order in which the history is saved and processed.
-Added a few error checks just in case the EditBox is not available on the first chat window.
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Unread 11-08-16, 07:07 AM  
Xruptor
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Originally Posted by byoonie
Originally Posted by Xruptor
Originally Posted by byoonie
First off, thank you for this awesome add-on. I have a question/bug:

Sometimes when I log into toons, the chatbox will be unlocked/movable. Even though I lock the position, they become unlocked when I exit the game and log back in. It's pretty inconsistent when this happens, I just know it does.

Any idea what could be causing it?
That's a really odd issue. Can you do me a favor and file a ticket at my issue tracker for xanChat. Link: https://github.com/Xruptor/XanChat/issues

That way I can properly assist you with the problem. While you do that I'll take a look at the code again.
Done! Thanks for responding
This issue has been resolved via GitHub issue tracking. New version has been uploaded.
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Unread 11-05-16, 04:04 PM  
byoonie
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Originally Posted by Xruptor
Originally Posted by byoonie
First off, thank you for this awesome add-on. I have a question/bug:

Sometimes when I log into toons, the chatbox will be unlocked/movable. Even though I lock the position, they become unlocked when I exit the game and log back in. It's pretty inconsistent when this happens, I just know it does.

Any idea what could be causing it?
That's a really odd issue. Can you do me a favor and file a ticket at my issue tracker for xanChat. Link: https://github.com/Xruptor/XanChat/issues

That way I can properly assist you with the problem. While you do that I'll take a look at the code again.
Done! Thanks for responding
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