Update: I'm pushing this version quite early to sort out the issues caused by the recent patch. It also includes some alpha versions of modules, so I'm marking the addon as alpha.
If you can report issues either in the comments section of the addon, or in the bug reports section of my author portal.
Guild master is a collection of modules which improve various aspects of guild management:
From organising events, to sorting the guild bank.
Records which alts are in the same guild,
and shares this info with other players.
Adds filters to each bank tab allowing you to automatically sort items
depending on type, subtype, Quality, or auction value. (Requires auctioneer for auction value
to be determined
Auto create guild events with filters for level, role, and gear.
Adds an in-game forum allowing players to communicate with one another without
needing to be online at the same time.
Adjusts the layout of the guild frame for more direct access to certain
features and information.
Shows guild members on the map
Refreshes the guild message of the day at set intervals
Auto rank guild members based on certain criteria.
Auto announces different guild recruitment messages from different players
in the guild.
advanced guild roster allowing searching by class,name, etc, and
extra player stats.
Schedule events, message of the day announcements, etc
Interface options for the addon: control which modules are loaded,
and the settings for each module.
Syncronises extra player data between guild members, such as donations,
A breif wizard to explain the functionality of the addon and each module.
============== Version 2.0 ============
Banker and roster modules added.
Lots of other changes and fixes, check changelog for info
============== Version 1.5 =============
Fixed a bug caused by the patch changes.
Lots of behind the scenes stuff related to the way modules load.
See changelog.txt for more info.
============== Version 1.47 ============
Few small bugfixes relating to the handling of the roster
============== Version 1.21 ============
fixed bug where the guild info was sometimes wiped by mistake.
fixed forum issue when updating from 1.x to 1.2.
============== Version 1.2 =============
now records when the player creates or joins an event.
New Tab for donations etc
fixed dropdown not showing correct text
fixed scrollbar position.
Created the module!
Added basic settings for most modules
fixed the problem that showed players that have entered instances at their last location
should now properly sync between addons
Complete re-write, much more efficient
added button to nuke guild chat temporarily
============== Version 1.11 ==============
Fixed an error in GMEvent when inviting new players
Fixed the resizers in GMEnemyRaidFrames Showing when they shoulldn't
============== Version 1.1 =============
Basic functionailty now works
any enemy in battlleground can be targetted easily by selecting them from the enemy raid frames
some healthbars work
currently disabled by default until I've tested it a bit more (type "/run GMSettings.EnemyRaidFrames = true" if you would liek to try it out)
This should now work at a basic level (arranging an event, inviting people based on class)
guild members shoudl now actually show up on the guild map
added a timer for all modules to use, makes everything a bit more efficient
Migrated the syncing functionailty of the forum into GMForum
Migrated the location functionailty of the player location across to GMLocator
Reduced the update interval for player locations to lower addon-addon communication
fixed guild level not showing the first time the guild frame is opened
fixed the guild rewards not showing sometimes.
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